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* '''Fighting:''' warrior 6, pole 6, sword 6, shield 4 | * '''Fighting:''' warrior 6, pole 6, sword 6, shield 4 | ||
With a head as thick as his Improved Plate Mail, Arturo is the quintessential big dumb fighter. His father was a Gwernian knight, but the | With a head as thick as his Improved Plate Mail, Arturo is the quintessential big dumb fighter. His father was a Gwernian knight, but the closests Arturo ever got to meeting him was receiving his armor after he died. His drive to live up to the honor of the Code of Knights is limited only by his almost subhuman lack of Intelligence. The party meets him while he's "guarding" the bridge to Port Saiid, not letting even legitimate travelers and merchandise pass. | ||
Arturo's good for only one thing: fighting. Fortunately, he's really good at fighting. Not only can he dish out a great deal of damage, but he can also absorb a lot of punishment. By the time Alaron meets him, he might be ready for a break from Abrecan, and Arturo is a worthy replacement. | Arturo's good for only one thing: fighting. Fortunately, he's really good at fighting. Not only can he dish out a great deal of damage, but he can also absorb a lot of punishment. By the time Alaron meets him, he might be ready for a break from Abrecan, and Arturo is a worthy replacement. |