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==Set AutoFail== | ==Set AutoFail== | ||
AutoFail enables players to set the game to automatically fail when the optional conditions are set. These conditions consist of how many of each type of rating received (perfect, boo, miss, etc.) and the number of them are set by the player. The reason you would want to use AutoFail is if you were attempting to go for a [[Flash Flash Revolution/Terminology|AAA]] or a [[Flash Flash Revolution/ | AutoFail enables players to set the game to automatically fail when the optional conditions are set. These conditions consist of how many of each type of rating received (perfect, boo, miss, etc.) and the number of them are set by the player. The reason you would want to use AutoFail is if you were attempting to go for a [[Flash Flash Revolution/Terminology|AAA]] or a [[Flash Flash Revolution/Skill Tokens|skill token]] that required that a certain amount of a type of rating not be reached. | ||
{{Footer Nav|game=Flash Flash Revolution|prevpage=Controls|nextpage=Terminology}} | {{Footer Nav|game=Flash Flash Revolution|prevpage=Controls|nextpage=Terminology}} |