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|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|released={{sys|snes}}{{jp|1990|November 21}}{{us|1991|August 13}}{{eu|1992|June 4}} | |released={{sys|snes}}{{jp|1990|November 21}}{{us|1991|August 13}}{{eu|1992|June 4}} | ||
{{sys|npsf}}{{rd|1997}} | |||
{{sys|vc}}{{us|2006|November 19}}{{jp|2006|December 2}}{{eu|2006|December 8}} | {{sys|vc}}{{us|2006|November 19}}{{jp|2006|December 2}}{{eu|2006|December 8}} | ||
|genre=Futuristic {{c|Racing}} | |genre=Futuristic {{c|Racing}} | ||
|players=1 | |players=1 | ||
|systems=[[SNES]], [[Nintendo Power (SNES)]] | |systems=[[SNES]], [[Nintendo Power (SNES)]], [[Satellaview]], [[Wii Virtual Console]] | ||
|ratings={{ESRB|E}} | |ratings={{ESRB|E}} | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
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|series=F-Zero | |series=F-Zero | ||
}} | }} | ||
{{series disambig}} | {{series disambig}} | ||
{{nihongo|'''F-Zero'''|エフゼロ|Efu Zero}} is a genre-defining {{c|Racing|racer}} for the [[SNES|Super Nintendo Entertainment System/Super Famicom]] and was one of the system's original launch titles. The game was originally released in cartridge format for the console but was later made available through [[Nintendo]]'s digital distribution channels on the Super Famicom ([[Satellaview]] and [[Nintendo Power]]) and the [[Wii]] ([[Virtual Console]]). | |||
The game was originally released to rave reviews from critics, praising its emphasis on racing with finesse, its soundtrack and its superb graphical quality. Using Nintendo's "Mode 7" display mode, F-Zero could scale and rotate large bitmapped tilesets to produce the illusion of 3D without the need to render even a single polygon. | |||
The game was originally released to rave reviews from critics, praising | |||
{{Continue Nav}} | {{Continue Nav}} | ||
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[[Category:Racing]] | [[Category:Racing]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Satellaview]] | [[Category:Satellaview]] | ||
Revision as of 19:02, 18 July 2009
Template:Series disambig F-Zero (エフゼロ Efu Zero?) is a genre-defining racer for the Super Nintendo Entertainment System/Super Famicom and was one of the system's original launch titles. The game was originally released in cartridge format for the console but was later made available through Nintendo's digital distribution channels on the Super Famicom (Satellaview and Nintendo Power) and the Wii (Virtual Console).
The game was originally released to rave reviews from critics, praising its emphasis on racing with finesse, its soundtrack and its superb graphical quality. Using Nintendo's "Mode 7" display mode, F-Zero could scale and rotate large bitmapped tilesets to produce the illusion of 3D without the need to render even a single polygon.