From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (spelling)
No edit summary
Line 1: Line 1:
{{Header Nav|game=Dog's Life}}
{{Header Nav|game=Dog's Life}}
Dirty, smelly, dangerous... the perfect place to look for dog-nappers. This is the end of the line, but there's still lots of bones to be collected. Try not to let the rain and the skunks put you off, and you can fight crime for the sherrif, or help an old lady get her kittens back. But be careful... it's said that dogs around here keep disappearing... so keep an eye on what's going on behind you, and watch out for dog catchers.


==Local dogs==
==Local dogs==
Line 5: Line 7:
* '''Park''':Whippet
* '''Park''':Whippet
* '''Centre''': Greyhound
* '''Centre''': Greyhound
== Dog Pound ==
In the Boom City Park area, you will see the dog catcher standing in front of a gate. After you've been chased by him, he will sit and read the newspaper. When you go near him now, Jake will go through the gate, but he will bark twice, and the Dog catcher will say "It's that Clarksville dog! Come here" and follow you inside. After a cutscene of Wayne, Dwayne and the dog catcher, you will arrive in the dog pound area. You will see six cages, and in three of them are local dogs from earlier in the game; the Dalmatian, the Pug and the Boxer. You need to get three keys and set them free. The first key is along the path that goes around the area where the cages are, and when you have it, take it back to the cage area, but be careful, because the dog catcher's Doberman will be following you all the time. run around the cages until one of them opens, and you hear the sound. The second key is near the trees, and do the same with this one. The third and final key is next to Miss Peaches' house. When you have freed all the dogs, the dog catcher will say he's going to quit his job and go and work for video games instead. Then, he will tell his Doberman to guard the entrance to Miss peaches place. Now, you can go and collect the various bones that are buried around the area, along with five bones on top of the dog cages. Go into the dog kennel to save the game, because once you do the finale, the game is over, but you can continue the game from where you last saved. then, go up the the Doberman. As long as you have more than 90 bones, the doberman will run away, and you can go into the finale area.
== The Finale ==
This part catches everybody out. Once you have got past the dog pound area, you will go into Miss Peaches House place, and that's where she's hiding Daisy. Press a button on the wall, and the door will open to the room with 'the big machine.' Go along the balcony area, and down the first slope. There is a button, so press it. The first part of the machine will turn off. Now run back up the slope, run along the balcony until you get to a second slope. Down here, you will find another button, so press that one, and it will turn off one of the grinder things. The thing that some people don't realise is that there's actually another switch nearly next to it. It's a bit to the left, and you can tell where it is because there's a stripy square on the ground in front of it. once you have pressed both the buttons, run back up the slope and keep going along the balcony. You will soon find a third slope, go down it, and you will find a slope going up, and next to it is a lever. Pull on the lever, and run up the slope. You will pass a big green circular area, but you don't need to do anything here. Eventually you will come to a pile of boxes, and there will be an arrow pointing to one of them, so jump on top of it, and then onto the one next to it, and you will find another part of the balcony. Jump down onto it, and you may or may not see a switch, it's hard to miss if you don't know it's there. press it, and carry on along the balcony. After passing another round green area with smoke coming out, you will find yet another slope. There is a U-turn on the ground, so follow the arrow, and there's probably another switch here. Press it, and ignore the box of cat food on the floor. keep following the arrows, and press any buttons you pass. Eventually, you will come to the end of the balcony, and a pile of wrenches on the floor. Pick one up, and throw it off the edge  of the balcony and into the machine. When you have thrown in three wrenches, you will see the final cutscene, Daisy will be saved, and you will have finished the game.


{{Footer Nav|game=Dog's Life|prevpage=|nextpage=}}
{{Footer Nav|game=Dog's Life|prevpage=|nextpage=}}

Revision as of 17:51, 17 July 2008

Dirty, smelly, dangerous... the perfect place to look for dog-nappers. This is the end of the line, but there's still lots of bones to be collected. Try not to let the rain and the skunks put you off, and you can fight crime for the sherrif, or help an old lady get her kittens back. But be careful... it's said that dogs around here keep disappearing... so keep an eye on what's going on behind you, and watch out for dog catchers.

Local dogs

  • Station:Alsation
  • Park:Whippet
  • Centre: Greyhound