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{{Header Nav|game=Banjo-Tooie}}
{{Header Nav|game=Banjo-Tooie}}


==Canary Mary==
{{floatingtoc}}
After you receive the grenade eggs, head into the door by Humba Wumba's hut to reach the Toxic Gas Cave. Speak with Mary, then blast the cage to free her. Head out to the start of the stage by the Fuel Storage and you'll see that she has repaired the mine cart. Talk to her to play a minigame. Tap {{n64|A}} to increase the speed of the cart. If you beat her the first time you'll get a Jiggy. If you beat her again you'll receive a cheato page and she'll leave Glitter Gulch Mine for good (she heads for the sky).
Glitter Gulch Mine is accessed using the entrance in the Plateau in the Isle o' Hags. You need four Jiggies to be able to unlock this world.


==Jinjos==
==Collectibles==
Orange Jingo: you'll find this one between the Prospector's House and Mumbo's Skull, standing on the mine cart track up the hill and in the tunnel.
===Warp pads===
Yellow Jinjo found in Gloomy Caverns prison cell, can only be opened with dynamite form.
#Right in front of the level entrance.
Green Jinjo: found by the train station. Head up the blue and white hill from the warp pad and drill break the brown block.
#Next to Mumbo's Hut.
#Inside Wumba's Wigwam.
#At the train station.
#Near the Crushing Shed.


==Glowbos==
===Notes===
The second glowbo can be found by Mumbo's Skull, down on the ground behind the big rock that you can break with the drill drop/entrance to Gloomy Caverns (next to the sign "Mine Entrance 2").
#On the steps to the Prospector's Hut.
#See #1
#See #1
#See #1
#See #1
#On the steps to Mumbo's Hut.
#See #6
#See #6
#Inside the Fuel Depot.
#See #9
#See #9
#See #9
#On top of a hill near the Crushing Shed.
#See #13
#See #13
#See #13
#'''Treble clef''': Inside the Water Storage Area (enter via Mine Entry 1, near the Crushing Shed), at the bottom of the big pool of water.


==Gloomy Caverns==
===Jiggies===
You'll find the power hut here and split up pads. Use the pads, then take Banjo inside the hut and up the ladder. Stand on the switch to power the lights in the basement. Switch to Kazooie and take her into the basement of the hut (down the stairs). Follow the path to the Jiggy (stop on each pillar and rotate the camera so you don't fall). After getting the Jiggy, fall and you'll appear at the split up pads again.
====Chuffy====
To find the train station, simply follow the river downstream and it should soon turn up on the right side. If you go inside, you'll find out that the train has unfortunately derailed. So get out, grab Mumbo and bring him here. He can use his Levitate powers to put the train back on tracks, allowing you to get inside.


Break the other block here to reach the Generator Cavern (right side, red light). If you're monitor is bright enough you won't need to power the generators here. Follow the path, and watch out for gaps. Kill the cowboy hat guy and grab the Jiggy before taking the ladder back to the tunnel.
Return as Banjo and Kazooie and get inside the train. Unfortunately, Chuffy's owner won't just let you use the train. Get inside the boiler to start the boss fight...


The left path (down/green) will lead you back to Glitter Gulch Mines, by the train station warp pad.
=====Boss: Old King Coal - Grubby Boiler Monarch=====
As soon as the fight begins a 150 second timer will start in which you'll have to defeat the boss. First of all, get onto any of the platforms and shoot Old King Coal with your normal eggs. After a few hits, he will lose his arm. He will also heat up the boiler which makes the lava lethal and turns up the air meter. Quickly shoot him again to cool off everything. This cycle will repeat every time you hit him, with Old King Coal losing more and more body parts, until only his legs are left. If you beat him in time, you'll get a Jiggy and also gain the ability to use the train to traverse the various worlds!


==Mumbo pads==
This boss fight is super easy if you already have the Grenade Eggs, because these take off lots of damage. With these, it's possible to win the fight in just a few seconds.
Get the glowbo near his hut, then use him at the train station, and crushing shed.


Crushing Shed: uses Levitate: Jiggy Boulder to put it in the crushing shed where it lands on the conveyor belt. If you've already turned on the power, the rock will get ground up, and the Jiggy will be shot out into several bits. Pick up all 3 to receive the Jiggy.
====Reuniting Dilberta and Bullion Bill (BT)====
Train Station: Levitate: Chuffy the Train. The train will be placed on the tracks correctly, and aligned with the cargo car.
Soon after Wumba's Wigwam, on the other side of where you learned the Bill Drill, you'll find the hut of the titular person, Bill. He's sad because he's lost his partner, Dilberta. She is stuck in the Mayahem Temple inside the prison, located in the Prison Compound. To open the prison, you'll need to enter a code. This code is determined by random for every game, but a nearby Stony will tell you the code provided you're a Stony yourself. After entering the code the door will open. Inside, you'll notice a rock is blocking the way back; drill through it and then go through the passageway. Talk to Bill and Dilberta will return in the middle of the conversation. You will get a Jiggy for your effort.


==Empty Honeycombs==
====Ordnance Storage====
You'll find one in the train station in a rare crate on the right.
If you go left from the entrance you'll get to the Fuel Depot. But before, a path branches off to the right. Drill through the rock and get inside to get to the Ordnance Storage, another first-person area. Inside, go to the closed door and you'll be told that you need to defuse a bunch of TNT sticks - if you shoot even one egg at a TNT stick, the whole area will detonate.  


==Waterfall Cavern==
Once you defuse the first one, a 200 second timer will start, so you should first memorize the locations of all the TNT sticks and get a feeling of the area before you breeze through. If you defused all the TNT sticks in time, a Jiggy will appear at the Ordnance Storage entrance as a reward.
You'll gain access to this after hitting the gate button next to Humba Wumba's hut. Follow the water near the blue hill by the train station to find the open gate. You'll find a jiggy sitting here. Come back later when you have Kazooie's aqua beak ability to break the stone. You can fly down to a door on the left that takes you to Flooded Caves, or return to Glitter Gulch Mine via Mine Entry 1.


==Flooded Caves==
====Crushing Shed====
The entrance is by the crushing shed, to the right of Mine Entry 1. There is nothing here except a passage from Waterfall Cavern, a regular honeycomb, and a pack of eggs.
Follow the river all the way upstream and you'll come across the Crushing Shed. Get inside and make your way through the sledges (don't worry if you get hit, it doesn't hurt too much), then hit the button at the back. This will make the conveyor belt start to move.


==Ordinace Storage Entrance==
Next, you're going to have to bring Mumbo here so he can use his Levitate power to move the boulder in front of the Crushing Shed inside. Once done, the boulder will be shred to pieces - including the Jiggy it contained! But don't worry, collect all the individual pieces and you'll have a whole Jiggy.
Going in here will lead you to get the Beak Bayonet and then play a minigame where you must destroy 15 TNT sticks before they explode. Talk to the barracaded door to enter.


===Ordinance Storage===
====Gloomy Caverns (BT but it isn't required)====
Go down the ramp and kill the first stick. Go right down the green passage and kill the tnt at the basement. Follow the path forward and kill the third. Turn left to the green passage for 2 more. Go up the hill to another, go down, turn right for another. Turn right again...
From the train station, follow the sidepath down that reads "Mine Entry 3". Inside, you'll enter the Gloomy Caverns. Follow the path to the left (that glows red) to land in a dark area. The generators provide lighting for a limited time if you feed them Fire Eggs. This way, you should be able to traverse the whole path to the top, where a Jiggy awaits.


If you win a Jiggy will appear in the Ordinance Storage Entrance.
There is a second entry next to Mumbo's Skull, labeled "Mine Entry 2". Drill through the rock to get inside. Walk past the cells and drill through the rock there. The house you encounter is the Power Hut. In the basement, there's a Jiggy at the end of a long, pitch dark path. There are two ways to solve this puzzle:


==Waterfall Jiggy==
#You can wait until the next world where you learn Split Up. Have Banjo and Kazooie use Split Up on the pads right outside the Power Hut. Have Banjo go inside, climb up the ladder and step on the switch to turn the lighting on in the basement. Now, turn to Kazooie and have her go through the basement to get the Jiggy.
Spring shoes are required for this one.
#If you are particularly brave and/or have a good screen, you can try to go through the darkness. Remember that Fire Eggs still provide a bit of light if you use them.


==Fuel Storage==
====Canary Mary====
As a detonator, head here and explode the rocks to free the Saucer of Peril in WitchyWorld.
Canary Mary is trapped inside a toxic cave near Wumba's Wigwam. The only way to get inside is to use the detonator to ignite the TNT barrel near the entrance, which blasts open the rocks. Get inside and blast the cage to free Canary Mary.


==Train Station==
You'll find her near the Fuel Depot. Jump on the mine cart to start a race across the level. You'll need to press {{n64|A}} as fast as you can to win the race. This isn't too hard fortunately, and you'll get a Jiggy if you manage to beat her. You can race her again if you wish to get a Cheato page.
You'll find an empty honeycomb in the rare crate on the right. Come back with Mumbo and use the pad to set the train upright. Head inside with Banjo and Kazooie to fight the boss of the zone. Inside you'll find the train control pad that can't be used yet, and two regular honeycombs. Jump inside the furnace to reach Inside Chuffy's Furnace. A cutscene will take place, and the battle with Old King Coal will begin. Stand on a platform and continually fire at him. You have 150 seconds to destroy him before the furnace gets too hot. Grenade eggs may work more effectively than normal eggs. He may make the air toxic.


==The Prospector's Wife==
====Waterfall Caverns====
Once you get the drill drop, head back to Mayaham Temple to the prison and break the rock there. Dilberta will head through the hole in the wall. Follow her and speak with the Prospector to get Jiggy #8.
Right next to the entrance, inside a Rare box, you'll find Running Shoes. Get them and run over to Wumba's Wigwam where you will find a switch. This switch opens a gate down the river. If you keep running, you'll be able to walk on top of the river, so follow it downstream and if you're quick enough you'll make it through the gate before it closes. You'll arrive in the Waterfall Caverns. Jump down the waterfall and climb up the ledge to get a Jiggy.
 
====Flooded Caves====
There are two ways to get to the Flooded Caves. One is via a narrow passageway near the Crushing Shed that needs the detonator to blast open a structure blocking entry. The other way is by running down the river to the Waterfall Caverns and jumping down to an entrance with a small platform in front (this is rather difficult though).
 
The Flooded Caves are an underwater maze that holds a Jiggy on the other side provided you manage to find the correct path through the tubes. It is simple though - from the regular entrance swim forward, right, left and you'll be right there.
 
====Behind the waterfall (BT)====
Once you get the Springy Step Shoes from Terrydactyland, return to this level and get to the Crushing Shed. Nearby, there's a waterfall with a Jiggy in an alcove that's unreachable. However, one of the boxes nearby hides Springy Step Shoes, and with these, you can run over to the waterfall and jump up to acquire the Jiggy.
 
===Jinjos===
#In one of the tunnels along the rail track that runs through the level.
#Stuck inside a cell in the Gloomy Caverns (Mine Entry 2 near Mumbo's Skull); use the detonator to access.
#On the blue hill next to the train station, stuck under a rock (drill through to access).
#Hidden behind a rock in the toxic cave near the Crushing Shed (next to the waterfall).
#Inside the Water Caverns, inside the labeled tank. This can only be reached from Jolly Roger's Lagoon - swim to Atlantis, get to the sunken ship, and break the rock blocking the path with the Talon Torpedo. Use Ice Eggs to freeze the propellers on the way and you'll arrive right inside the tank.
 
===Empty honeycombs===
#Stuck under a rock next to the Prospector's Hut.
#At the train station, inside a Rare box.
#Stuck under a rock in the toxic cave near the Crushing Shed (next to the waterfall).
 
===Glowbos===
#On one of the ore hills next to Wumba's Wigwam.
#From Mumbo's Skull, go down the path that branches off to the side (labeled Mine Entry 2). The Glowbo will wander around near the entrance (or the rock blocking the entrance, if you haven't removed it yet).
 
===Cheato pages===
#Atop the Glitter Gulch Mine sign right at the entrance. You can use the rope you enter the level from and jump over if you so desire.
#Gained by winning the second Canary Mary race.
#Inside the Water Caverns (enter via Mine Entry 1, near the Crushing Shed), inside the unlabeled water tank. Jump up the side and climb the ladder to get inside.
 
==Moves==
===Bill Drill===
* Notes needed: 85
 
From the entrance, get to the river and follow it downstream. When you see a structure to your right (should be very soon), climb it up, and at the top you'll find Jamjars. The drill extends the ground pound Banjo and Kazooie could already do previously by allowing them to drill through certain rocks.
 
===Beak Bayonet===
* Notes needed: 95
 
This is found at the entrance to the Ordinance Storage. It gives Banjo and Kazooie a melee attack in first-person mode using {{n64|B}}, which is useful when you don't have eggs or can't use them for whatever reason.
 
==Mumbo==
Mumbo's skull can be easily found if you just follow the river downstream. In this level, Mumbo can use his levitate powers to levitate things. This is used for two things: levitating the train back on the tracks, and levitating the boulder near the Crushing Shed inside. More details on these are given in their Jiggy sections.
 
==Wumba==
Wumba's Wigwam is located on an ore hill right in front of the entrance. Give Wumba a Glowbo and you will be able to transform into a Detonator. It isn't too useful by itself, you can run around and, well, detonate, which subtracts energy. The only use for the detonator is to ignite certain TNT barrels to open new paths. These are:
 
#Right outside Wumba's Hut, gains access to a toxic cave where Canary Mary is trapped.
#Inside the Fuel Depot to the left of the level entrance, opens a path to Witchyworld.
#Inside the Gloomy Caverns (enter through Mine Entry 2), allows you to grab a Jinjo.
#Near the Crushing Shed, go through the narrow passageway. This opens the path to the Flooded Caverns.


{{Footer Nav|game=Banjo-Tooie|prevpage=Mayahem Temple|nextpage=Witchyworld}}
{{Footer Nav|game=Banjo-Tooie|prevpage=Mayahem Temple|nextpage=Witchyworld}}

Latest revision as of 12:44, 6 September 2022

Glitter Gulch Mine is accessed using the entrance in the Plateau in the Isle o' Hags. You need four Jiggies to be able to unlock this world.

Collectibles[edit]

Warp pads[edit]

  1. Right in front of the level entrance.
  2. Next to Mumbo's Hut.
  3. Inside Wumba's Wigwam.
  4. At the train station.
  5. Near the Crushing Shed.

Notes[edit]

  1. On the steps to the Prospector's Hut.
  2. See #1
  3. See #1
  4. See #1
  5. See #1
  6. On the steps to Mumbo's Hut.
  7. See #6
  8. See #6
  9. Inside the Fuel Depot.
  10. See #9
  11. See #9
  12. See #9
  13. On top of a hill near the Crushing Shed.
  14. See #13
  15. See #13
  16. See #13
  17. Treble clef: Inside the Water Storage Area (enter via Mine Entry 1, near the Crushing Shed), at the bottom of the big pool of water.

Jiggies[edit]

Chuffy[edit]

To find the train station, simply follow the river downstream and it should soon turn up on the right side. If you go inside, you'll find out that the train has unfortunately derailed. So get out, grab Mumbo and bring him here. He can use his Levitate powers to put the train back on tracks, allowing you to get inside.

Return as Banjo and Kazooie and get inside the train. Unfortunately, Chuffy's owner won't just let you use the train. Get inside the boiler to start the boss fight...

Boss: Old King Coal - Grubby Boiler Monarch[edit]

As soon as the fight begins a 150 second timer will start in which you'll have to defeat the boss. First of all, get onto any of the platforms and shoot Old King Coal with your normal eggs. After a few hits, he will lose his arm. He will also heat up the boiler which makes the lava lethal and turns up the air meter. Quickly shoot him again to cool off everything. This cycle will repeat every time you hit him, with Old King Coal losing more and more body parts, until only his legs are left. If you beat him in time, you'll get a Jiggy and also gain the ability to use the train to traverse the various worlds!

This boss fight is super easy if you already have the Grenade Eggs, because these take off lots of damage. With these, it's possible to win the fight in just a few seconds.

Reuniting Dilberta and Bullion Bill (BT)[edit]

Soon after Wumba's Wigwam, on the other side of where you learned the Bill Drill, you'll find the hut of the titular person, Bill. He's sad because he's lost his partner, Dilberta. She is stuck in the Mayahem Temple inside the prison, located in the Prison Compound. To open the prison, you'll need to enter a code. This code is determined by random for every game, but a nearby Stony will tell you the code provided you're a Stony yourself. After entering the code the door will open. Inside, you'll notice a rock is blocking the way back; drill through it and then go through the passageway. Talk to Bill and Dilberta will return in the middle of the conversation. You will get a Jiggy for your effort.

Ordnance Storage[edit]

If you go left from the entrance you'll get to the Fuel Depot. But before, a path branches off to the right. Drill through the rock and get inside to get to the Ordnance Storage, another first-person area. Inside, go to the closed door and you'll be told that you need to defuse a bunch of TNT sticks - if you shoot even one egg at a TNT stick, the whole area will detonate.

Once you defuse the first one, a 200 second timer will start, so you should first memorize the locations of all the TNT sticks and get a feeling of the area before you breeze through. If you defused all the TNT sticks in time, a Jiggy will appear at the Ordnance Storage entrance as a reward.

Crushing Shed[edit]

Follow the river all the way upstream and you'll come across the Crushing Shed. Get inside and make your way through the sledges (don't worry if you get hit, it doesn't hurt too much), then hit the button at the back. This will make the conveyor belt start to move.

Next, you're going to have to bring Mumbo here so he can use his Levitate power to move the boulder in front of the Crushing Shed inside. Once done, the boulder will be shred to pieces - including the Jiggy it contained! But don't worry, collect all the individual pieces and you'll have a whole Jiggy.

Gloomy Caverns (BT but it isn't required)[edit]

From the train station, follow the sidepath down that reads "Mine Entry 3". Inside, you'll enter the Gloomy Caverns. Follow the path to the left (that glows red) to land in a dark area. The generators provide lighting for a limited time if you feed them Fire Eggs. This way, you should be able to traverse the whole path to the top, where a Jiggy awaits.

There is a second entry next to Mumbo's Skull, labeled "Mine Entry 2". Drill through the rock to get inside. Walk past the cells and drill through the rock there. The house you encounter is the Power Hut. In the basement, there's a Jiggy at the end of a long, pitch dark path. There are two ways to solve this puzzle:

  1. You can wait until the next world where you learn Split Up. Have Banjo and Kazooie use Split Up on the pads right outside the Power Hut. Have Banjo go inside, climb up the ladder and step on the switch to turn the lighting on in the basement. Now, turn to Kazooie and have her go through the basement to get the Jiggy.
  2. If you are particularly brave and/or have a good screen, you can try to go through the darkness. Remember that Fire Eggs still provide a bit of light if you use them.

Canary Mary[edit]

Canary Mary is trapped inside a toxic cave near Wumba's Wigwam. The only way to get inside is to use the detonator to ignite the TNT barrel near the entrance, which blasts open the rocks. Get inside and blast the cage to free Canary Mary.

You'll find her near the Fuel Depot. Jump on the mine cart to start a race across the level. You'll need to press A button as fast as you can to win the race. This isn't too hard fortunately, and you'll get a Jiggy if you manage to beat her. You can race her again if you wish to get a Cheato page.

Waterfall Caverns[edit]

Right next to the entrance, inside a Rare box, you'll find Running Shoes. Get them and run over to Wumba's Wigwam where you will find a switch. This switch opens a gate down the river. If you keep running, you'll be able to walk on top of the river, so follow it downstream and if you're quick enough you'll make it through the gate before it closes. You'll arrive in the Waterfall Caverns. Jump down the waterfall and climb up the ledge to get a Jiggy.

Flooded Caves[edit]

There are two ways to get to the Flooded Caves. One is via a narrow passageway near the Crushing Shed that needs the detonator to blast open a structure blocking entry. The other way is by running down the river to the Waterfall Caverns and jumping down to an entrance with a small platform in front (this is rather difficult though).

The Flooded Caves are an underwater maze that holds a Jiggy on the other side provided you manage to find the correct path through the tubes. It is simple though - from the regular entrance swim forward, right, left and you'll be right there.

Behind the waterfall (BT)[edit]

Once you get the Springy Step Shoes from Terrydactyland, return to this level and get to the Crushing Shed. Nearby, there's a waterfall with a Jiggy in an alcove that's unreachable. However, one of the boxes nearby hides Springy Step Shoes, and with these, you can run over to the waterfall and jump up to acquire the Jiggy.

Jinjos[edit]

  1. In one of the tunnels along the rail track that runs through the level.
  2. Stuck inside a cell in the Gloomy Caverns (Mine Entry 2 near Mumbo's Skull); use the detonator to access.
  3. On the blue hill next to the train station, stuck under a rock (drill through to access).
  4. Hidden behind a rock in the toxic cave near the Crushing Shed (next to the waterfall).
  5. Inside the Water Caverns, inside the labeled tank. This can only be reached from Jolly Roger's Lagoon - swim to Atlantis, get to the sunken ship, and break the rock blocking the path with the Talon Torpedo. Use Ice Eggs to freeze the propellers on the way and you'll arrive right inside the tank.

Empty honeycombs[edit]

  1. Stuck under a rock next to the Prospector's Hut.
  2. At the train station, inside a Rare box.
  3. Stuck under a rock in the toxic cave near the Crushing Shed (next to the waterfall).

Glowbos[edit]

  1. On one of the ore hills next to Wumba's Wigwam.
  2. From Mumbo's Skull, go down the path that branches off to the side (labeled Mine Entry 2). The Glowbo will wander around near the entrance (or the rock blocking the entrance, if you haven't removed it yet).

Cheato pages[edit]

  1. Atop the Glitter Gulch Mine sign right at the entrance. You can use the rope you enter the level from and jump over if you so desire.
  2. Gained by winning the second Canary Mary race.
  3. Inside the Water Caverns (enter via Mine Entry 1, near the Crushing Shed), inside the unlabeled water tank. Jump up the side and climb the ladder to get inside.

Moves[edit]

Bill Drill[edit]

  • Notes needed: 85

From the entrance, get to the river and follow it downstream. When you see a structure to your right (should be very soon), climb it up, and at the top you'll find Jamjars. The drill extends the ground pound Banjo and Kazooie could already do previously by allowing them to drill through certain rocks.

Beak Bayonet[edit]

  • Notes needed: 95

This is found at the entrance to the Ordinance Storage. It gives Banjo and Kazooie a melee attack in first-person mode using B button, which is useful when you don't have eggs or can't use them for whatever reason.

Mumbo[edit]

Mumbo's skull can be easily found if you just follow the river downstream. In this level, Mumbo can use his levitate powers to levitate things. This is used for two things: levitating the train back on the tracks, and levitating the boulder near the Crushing Shed inside. More details on these are given in their Jiggy sections.

Wumba[edit]

Wumba's Wigwam is located on an ore hill right in front of the entrance. Give Wumba a Glowbo and you will be able to transform into a Detonator. It isn't too useful by itself, you can run around and, well, detonate, which subtracts energy. The only use for the detonator is to ignite certain TNT barrels to open new paths. These are:

  1. Right outside Wumba's Hut, gains access to a toxic cave where Canary Mary is trapped.
  2. Inside the Fuel Depot to the left of the level entrance, opens a path to Witchyworld.
  3. Inside the Gloomy Caverns (enter through Mine Entry 2), allows you to grab a Jinjo.
  4. Near the Crushing Shed, go through the narrow passageway. This opens the path to the Flooded Caverns.