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[[File:Altered Beast CPC screen.png|thumb|left|Screenshot]]
[[File:Altered Beast CPC screen.png|thumb|left|Screenshot]]
[[File:Altered Beast CPC box.jpg|thumb|right|Box art]]
[[File:Altered Beast CPC box.jpg|thumb|right|Box art]]
Ported by Soft Option and published by Activision in Europe in 1989.
Ported by Soft Option and published by Activision in Europe in 1989.
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== Atari ST ==
== Atari ST ==
[[File:Altered Beast AST screen.png|thumb|left|Screenshot]]
[[File:Altered Beast AST screen.png|thumb|left|Screenshot]]
[[File:Altered Beast AST box.jpg|thumb|right|Box art]]
[[File:Altered Beast AST box.jpg|thumb|right|Box art]]
Ported by Software Studios and published by Activision in both Europe and North American in 1989. Fairly faithful to the arcade, although a status bar occupies the lower portion of the screen.
Ported by Software Studios and published by Activision in both Europe and North American in 1989. Fairly faithful to the arcade, although a status bar occupies the lower portion of the screen.
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== Commodore 64 ==
== Commodore 64 ==
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[[File:Altered Beast AMI screen.png|thumb|left|Screenshot]]
[[File:Altered Beast AMI screen.png|thumb|left|Screenshot]]
[[File:Altered Beast AMI box.jpg|thumb|right|Box art]]
[[File:Altered Beast AMI box.jpg|thumb|right|Box art]]
Ported by Software Studios and published by Activision in both Europe and North American in 1989. Fairly faithful to the arcade, although a status bar occupies the lower portion of the screen.
Ported by Software Studios and published by Activision in both Europe and North American in 1989. Fairly faithful to the arcade, although a status bar occupies the lower portion of the screen.
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== DOS ==
== DOS ==
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[[File:Altered Beast NES screen.png|thumb|left|Screenshot]]
[[File:Altered Beast NES screen.png|thumb|left|Screenshot]]
[[File:Altered Beast FC box.jpg|thumb|right|Box art]]
[[File:Altered Beast FC box.jpg|thumb|right|Box art]]
Ported by Interlink and published by Asmik Ace Entertainment in Japan in 1990. Uses very small sprites with choppy animation. It contains three entirely new stages and transformations over the original game. The new transformations include a lion, a shark, and a phoenix.  
Ported by Interlink and published by Asmik Ace Entertainment in Japan in 1990. Uses very small sprites with choppy animation. It contains three entirely new stages and transformations over the original game. The new transformations include a lion, a shark, and a phoenix.  
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== MSX ==
== MSX ==
[[File:Altered Beast MSX screen.png|thumb|left|Screenshot]]
[[File:Altered Beast MSX screen.png|thumb|left|Screenshot]]
[[File:Altered Beast MSX box.jpg|thumb|right|Box art]]
[[File:Altered Beast MSX box.jpg|thumb|right|Box art]]
Ported by New Frontier and published by Activision in Europe in 1989. Largely an unoptimized conversion of the Sinclair ZX Spectrum port.
Ported by New Frontier and published by Activision in Europe in 1989. Largely an unoptimized conversion of the Sinclair ZX Spectrum port.
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== Nintendo 3DS ==
== Nintendo 3DS ==
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== PC Engine ==
== PC Engine ==
Ported by Bits Laboratory and published in Japan by NEC Interchannel, initially in Super CD-ROM² format, in 1989. A stripped down version of the game was published in Hu-Card format just one week later. The CD version contains a narrated story introduction, but the game doesn't make use of the CD for audio; the CD and card music are identical.
Ported by Bits Laboratory and published in Japan by NEC Interchannel, initially in Super CD-ROM² format, in 1989. A stripped down version of the game was published in Hu-Card format just one week later. The CD version contains a narrated story introduction, but the game doesn't make use of the CD for audio; the CD and card music are identical.
<gallery>
<gallery>
File:Altered Beast PCE screen.png|Screenshot
File:Altered Beast PCE screen.png|Screenshot
File:Altered Beast PCE box.jpg|Hu-Card box art
File:Altered Beast PCE Box Art.jpg|Hu-Card box art
File:Altered Beast PCE CD box.jpg|Super CD-ROM² box art
File:Altered Beast PCE CD box.jpg|Super CD-ROM² box art
</gallery>
</gallery>
== Sega Genesis ==
== Sega Genesis ==
The third title published for the Sega Mega Drive after the two initial launch titles. It was ported by Sega in-house and published in Japan in 1988, in North America in 1989, and in Europe in 1990. Considerably faithful to the arcade version, although the sprites are a little smaller and fewer of them could occupy the screen at the same time. This conversion of the game was also released on the Wii Virtual Console in 2006. The original arcade version was later released for the Virtual Console in 2009. See the [[../Secrets/]] page for more information about cheat codes available in this version.
The third title published for the Sega Mega Drive after the two initial launch titles. It was ported by Sega in-house and published in Japan in 1988, in North America in 1989, and in Europe in 1990. Considerably faithful to the arcade version, although the sprites are a little smaller and fewer of them could occupy the screen at the same time. This conversion of the game was also released on the Wii Virtual Console in 2006. The original arcade version was later released for the Virtual Console in 2009. See the [[../Secrets/]] page for more information about cheat codes available in this version.
<gallery>
<gallery>
File:Altered Beast GEN screen.png|Screenshot
File:Altered Beast GEN screen.png|Screenshot
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[[File:Altered Beast SMS screen.png|thumb|left|Screenshot]]
[[File:Altered Beast SMS screen.png|thumb|left|Screenshot]]
[[File:Altered Beast SMS box.jpg|thumb|right|Box art]]
[[File:Altered Beast SMS box.jpg|thumb|right|Box art]]
Although Sega developed this conversion, and published it in North America, South America, and Europe in 1989, it was generally poorly received. Sega choose not to publish this game in Japan. There is a lot of flickering with the sprites, and the game only contains four levels.
Although Sega developed this conversion, and published it in North America, South America, and Europe in 1989, it was generally poorly received. Sega choose not to publish this game in Japan. There is a lot of flickering with the sprites, and the game only contains four levels.
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== Sinclair ZX Spectrum ==
== Sinclair ZX Spectrum ==

Revision as of 18:54, 20 January 2022

Amstrad CPC

Screenshot
Box art

Ported by Soft Option and published by Activision in Europe in 1989.

Atari ST

Screenshot
Box art

Ported by Software Studios and published by Activision in both Europe and North American in 1989. Fairly faithful to the arcade, although a status bar occupies the lower portion of the screen.

Commodore 64

Ported by Software Studios and published by Activision in both Europe and North American in 1989.

Commodore Amiga

Screenshot
Box art

Ported by Software Studios and published by Activision in both Europe and North American in 1989. Fairly faithful to the arcade, although a status bar occupies the lower portion of the screen.

DOS

Screenshot

Ported by Unlimited Software and published by Sega in North America in 1990.

Famicom

Screenshot
Box art

Ported by Interlink and published by Asmik Ace Entertainment in Japan in 1990. Uses very small sprites with choppy animation. It contains three entirely new stages and transformations over the original game. The new transformations include a lion, a shark, and a phoenix.

MSX

Screenshot
Box art

Ported by New Frontier and published by Activision in Europe in 1989. Largely an unoptimized conversion of the Sinclair ZX Spectrum port.

Nintendo 3DS

Screenshot
Title screen

Developed by M2 and published by Sega for the Nintendo 3DS, initially in Japan, and around the rest of the world in 2014. Made available under the title 3D Altered Beast. Although not based on the original arcade version, it uses the Sega Genesis version as its source, while enhancing it by adding three dimensional depth through the stereoscopic view of the system's screen.

PC Engine

Ported by Bits Laboratory and published in Japan by NEC Interchannel, initially in Super CD-ROM² format, in 1989. A stripped down version of the game was published in Hu-Card format just one week later. The CD version contains a narrated story introduction, but the game doesn't make use of the CD for audio; the CD and card music are identical.

Sega Genesis

The third title published for the Sega Mega Drive after the two initial launch titles. It was ported by Sega in-house and published in Japan in 1988, in North America in 1989, and in Europe in 1990. Considerably faithful to the arcade version, although the sprites are a little smaller and fewer of them could occupy the screen at the same time. This conversion of the game was also released on the Wii Virtual Console in 2006. The original arcade version was later released for the Virtual Console in 2009. See the Secrets page for more information about cheat codes available in this version.

Sega Master System

Screenshot
Box art

Although Sega developed this conversion, and published it in North America, South America, and Europe in 1989, it was generally poorly received. Sega choose not to publish this game in Japan. There is a lot of flickering with the sprites, and the game only contains four levels.

Sinclair ZX Spectrum

Screenshot
Box art

Ported by Soft Option and published by Activision in Europe in 1989.