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===PlayStation 2 controls===
===PlayStation 2 controls===
*{{ps2|l1}}: Strong attack modifier.Or a hold button to trigger stronger grapples and strikes.
*{{ps2|l1}}: Strong attack modifier.Or a hold button to trigger stronger grapples and strikes.
*{{ps2|neutral|l3}}: Move fighter, also adds variation to strikes and grapple attacks.
*{{ps2|l3}}: Move fighter, also adds variation to strikes and grapple attacks.
*{{ps2|r1}}: Block. Counter by moving your fighter towards your opponent.
*{{ps2|r1}}: Block. Counter by moving your fighter towards your opponent.
*{{ps2|r2}}: Opponent targeting (multi-character matches only).
*{{ps2|r2}}: Opponent targeting (multi-character matches only).
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*{{ps2|x}}: Grapple/Throw/Pickup
*{{ps2|x}}: Grapple/Throw/Pickup
*{{ps2|square}}: Kick. Also use to modify how you reverse grapples in a head butt or a kick.
*{{ps2|square}}: Kick. Also use to modify how you reverse grapples in a head butt or a kick.
*{{ps2|neutral|r3}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).
*{{ps2|r3}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).
*{{ps2|l2}}: Forgotten control.
*{{ps2|l2}}: Forgotten control.


{{Footer Nav|game=Def Jam: Fight For NY|prevpage=Getting Started|nextpage=Fighting Styles}}
{{Footer Nav|game=Def Jam: Fight For NY|prevpage=Getting Started|nextpage=Fighting Styles}}

Revision as of 03:43, 4 October 2015

This game wouldn't be complete without controls. Gamecube controls is available for now.

Gamecube controls

  • L button: Strong attack modifier. Or a hold button to trigger stronger grapples and strikes.
  • Neutral control: Move fighter, also adds variation to strikes and grapple attacks.
  • R button: Block. Counter by moving your fighter towards your opponent.
  • Z button: Opponent targeting (multi-character matches only).
  • Y button: Punch. Also used in grapple moves.
  • X button: Run.
  • A button: Grapple/Throw/Pickup.
  • B button: Kick.
  • Neutral cstick: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).

PlayStation 2 controls

  • L1 button: Strong attack modifier.Or a hold button to trigger stronger grapples and strikes.
  • L3 button: Move fighter, also adds variation to strikes and grapple attacks.
  • R1 button: Block. Counter by moving your fighter towards your opponent.
  • R2 button: Opponent targeting (multi-character matches only).
  • File:Playstation-Button-Triangle.png: Punch. Also used in grapple moves and to modify how you reverse grapples in a punch.
  • File:Playstation-Button-Cricle.png: Run.
  • Cross button: Grapple/Throw/Pickup
  • File:Playstation-Button-Square.png: Kick. Also use to modify how you reverse grapples in a head butt or a kick.
  • R3 button: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).
  • L2 button: Forgotten control.