From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(Padded the quest out, but some details escape me.)
 
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{drivel|Use of ''I''}}
{{Header Nav|game=Gothic}}
{{Header Nav|game=Gothic}}


You get this quest from Saturas as a subquest prior to [[Banishment from the Old Camp]], so you actually can only get this quest late into the game, and you may only have access to it if you belong to the New Camp.  For reasons related to this, talk to Mordrag in the bar about being a courier for the magicians.
You get this quest from Saturas before [[Gothic/Banishment from the Old Camp|Banishment from the Old Camp]]. You will start this quest after [[Gothic/Search for the Focus Stones|delivering all the Focus Stones to Saturas]].


With all five Focus Stones and the Almanac, Saturas is prepared to blow the ore mound and destroy the ore mound, but he needs the help of the Magicians of Fire to recruit the necessary twelve. You are asked to go to the Old Camp and try and get the ears of the Fire Magicians; Saturas gives you a rune that will teleport the user to his chamber, for Corristo.
With all five Focus Stones and the Almanac, Saturas is prepared to blow the ore mound and destroy the ore mound, but he needs the help of the Magicians of Fire. You are asked to go to the Old Camp and try and get the Fire Magicians on their side. He'll tell you to talk to Corristo, leader of the Mages of Fire, and attempt to convince them to contribute to the efforts of the water mages. He'll give you a teleport rune that will teleport the user to his chamber to give to Corristo, as a sign of Saturas's trust.


Before you leave the Old Camp, you can stop by Cronos and he can give you a letter for the Magicians of Fire.  He will also give you a necklace that indicates you are a courier for the Magicians.  When you join the New Camp, it is also possible to pick up this necklace then, which will allow you access to the Magicians of Fire normally. You can, of course, always ask Mordrag to "take you to the New Camp" ([[Thorus's Quest]]) and kill him in route for his necklace at an earlier point, but I don't recommend it.
This quest is padded with journal entries that involve learning more about the collapse of the Old Mine, the securing of the Old Camp's gates, the murdering of the Magicians of Fire, and how Gomez plans to raid the Free Mine, and so forth. You will learn about these topics from Milton and Diego, respectively watching the North and South gates of the Old Camp.


In any case, this quest is padded with journal entries that involve learning more about the collapse of the Old Mine, the securing of the Old Camp's gates, the murdering of the Magicians of Fire, and how Gomez plans to raid the Free Mine.  You will learn about these topics from Milton and Diego, respectively watching the North and South gates of the Old Camp.
When you report back to Saturas, the quest ends with a completion, even though you've delivered nothing, though your [[Gothic/Banishment_from_the_Old_Camp|banishment from the Old Camp quest]] will continue for some time...


When you report back to Saturas, the quest ends with a completion, even though you've done nothing.
Additionally, with the information you learn from Diego - initiating [[Gothic/The_Meeting|The Meeting]] - you can tell Lester about the murder of the Magicians of Fire.


Additionally, with the information you learn from Diego - initiating [[Gothic/The Meeting|The Meeting]] - you can tell Lester about the murder of the Magicians of Fire.
{{Footer Nav|game=Gothic|customprev=[[Gothic/Search_for_the_Focus_Stones|Search for the Focus Stones]]|prevpage=Banishment from the Old Camp|nextpage=Xardas the Necromancer|customnext=[[Gothic/The Meeting|The Meeting]]}}
 
{{Footer Nav|game=Gothic|prevpage=Search for the Focus Stones|nextpage=Xardas the Necromancer|customnext=[[Gothic/The Meeting|The Meeting]]}}

Latest revision as of 18:36, 31 January 2020

drivel
drivel

This page contains unnecessary drivel. As our aim is to present helpful and complete guides for games, pages do not need to contain unnecessary information, such as the names of contributors, or mini guides for editing. If you are qualified, please edit it to remove the drivel, and then remove this template from the page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?
Drivel specifics: Use of I

You get this quest from Saturas before Banishment from the Old Camp. You will start this quest after delivering all the Focus Stones to Saturas.

With all five Focus Stones and the Almanac, Saturas is prepared to blow the ore mound and destroy the ore mound, but he needs the help of the Magicians of Fire. You are asked to go to the Old Camp and try and get the Fire Magicians on their side. He'll tell you to talk to Corristo, leader of the Mages of Fire, and attempt to convince them to contribute to the efforts of the water mages. He'll give you a teleport rune that will teleport the user to his chamber to give to Corristo, as a sign of Saturas's trust.

This quest is padded with journal entries that involve learning more about the collapse of the Old Mine, the securing of the Old Camp's gates, the murdering of the Magicians of Fire, and how Gomez plans to raid the Free Mine, and so forth. You will learn about these topics from Milton and Diego, respectively watching the North and South gates of the Old Camp.

When you report back to Saturas, the quest ends with a completion, even though you've delivered nothing, though your banishment from the Old Camp quest will continue for some time...

Additionally, with the information you learn from Diego - initiating The Meeting - you can tell Lester about the murder of the Magicians of Fire.