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When you get to this level, and after Jake has hopped off the train, go out of the station and just next to it you will see a man staring at a wanted poster. he will tell you that he is the sherrif, and he will say 'Hows about you and I track down the Sleeping Bandit?'. He will then tell you that his Alsatian (the local dog) lost his sense of smell when the sleeping bandit. So, when you have control of Jake again, go slightly down the road, and go into the area with high chain link fences around it. You will see a wooden thing sticking out, so jump onto it. next to the wall of the building, you will see three crates, forming a small staircase. Jump onto the first one, and you will find a button on the wall. Press it, and you'll see a garage door type thing come down, except it's high up in the air. Next, once you can see where you're going (as in the camera's gone back to Jake) go along beside the boulding, and go up a blank that acts like a ramp onto a pile of crates. Jump to the highest one, then try and jump onto the roof. Go along the roof, and you will find another plank, so go up it. Now, you'll come to some swinging platforms. Jump onto the first one when it comes near to you, and then try to jump onto the secong one without jumping back down to the ground. Now, jump onto the garage door thingy, make sure you don't go too far or you'll fall off the other side. Go through the door, and you'll find a room with lots of crates, ones you can move around. Line them up so they are in a line in the centre of the room (going from the windows to the platform at the end of the room) and jump onto the first one, the second and the third. Then, jump onto the platform thingy and go through the tunnel. There were three tunnels, and you needed to go through the middle one so that's why you needed to line the crates up in the middle of the room. Now, continue through the tunnel and you'll come to a balcony. Go down it, grab a bone on the other side of the wall if you want, and the camera will move towards the window and show you that the sleeping bandit in in the building which the balcony is leading to. You need to creep into the building (to creep, just don't move the {{psx|Neutral|Lstick}} analogue controller very far and jake will go slower) and go under the sleeping bandit. The paw print mini hint display will flash (if it's turned on) and tell you that you can pick something up. Press {{psx|C}} and Jake will grab the sleeping bandit's mask. Now, go back through the level, back along the balcony, through the tunnel, out the garage door thingy and back to the sherrif, and he will ask you where you found it.
When you get to this level, and after Jake has hopped off the train, go out of the station and just next to it you will see a man staring at a wanted poster. he will tell you that he is the sherrif, and he will say 'Hows about you and I track down the Sleeping Bandit?'. He will then tell you that his Alsatian (the local dog) lost his sense of smell when the sleeping bandit. So, when you have control of Jake again, go slightly down the road, and go into the area with high chain link fences around it. You will see a wooden thing sticking out, so jump onto it. next to the wall of the building, you will see three crates, forming a small staircase. Jump onto the first one, and you will find a button on the wall. Press it, and you'll see a garage door type thing come down, except it's high up in the air. Next, once you can see where you're going (as in the camera's gone back to Jake) go along beside the boulding, and go up a blank that acts like a ramp onto a pile of crates. Jump to the highest one, then try and jump onto the roof. Go along the roof, and you will find another plank, so go up it. Now, you'll come to some swinging platforms. Jump onto the first one when it comes near to you, and then try to jump onto the secong one without jumping back down to the ground. Now, jump onto the garage door thingy, make sure you don't go too far or you'll fall off the other side. Go through the door, and you'll find a room with lots of crates, ones you can move around. Line them up so they are in a line in the centre of the room (going from the windows to the platform at the end of the room) and jump onto the first one, the second and the third. Then, jump onto the platform thingy and go through the tunnel. There were three tunnels, and you needed to go through the middle one so that's why you needed to line the crates up in the middle of the room. Now, continue through the tunnel and you'll come to a balcony. Go down it, grab a bone on the other side of the wall if you want, and the camera will move towards the window and show you that the sleeping bandit in in the building which the balcony is leading to. You need to creep into the building (to creep, just don't move the {{psx|Neutral|Lstick}} analogue controller very far and jake will go slower) and go under the sleeping bandit. The paw print mini hint display will flash (if it's turned on) and tell you that you can pick something up. Press {{psx|C}} and Jake will grab the sleeping bandit's mask. Now, go back through the level, back along the balcony, through the tunnel, out the garage door thingy and back to the sherrif, and he will ask you where you found it.
Your work for this bone isn't over yet. Jake will take the sherrif to the building, but the door is locked so it won't open. Sounds like a job for detective dog. Go into SOV and hunt around the fenced area and you will find eight yellow scents. Win the peeing challenge against the Alsatian and you can take control of him. Go into the room where the sleeping bantit is, uh, sleeping, by going the same way you did with Jake. Creep down all the stairs, and when you get to the door, grab hold of a lever and go backwards to open the door. The sherrif will go in, you can watch the sleeping bandit get arrested, and the sherrif will come over and give you a bone. Then, he and his dog will drive away in their police car. You can eat the bone now, and for some reason the Alsation might still be wandering around the level.


{{Footer Nav|game=Dog's Life|prevpage=Boom City|nextpage=Park}}
{{Footer Nav|game=Dog's Life|prevpage=Boom City|nextpage=Park}}

Revision as of 18:27, 1 August 2008

When you get to this level, and after Jake has hopped off the train, go out of the station and just next to it you will see a man staring at a wanted poster. he will tell you that he is the sherrif, and he will say 'Hows about you and I track down the Sleeping Bandit?'. He will then tell you that his Alsatian (the local dog) lost his sense of smell when the sleeping bandit. So, when you have control of Jake again, go slightly down the road, and go into the area with high chain link fences around it. You will see a wooden thing sticking out, so jump onto it. next to the wall of the building, you will see three crates, forming a small staircase. Jump onto the first one, and you will find a button on the wall. Press it, and you'll see a garage door type thing come down, except it's high up in the air. Next, once you can see where you're going (as in the camera's gone back to Jake) go along beside the boulding, and go up a blank that acts like a ramp onto a pile of crates. Jump to the highest one, then try and jump onto the roof. Go along the roof, and you will find another plank, so go up it. Now, you'll come to some swinging platforms. Jump onto the first one when it comes near to you, and then try to jump onto the secong one without jumping back down to the ground. Now, jump onto the garage door thingy, make sure you don't go too far or you'll fall off the other side. Go through the door, and you'll find a room with lots of crates, ones you can move around. Line them up so they are in a line in the centre of the room (going from the windows to the platform at the end of the room) and jump onto the first one, the second and the third. Then, jump onto the platform thingy and go through the tunnel. There were three tunnels, and you needed to go through the middle one so that's why you needed to line the crates up in the middle of the room. Now, continue through the tunnel and you'll come to a balcony. Go down it, grab a bone on the other side of the wall if you want, and the camera will move towards the window and show you that the sleeping bandit in in the building which the balcony is leading to. You need to creep into the building (to creep, just don't move the Neutral lstick analogue controller very far and jake will go slower) and go under the sleeping bandit. The paw print mini hint display will flash (if it's turned on) and tell you that you can pick something up. Press Circle button and Jake will grab the sleeping bandit's mask. Now, go back through the level, back along the balcony, through the tunnel, out the garage door thingy and back to the sherrif, and he will ask you where you found it.

Your work for this bone isn't over yet. Jake will take the sherrif to the building, but the door is locked so it won't open. Sounds like a job for detective dog. Go into SOV and hunt around the fenced area and you will find eight yellow scents. Win the peeing challenge against the Alsatian and you can take control of him. Go into the room where the sleeping bantit is, uh, sleeping, by going the same way you did with Jake. Creep down all the stairs, and when you get to the door, grab hold of a lever and go backwards to open the door. The sherrif will go in, you can watch the sleeping bandit get arrested, and the sherrif will come over and give you a bone. Then, he and his dog will drive away in their police car. You can eat the bone now, and for some reason the Alsation might still be wandering around the level.