Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 64: | Line 64: | ||
=== Fire Escape === | === Fire Escape === | ||
Cue a cutscene with Tenpenny and the beginning of the most difficult section of this mission. It is timed and therefore demands more or less perfect execution. You should be able to get your armour and health back to maximum with pickups before making the trip back down through the building. | |||
Just about every room has the same number of enemies in the same place. | Just about every room has the same number of enemies in the same place. |