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The game combines Japanese myths and legends to depict the story of how the wolf and sun goddess Amaterasu saved the lands from darkness. It features cel-shaded graphics and a gesture system which combine together to create a unique experience. | The game combines Japanese myths and legends to depict the story of how the wolf and sun goddess Amaterasu saved the lands from darkness. It features cel-shaded graphics and a gesture system which combine together to create a unique experience. | ||
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[[Category:Action-adventure]] | [[Category:Action-adventure]] |
Revision as of 16:04, 24 October 2007
The short-lived Clover Studio, after working on numerous Viewtiful Joe titles wanted to leave with a bang before it was finally dissolved. Okami and God Hand were released in 2006 and although both have had praise, it is the former which is remembered most, not only as a swansong for Clover but also for the PlayStation 2.
The game combines Japanese myths and legends to depict the story of how the wolf and sun goddess Amaterasu saved the lands from darkness. It features cel-shaded graphics and a gesture system which combine together to create a unique experience. Template:Continue Nav
Table of Contents
Appendices
Part 1: Orochi's Revival
- Prologue
- The River of the Heavens
- Kamiki Village
- Cursed Shinshu Field
- Hana Valley
- Shinshu Field
- Kamiki Village
- Agata Forest
- Tsuta Ruins
- Agata Forest and Taka Pass
- Kusa Village
- The Horrible Cutters and Sasa Sanctuary
- Return to Agata Forest
- Return to Kamiki Village
- Gale Shrine
- Kusa Village and Taka Pass
- The Night of the Full Moon
- Moon Cave
- Relaxing Festival
Part 2: Ryoshima Coast in Turmoil
Part 3: Kamui and the Day of Darkness