From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(AGN -> HN, back -> prev :Community Issues (AWB))
m (Update guide main page)
 
(16 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Header Nav|game=Day of Defeat: Source|num=1}}
{{Header Nav|game=Day of Defeat: Source}}
{{infobox
{{Game
|completion=2
|image=DoDSBoxArt.jpg
|title=Day of Defeat: Source
|title=Day of Defeat: Source
|boxart=[[Image:DoDSBoxArt.png|250px]]
|developer=[[Valve Corporation]]
|developer=[[Valve Software]]
|publisher=[[Valve Corporation]]
|publisher=[[Valve Software]]
|year=2005
|distributor=[[Electronic Arts]]
|systems={{syslist|win|mac os}}
|engine=Source engine
|ratings={{ESRB|M}}
|categories=[[FPS]]
|genre=[[FPS]]
|systems=[[Windows NT]]
|releasedates=[[September 26]], [[2005]] (Steam)
|players=2-32+
|players=2-32+
|ESRB=M
|modes=[[Multiplayer]]
|requirements=1.2GHz CPU, 256MB RAM, DirectX 7 graphics card
|series=Day of Defeat
|pcgamingwiki=Day of Defeat: Source
}}
}}
'''Day of Defeat: Source''' is a revamped version of the original [[Day of Defeat]] using the more powerful Source Engine. The Windows version was first released on Steam on September 26, [[2005]] and then sold at retailers shortly after. A Mac OS version was released on July 12, [[2010]].


'''Day of Defeat: Source''' is a revamped version of the original [[Day of Defeat]] using the powerful Source engine. It was first distributed through Steam on [[September 26]], [[2005]] and then sold at retailers shortly after. The game focuses on team-based gameplay with two different gametypes, using scenarios based on World War II battles; the player must also choose between six different classes, all of them unique and offering different gameplay experiences: the Rifleman, Assault, Support, Sniper, Machine Gunner, or Rocket class. Some maps are based on classic maps found in the original Day of Defeat, but there are some new maps created by [[Valve Software]], most of which use HDR (high dynamic range rendering).
The game focuses on team-based gameplay with two different gametypes, using scenarios based on World War II battles; the player must also choose between six different classes, all of them unique and offering different gameplay experiences: the Rifleman, Assault, Support, Sniper, Machine Gunner, or Rocket class. Some maps are based on classic maps found in the original Day of Defeat, but there are some new maps created by [[Valve Software]], most of which use HDR (high dynamic range rendering).


==Table of Contents==
{{ToC}}
{{:Day of Defeat: Source/Table of Contents}}
 
{{-}}
[[Category:Valve Corporation]]
[[Category:Windows NT]]
[[Category:First-person shooter]]
[[Category:FPS]]
[[Category:Valve Software]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:2005]]
[[Category:September 26]]
[[Category:Day of Defeat]]
[[Category:Electronic Arts]]

Latest revision as of 20:27, 10 April 2023

Box artwork for Day of Defeat: Source.
Box artwork for Day of Defeat: Source.
Day of Defeat: Source
Developer(s)Valve Corporation
Publisher(s)Valve Corporation
Year released2005
System(s)Windows, Mac OS
SeriesDay of Defeat
Genre(s)FPS
Players2-32+
ModesMultiplayer
Rating(s)ESRB Mature
LinksDay of Defeat: Source at PCGamingWikiDay of Defeat: Source ChannelSearchSearch

Day of Defeat: Source is a revamped version of the original Day of Defeat using the more powerful Source Engine. The Windows version was first released on Steam on September 26, 2005 and then sold at retailers shortly after. A Mac OS version was released on July 12, 2010.

The game focuses on team-based gameplay with two different gametypes, using scenarios based on World War II battles; the player must also choose between six different classes, all of them unique and offering different gameplay experiences: the Rifleman, Assault, Support, Sniper, Machine Gunner, or Rocket class. Some maps are based on classic maps found in the original Day of Defeat, but there are some new maps created by Valve Software, most of which use HDR (high dynamic range rendering).

Table of Contents

edit