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m (fix FN)
(Polished table; stripped fat from the info. I may be working on making a new version if viable.)
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{{Header Nav|game=ASO: Armored Scrum Object}}
{{Header Nav|game=ASO: Armored Scrum Object}}
 
Tiles are hidden under ground targets, and must usually be revealed with Missiles. Other Armors such as Fire or Thunder have the ability to reveal the tiles which are hidden beneath ground targets. In order to collect a tile, you must simply fly the Syd over the tile. Below is a list of every available tile as well as their effects.
Tiles are hidden under ground targets, and must usually be revealed with Missiles. Other Armors such as Fire or Thunder have the ability to reveal the tiles which are hidden beneath ground targets. In order to collect a tile, you must simply fly the Syd over the tile. Below is a list of every available tile as well as their effects.


{| {{prettytable}}
{| {{prettytable}}
! Tile || Name || Description
! Tile
! width=110px | Name || Description
|-
|-
| [[Image:ASO_Speed.png]] || Speed || Collect three Speed tiles to increase the speed of the Syd, up to two times.
! [[File:ASO_Speed.png]] || Speed
|
* Collect 3 to increase speed, up to 2 times.
|-
|-
| [[Image:ASO_Speed_Down.png]] || Speed Down || Collect one Speed Down tile to decrease the speed of the Syd. If the Syd is at the highest level of speed, all speed tiles will turn into Speed Down tiles.
! [[File:ASO_Speed_Down.png]] || Speed Down
|
* Collect 1 to decrease speed.
* If the Syd is at max speed, all Speed tiles turn into Speed Down tiles.
|-
|-
| [[Image:ASO_Keep_Blue.png]] || Keep Speed || If you collect this tile, your Speed will not reset to the lowest Speed after you die.
! [[File:ASO_Keep_Blue.png]] || Keep Speed
|
* Current Speed rating doesn't reset to the lowest Speed after death.
|-
|-
| [[Image:ASO_Laser.png]] || Laser || Collect three Laser tiles to increase the offensive power of the Syd's lasers, up to two times.   
! [[File:ASO_Laser.png]] || Laser
|
* Collect 3 to increase offensive laser power, up to 2 times.   
|-
|-
| [[Image:ASO_Laser_Down.png]] || Laser Down || Collect one Laser Down tile to decrease the power of your lasers. If the Syd is at the highest level of lasers, all laser tiles will turn into Laser Down tiles.
! [[File:ASO_Laser_Down.png]] || Laser Down
|
* Collect 1 to decrease the laser power.
* If the Syd is at the highest laser level, all Laser tiles turn into Laser Down tiles.
|-
|-
| [[Image:ASO_Keep_Yellow.png]] || Keep Laser || If you collect this tile, your Laser will not reset to the first level of power after you die.  
! [[File:ASO_Keep_Yellow.png]] || Keep Laser
|
* Current Laser power rating doesn't reset to the lowest Laser power after death.
|-
|-
| [[Image:ASO_Missile.png]] || Missile || Collect three Missile tiles to increase the number of launched missiles, up to three.
! [[File:ASO_Missile.png]] || Missile
|
* Collect 3 to increase the number of launched missiles, up to 3.
|-
|-
| [[Image:ASO_Missile_Down.png]] || Missile Down || Collect one Missile Down tile to decrease the number of your missiles. If the Syd is at the highest level of missiles, all missile tiles will turn into Missiles Down tiles.
! [[File:ASO_Missile_Down.png]] || Missile Down
|
* Collect 1 to decrease the number of missiles.
* If the Syd is at the highest missle level, all Missile tiles turn into Missiles Down tiles.
|-
|-
| [[Image:ASO_Keep_Red.png]] || Keep Missile || If you collect this tile, your missiles will not reset to a single missile after you die.
! [[File:ASO_Keep_Red.png]] || Keep Missile
|
* Current Missle rating doesn't reset to the a single missle after death.
|-
|-
| [[Image:ASO_Energy_Blue.png]] || Blue Energy || Collect the Blue Energy tile to increase your energy store by one unit.
! [[File:ASO_Energy_Blue.png]] || Blue Energy
|
* Increases energy store by 1 unit.
|-
|-
| [[Image:ASO_Energy_Yellow.png]] || Yellow Energy || Collect the Yellow Energy tile to increase your energy store by four units. If you have any armor activated, all Yellow Energy tiles will turn into Blue Energy tiles.
! [[File:ASO_Energy_Yellow.png]] || Yellow Energy
|
* Increases energy store by 4 units.
* If any armor is activated, all Yellow Energy tiles turns into Blue Energy tiles.
|-
|-
| [[Image:ASO_Energy_Red.png]] || Red Energy || Collect the Red Energy tile to increase your energy store by eight units. If you have any armor activated, all Red Energy tiles will turn into Blue Energy tiles.
! [[File:ASO_Energy_Red.png]] || Red Energy
|
* Increases energy store by 8 units.
* If any armor is activated, all Red Energy tiles turns into Blue Energy tiles.
|-
|-
| [[Image:ASO_Energy_Down.png]] || Energy Down || By collecting the Energy Down tile, your energy store will be reduced by four units.
! [[File:ASO_Energy_Down.png]] || Energy Down
|
* Energy store reduced by 4 units.
|-
|-
| [[Image:ASO_Voltage.png]] || Voltage || Collect a Voltage tile to increase the number of energy units capable of being stored by one. You begin with the ability to store 16 units, and you can raise it to a maximum of 24.
! [[File:ASO_Voltage.png]] || Voltage
|
* Increases number of storable energy units by 1.
* The ship stores 16 units by default, and can be raised to a maximum of 24.
|-
|-
| [[Image:ASO_Bonus.png]] || Bonus || Collect a Bonus tile to be awarded a number of bonus points ranging from 500 to 8000 points.
! [[File:ASO_Bonus.png]] || Bonus
|
* Gives 500 to 8000 bonus points.
|-
|-
| [[Image:ASO_Flash.png]] || Flash || Collect the Flash tile to instantly destroy and reveal all hidden tiles on the screen, or for several screens ahead.
! [[File:ASO_Flash.png]] || Flash
|
* Destroys and reveals all hidden tiles on the screen, or for several screens ahead.
|-
|-
| [[Image:ASO_Warp.png]] || Warp || Touch the Warp tile to be sent immediately ahead in the current stage by several screens at a fast speed with no enemy interference. Tiles will also be made available for you to collect along the way.
! [[File:ASO_Warp.png]] || Warp
|
* Gets sent immediately ahead in the current stage fast by several screens with no enemy interference.
* Gives the benefit of making tiles available to collect.
|-
|-
| [[Image:ASO_Reverse.png]] || Reverse || Touch the Reverse tile to be sent backward though the stage, the opposite effect of touching a Warp tile. The reverse trip is quicker, and you do not gain the benefit of collecting tiles.
! [[File:ASO_Reverse.png]] || Reverse
|
* Gets sent backward though the stage faster speed than the Warp tile.
* No benefit of collecting tiles.
|-
|-
| [[Image:ASO_Player-up.png]] || Player-up || Collect the Player-up tile to earn one extra life. These tiles are extremely rare.
! [[File:ASO_Player-up.png]] || Player-up
|
* Earn an extra life.
* Extremely rare!
|-
|-
| [[Image:ASO_Cancel.png]] || Cancel || If you touch the Cancel icon, not only will your speed, lasers, and missiles be reduced in power, but you will also lose the benefit of any Keep tiles that you may have collected.
! [[File:ASO_Cancel.png]] || Cancel
|
* Speed, Lasers, and Missles reduced in power.
* Loses any collected Keep tiles.
|}
|}
{{Footer Nav|game=ASO: Armored Scrum Object|prevpage=How to play|nextpage=Walkthrough}}

Revision as of 04:31, 12 September 2014


Tiles are hidden under ground targets, and must usually be revealed with Missiles. Other Armors such as Fire or Thunder have the ability to reveal the tiles which are hidden beneath ground targets. In order to collect a tile, you must simply fly the Syd over the tile. Below is a list of every available tile as well as their effects.

Tile Name Description
ASO Speed.png Speed
  • Collect 3 to increase speed, up to 2 times.
ASO Speed Down.png Speed Down
  • Collect 1 to decrease speed.
  • If the Syd is at max speed, all Speed tiles turn into Speed Down tiles.
ASO Keep Blue.png Keep Speed
  • Current Speed rating doesn't reset to the lowest Speed after death.
ASO Laser.png Laser
  • Collect 3 to increase offensive laser power, up to 2 times.
ASO Laser Down.png Laser Down
  • Collect 1 to decrease the laser power.
  • If the Syd is at the highest laser level, all Laser tiles turn into Laser Down tiles.
ASO Keep Yellow.png Keep Laser
  • Current Laser power rating doesn't reset to the lowest Laser power after death.
ASO Missile.png Missile
  • Collect 3 to increase the number of launched missiles, up to 3.
ASO Missile Down.png Missile Down
  • Collect 1 to decrease the number of missiles.
  • If the Syd is at the highest missle level, all Missile tiles turn into Missiles Down tiles.
ASO Keep Red.png Keep Missile
  • Current Missle rating doesn't reset to the a single missle after death.
ASO Energy Blue.png Blue Energy
  • Increases energy store by 1 unit.
ASO Energy Yellow.png Yellow Energy
  • Increases energy store by 4 units.
  • If any armor is activated, all Yellow Energy tiles turns into Blue Energy tiles.
ASO Energy Red.png Red Energy
  • Increases energy store by 8 units.
  • If any armor is activated, all Red Energy tiles turns into Blue Energy tiles.
ASO Energy Down.png Energy Down
  • Energy store reduced by 4 units.
ASO Voltage.png Voltage
  • Increases number of storable energy units by 1.
  • The ship stores 16 units by default, and can be raised to a maximum of 24.
ASO Bonus.png Bonus
  • Gives 500 to 8000 bonus points.
ASO Flash.png Flash
  • Destroys and reveals all hidden tiles on the screen, or for several screens ahead.
ASO Warp.png Warp
  • Gets sent immediately ahead in the current stage fast by several screens with no enemy interference.
  • Gives the benefit of making tiles available to collect.
ASO Reverse.png Reverse
  • Gets sent backward though the stage faster speed than the Warp tile.
  • No benefit of collecting tiles.
ASO Player-up.png Player-up
  • Earn an extra life.
  • Extremely rare!
ASO Cancel.png Cancel
  • Speed, Lasers, and Missles reduced in power.
  • Loses any collected Keep tiles.