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Samurai Shodown

The Samurai Showdown characters have a slightly different control scheme. For all characters' normal attacks, buttons A, B, and C serve as Slash attacks and D serves as Kick. This also holds true for Asura's, Nakoruru's, and Shiki's special moves. However, for Haohmaru's and Genjuro's special moves, A and C serve as Slash, and B and D serve as Kick.

Asura

Name Input
Nolliennos +
Reirrev +
Reisor +
Enirrev +
Lisserg +
Shedomusa +
Rojeref +
Nommamu +
Eresu + or
Bubezuleeb +
Legna-Hcra +
Natas (Level 2) +

Genjuro Kibagami

Name Input
Gekikaze +
Suso Kosuri +
Sanren Satsu: Kiba +
__Sanren Satsu: Tsuno or + during Kiba
____Sanren Satsu: Rin or + during Tsuno
Ouka Zan +
Hyakki Satsu +
Touha Kouyouku Jin +
Gashin Totsu + (hold to delay)
Gekka Zan close +
Ura Gokou +
Gokou Zan +
Sakura Kiri Ayame +
Ikari Bakuha (Level 3) ++
Special Double Assault - Partner: Haohmaru
Precondition Activate Ikari Bakuha and perform motion
Special Double Assault + +Partner Button

Haohmaru

Name Input
Knee Thrust +
Sliding Thrust +
Ougi Senpuu Retsu Zan +
Fake Senpuu Retsu Zan +
Ougi Resshin Zan +
Zankousen +
Ougi Kogetsu Zan +
Ougi Shippu Kogetsu Zan + while dashing
Tenha Seiou Zan +
Hiougi Tenha Fuujin Zan (Level 2) +
Ikari Bakuha (Level 3) ++
Special Double Assault - Partner: Genjuro
Precondition Activate Ikari Bakuha and perform motion
Special Double Assault + +Partner Button

Nakoruru

Name Input
Sankaku Tobi Jump against a wall, press in opposite direction
Kyaku Kasane +
Renshiba Kyaku +
Kosara Retsu Kyaku +
Annu Matsube +
Rera Mutsube +
Kamui Risse +
__Additional Attack during Kamui Risse
Shichikapu Etu +
Taka ni tsukamaru +
___Taka tsukamari kougeki or after Taka ni tsukamaru
___Yatoro Pok after Taka ni tsukamaru
___Taka ni oriru after Taka ni tsukamaru
___Kamui Mutsube + after Taka ni tsukamaru
___Elerush Kamui Rimse + after Taka ni tsukamaru
Elerush Kamui Rimse +
Kamui Sentek (Level 2) +
__Cancel + + during Kamui Sentek

Shiki

Name Input
Tenhourin +
Tsuyubarai +
__Shizuku Gari during Tsuyubarai
Kourin +
Meika +
Mumyou close +
Setsuna + or
Tenma Hajun +
Shikiju (Level 2) +

Last Blade

A and C for Slash serve as Slash attacks for the Last Blade characters (B and D remains Kick). They represent the Power Mode style of play, so light Slashes can't be chained into hard Slashes. Unlike Last Blade, Slashes don't do block damage. All characters except Keiichiro have lost their unblockable BC attack. All characters except Akari can perform a Pounce Attack on downed opponents by pressing +

Counter moves known as Repels are now a special move. They stun opponent and leave them vulnerable to counter attack. To perform a repel, press + to counter high and mid-level attacks, including special and super moves. Press + to counter low attacks. Once performed successfully, press to counterattack the opponent. Kaede and Akari can also perform Repels in mid-air. They knock down without doing any damage. Air Repels can work against special moves, whether performed on the ground or in mid-air.

Akari Ichijo

Name Input
Akiru Hae Hataki +
__Akiru Makineri +
__Tendon Hodou no Hakushin +
Shikigami Tenku +
Tenmon Hoshi No Meguri +
__Tenmon Tenzuru Hokuto + during Tenmon Hoshi No Meguri
Gaiki KiyoHime close +
Koumyou Isoi + or or (requires half of super meter)
Akiru Homitsuke +
__Akiru Shaban Tobashi or or + during Akiru Homitsuke
__Akiru Mari + during Akiru Homitsuke
__Akiru Mari Otoshi + during Akiru Homitsuke
__Akiru Bonchinri + during Akiru Homitsuke
Akiru Hayakuke +
__Kagetsu Tsudodo Shippori during Akiru Hayakuke
__Kagetsu Tsukaiyako no Haukibashi during Akiru Hayakuke
__Kagetsu Tsureisen close + during Akiru Hayakuke
__Akiru Sokukage Yamu
Fushimei Gobau Reikoujin + or
__Akiru Mari Koroge hold or during Fushimei Gobau Reikoujin
REPEL: Tenmon Tenkyuu no Kazuato +
REPEL: Tenmon Yadoyou no Shizuko +
__Rantayuu 13 + + after Tenmon Yadoyou no Shizuko
__Tenmon Shikosei no Douhyou after any ground Repel
REPEL: Tenmon Shouyou no Hirameki +
Shikigami Hyakkiyakou +
Hiougi Tenha Fuujin Zan (Level 2) +

Kaede

Name Input
Pounce Attack + on downed opponent
Shinmei Hayate +
Shinmei Oite +
Shinmei Kuga +
Shinmei Renjin Zan +
Shinmei Tabakaze +
Shinmei Arashi Uchi close +
REPEL: Setsuna Shunrai +
REPEL: Setsuna Shunretsu +
__Itsutou Kagura Nobari after any ground Repel
REPEL: Setsuna Shundan +
Kasshin Fukuryu +
Kasshin Seiryu (Level 2) + (hold to delay)
Special Double Assault - Partner: Moriya
Precondition Super cancel Shinmei Renjin Zan into any desperation move
Special Double Assault + +Partner Button

Keiichiro Washizuka

Name Input
Pounce Attack + on downed opponent
Shikku Satsu +
Koku Satsu +
Rouga +
__Rouga Onshiki + during Rouga
__Rouga Shashiki + during Rouga
__Rouga Fukushiki + during Rouga
__Rouga Hanshiki + or during Rouga
Shun Satsu +
__Shun Satsu - Ren + during Shun Satsu
Koshiki + + (hold buttons to delay)
REPEL: Mensuriage +
REPEL: Dousuriage +
__Naname Joudan Giri after any Repel
Shin Rouga +
Saishu Rouga (Level 2) + + (hold buttons to delay)

Moriya Minakata

Name Input
Pounce Attack + on downed opponent
Ittou +
Ittou Oboro + or or
__Ittou Getsuei hold or or during Ittou Oboro
____Cancel during Ittou Getsuei
__Cancel (retreat) press any or after 1st hit of Ittou Oboro
Ittou Shingetsu +
__Ittou Sogetsu + during Ittou Shingetsu
Ittou Shingetsu Ura +
Ittou Tsukikage + (perform ×3 / ×4
Taitou Hogetsu + or or
REPEL: Tsukuyomi Kagen +
REPEL: Tsukuyomi Chougen +
__Hana Zan Oisaki after any Repel
Kassatsu Izayoi Gekka + (hold to delay)
Kassatsu Midare Setsu Gekka (Level 2) +
Special Double Assault - Partner: Kaede
Precondition Perform Taitou Hogetsu
Special Double Assault + +Partner Button