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|publisher={{co|Arc System Works|jp}}{{co|Aksys Games|us}}
|publisher={{co|Arc System Works|jp}}{{co|Aksys Games|us}}
|designer=Toshimichi Mori, Yuuki Katou
|designer=Toshimichi Mori, Yuuki Katou
|released={{sys|arcade}}{{jp|2008|November 19}}{{na|2008|November 20}}{{sys|ps3|xbox 360}}{{jp|2009|June 25}}{{us|2009|June 30}}
|released={{sys|arcade}}{{jp|2006|December 22}}{{na|2007|May 6}}{{sys|ps2}}{{jp|2007|December 20}}{{na|2008|March 25}}{{eu|2008|September 15}}{{au|2008|September 18}}{{sys|ps3|xbox 360}}{{jp|2009|June 25}}{{us|2009|June 30}}
{{sys|win}}{{eu|2010|August 8}}{{jp|2010|August 26}}{{us|2010|September 2}}
{{sys|win}}{{eu|2010|August 8}}{{jp|2010|August 26}}{{us|2010|September 2}}
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Arcade]], [[PlayStation 3]], [[Xbox 360]], [[Windows]]
|systems=[[Arcade]], [[PlayStation 2]], [[PlayStation 3]], [[Xbox 360]], [[Windows]]
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|ratings={{CERO|B}}{{ESRB|T}}
|ratings={{CERO|B}}{{ESRB|T}}
|pcgamingwiki=BlazBlue: Calamity Trigger
|pcgamingwiki=BlazBlue: Calamity Trigger
}}
}}
{{nihongo|'''BlazBlue: Calamity Trigger'''|ブレイブルー|Bureiburū}} (pronounced blaze-blue), is a two-dimensional [[fighting]] [[arcade]] game by [[Arc System Works]], the staff behind the {{c|Guilty Gear}} series. It was released on [[November 19]], [[2008]] in Japan and [[November 20]], 2008 in the United States. It was released on the [[PlayStation 3]] and [[Xbox 360]] on [[June 30]], [[2009]] with a Windows version following in August [[2010]]. It is a spiritual successor to [[Guilty Gear]]. A playable demo was presented at AOU 2008. The game is currently released for the Taito Type X2 arcade system board, with a 16:9 ratio and 768p resolution.
{{nihongo|'''BlazBlue: Calamity Trigger'''|ブレイブルー|Bureiburū}} (pronounced blaze-blue), is a two-dimensional [[fighting]] [[arcade]] game by [[Arc System Works]], the staff behind the {{c|Guilty Gear}} series. It was released on [[December 22]], [[2006]] in Japan and [[May 6]], 2008 in the United States. It was released on the [[PlayStation 2]] on [[December 20]], [[2007]] with a [[PlayStation 3]] and [[Xbox 360]] on [[June 30]], [[2009]] with a Windows version following in August [[2010]]. It is a spiritual successor to [[Guilty Gear]]. A playable demo was presented at AOU 2006. The game is currently released for the Taito Type X2 arcade system board, with a 16:9 ratio and 768p resolution.
{{Continue Nav}}
{{Continue Nav}}
The home versions include all content from the arcade version, along with exclusive content, including:
The home versions include all content from the arcade version, along with exclusive content, including:

Revision as of 03:45, 19 September 2018

Box artwork for BlazBlue: Calamity Trigger.
Box artwork for BlazBlue: Calamity Trigger.
BlazBlue: Calamity Trigger
Developer(s)Arc System Works
Publisher(s)Template:CoTemplate:Co
Year released
System(s)Arcade, PlayStation 2, PlayStation 3, Xbox 360, Windows
Designer(s)Toshimichi Mori, Yuuki Katou
Genre(s)Fighting
ModesSingle player, Multiplayer
Rating(s)CERO Ages 12 and upESRB Teen
LinksBlazBlue: Calamity Trigger at PCGamingWikiBlazBlue: Calamity Trigger ChannelSearchSearch

BlazBlue: Calamity Trigger (ブレイブルー Bureiburū?) (pronounced blaze-blue), is a two-dimensional fighting arcade game by Arc System Works, the staff behind the Guilty Gear series. It was released on December 22, 2006 in Japan and May 6, 2008 in the United States. It was released on the PlayStation 2 on December 20, 2007 with a PlayStation 3 and Xbox 360 on June 30, 2009 with a Windows version following in August 2010. It is a spiritual successor to Guilty Gear. A playable demo was presented at AOU 2006. The game is currently released for the Taito Type X2 arcade system board, with a 16:9 ratio and 768p resolution. Template:Continue Nav The home versions include all content from the arcade version, along with exclusive content, including:

  • New music, animations, backgrounds, and a console-exclusive story mode.
  • Theme songs done by KOTOKO (Ao-Iconoclast) for the OP and Hironobu Kageyama (Omae no Tettsui ni Kugi wo Ute) for Bang's Install Theme.
  • The ability to switch between Japanese and English voices.
  • Online multiplayer supporting up to six, and which will allow players to watch other online battles as spectators.
  • Special "Unlimited" versions of characters, which give them boss-like properties similar to the Gold and Black forms in Guilty Gear. The Unlimited forms of Ragna, Rachel, Hakumen, and v-13 can be fought in the single player mode.

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