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|image=50 mission crush atari 8-bit box.jpg | |image=50 mission crush atari 8-bit box.jpg | ||
|title=50 Mission Crush | |title=50 Mission Crush | ||
|developer= | |developer=John Gray | ||
|publisher=[[Strategic Simulations]] | |publisher=[[Strategic Simulations]] | ||
|year=1984 | |year=1984 | ||
|systems= | |systems=[[Apple II]], [[Atari 8-bit]], [[Commodore 64]], [[MS-DOS]] | ||
|genre=[[Strategy]] | |genre=[[Strategy]] | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
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While most of SSI's games emphasized long-term strategic planning, ''50 Mission Crush'' was marketed explicitly for its quick, comparatively fast pace: each mission takes no more than about 10 minutes. SSI described it as a "role-playing game". | While most of SSI's games emphasized long-term strategic planning, ''50 Mission Crush'' was marketed explicitly for its quick, comparatively fast pace: each mission takes no more than about 10 minutes. SSI described it as a "role-playing game". | ||
==Artwork== | |||
<gallery> | <gallery> | ||
File:50 Mission Crush atari 8-bit back.jpg|Atari 8-bit box, back side. | File:50 Mission Crush atari 8-bit back.jpg|Atari 8-bit box, back side. | ||
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[[Category:Strategic Simulations]] | [[Category:Strategic Simulations]] | ||
[[Category:Apple II]] | |||
[[Category:Atari 8-bit]] | |||
[[Category:Commodore 64/128]] | |||
[[Category:MS-DOS]] | |||
[[Category:Strategy]] | [[Category:Strategy]] | ||
[[Category:Single player]] | [[Category:Single player]] |