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Act 4: Chapter 5 - Imaginary Place

Gain Entrance to Fenix Estate

Proceed up the courtyard here, taking care of any Locust you see on the way. I would be careful as these Drones around here seem to carry Lancers and will chainsaw you as quick as you try to get them.

The first wave will be two Drones and a Theron Guard. Once they are defeated another two Drones come and bring a Boomer along.

Once those two waves are clear, the third and final wave is another pair of Theron Guards. Clear them and the courtyard is secure.

Once you reach the estate, you'll come under fire and dive into cover. Once there the rest of the squad finds you and informs you of their situation. They found an APC and are working to repair it, while you and Dom clear the estate out and find what you're looking for.

Secure The House

As you enter the house, an Emergence Hole opens up on the right of the staircase. Toss it a well placed Frag Grenade to close it right up and take out whatever escaped.

Continue up the stairs, and clear out the three Drones that await you up there. Once the upstairs is clear, the building shakes as another Emergence Hole opens up below you somewhere. Head back downstairs now.

As you reach the bottom of the stairs, a Drone busts his way through a previously closed door. Make him wish he didn't, and take him out and continue through the door.

Follow through the corridor to find the Emergence Hole and the Drones it spit out. Clear a few out and the hole will close itself up.

File:CogTag27.jpg
Cog Tag 27

Continue to search through the remaining rooms of the estate for ammo and other goodies, like the Cog Tag #27. You'll eventually find the closed off stairway that leads into the basement.

Act 4: Chapter 6 - Entrenched

Search the Basement for the Hidden Lab

Work your way down the stairwell and there are two Drones at the bottom of the stairs. Take them down and bust through the door.

In the wine cellars, there are no more enemies but there is a loose wine rack at the back of the large room. Go bust it down.

Protect Jack While He Opens the Lab Door

As you get through the first door, you find that the main door is sealed up. Jack goes to open it, but as he does you get attacked by a swarm of Locust Drones, about ten of them. Crouch down in cover on the ledge in front of the hallway and take them out one at a time.


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Regroup at the Front of the House

You leave Jack behind to download the data from the lab, but the rest of the squad needs backup so you must go to rejoin the group.

As you go to leave, you are confronted by two Wretches in the hallway you cleared out before. Then another two Wretches along with a Drone try to get in your way before you get back to the stairwell.

Back in the house you will be locked into the first large room you encounter, and about a dozen Wretches will swarm in in groups of four. Once you kill them and one lone Drone you can then continue on. Head to the upstairs to meet the rest of the squad.

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Fight off waves of Drones and a Boomer and a Theron Guard. If they get into the house, they will come up behind you on the staircase.

Work your way downstairs, clear out the Drone that came out from under the stairs. Follow the hallways, and load up on ammo on your way. Once you bust through the door at the end of the hallway be ready for another large firefight with some Drones on the ground below you that are coming out of an Emergence Hole. Also you'll see a blocked door, shoot the propane tank near it to open the door so you can pass through it. After the enemies are cleared out, head back to the blocked door that is now open. Clear out any remaining Drones here and head on.

You are now outside of the house out back, and facing two Boomers who are blocking your way to reach the APC. Once you defeat them and then and then a counter appears giving you a counter of 30 seconds to reach the APC. You better hurry because there are more enemies pouring out of an Emergence Hole along with a Brumak that is approaching from the rear.

Load up into the APC and then take off with the rest of the squad to escape the Brumak.

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Continue the Single-Player Walkthrough in Act 5:Desperation