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{{Header Nav|game=Guilty Gear XX Λ Core}} | {{Header Nav|game=Guilty Gear XX Λ Core|num=0}} | ||
{{Game | {{Game | ||
|title=Guilty Gear XX Λ Core | |title=Guilty Gear XX Λ Core | ||
|image=GGXXAC_ps2cover.jpg | |||
|developer=[[Arc System Works]] | |developer=[[Arc System Works]] | ||
|publisher={{ | |publisher={{sys|arcade|top=1}}{{co|Arc System Works|jp}}{{sys|ps2|wii}}{{co|Arc System Works|jp}}{{co|Aksys Games|us}}{{co|505 Games|eu}} | ||
| | |released={{sys|arcade|top=1}}{{jp|2006|December 20}}{{sys|ps2}}{{jp|2007|May 31}}{{us|2007|September 11}}{{sys|wii}}{{jp|2007|July 26}}{{us|2007|October 15}}{{eu|2008|February 29}} | ||
| | |genre=[[Fighting]] | ||
|systems=[[Arcade]], [[PlayStation 2]], [[Wii]] | |||
|ratings={{ESRB|T}}{{CERO|B}}{{PEGI|12}} | |ratings={{ESRB|T}}{{CERO|B}}{{PEGI|12}} | ||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
|series=Guilty Gear | |||
|preceded by=[[Guilty Gear XX Slash]] | |preceded by=[[Guilty Gear XX Slash]] | ||
|followed by=[[Guilty Gear XX Λ Core Plus]] | |followed by=[[Guilty Gear XX Λ Core Plus]] | ||
}} | }} | ||
'''Guilty Gear XX Λ Core''' (ギルティギア イグゼクス アクセントコア, Giruti Gia Iguzekusu Akusento Koa?, pronounced "Guilty Gear Igzex Accent Core") was released to Japanese arcades on December 20, | '''Guilty Gear XX Λ Core''' (ギルティギア イグゼクス アクセントコア, Giruti Gia Iguzekusu Akusento Koa?, pronounced "Guilty Gear Igzex Accent Core") was released to Japanese arcades on December 20, 2006. A home console version on [[:Category:Sony|Sony's]] [[:Category:PlayStation 2|PlayStation 2]] was released on May 30, 2007 in Japan. A [[:Category:Wii|Wii]] version of this game was released on July 26, 2007, also in Japan, complete with support for the Classic Controller and [[:Category:Nintendo GameCube|Nintendo GameCube]] controller, along with a setup using both the Wii Remote and Nunchuk. Aksys Games released the PS2 version in America on September 11, 2007 and released the Wii version on October 16, 2007. | ||
Λ Core features a new type of special move, the "Force Break," which consumes 25% of the Tension bar when used. Most characters have gained new special moves, and some have had existing specials (or powered-up versions of existing specials) converted into Force Break attacks. It also introduces moves that make opponents stick briefly to walls or slide across the floor of a stage. New additions also include "Slashback," a form of parrying with reduced block stun, and throw breaks. | Λ Core features a new type of special move, the "Force Break," which consumes 25% of the Tension bar when used. Most characters have gained new special moves, and some have had existing specials (or powered-up versions of existing specials) converted into Force Break attacks. It also introduces moves that make opponents stick briefly to walls or slide across the floor of a stage. New additions also include "Slashback," a form of parrying with reduced block stun, and throw breaks. | ||
{{wikipedia|Guilty Gear XX}} | |||
In addition to its gameplay changes Λ Core features the first major aesthetic change for the series since the original release of [[Guilty Gear XX]]. All voices, including that of the announcer, have been re-recorded (or replaced with previously unused samples), sometimes by different actors. The playable characters artwork was also redone, and two new music tracks, Launch Out and Keep The Flag Flying, were added. Since this revision has been made to balance the game, two characters deemed illegal by tournament standards, Justice and Kliff, were removed from the game's playable roster. | In addition to its gameplay changes Λ Core features the first major aesthetic change for the series since the original release of [[Guilty Gear XX]]. All voices, including that of the announcer, have been re-recorded (or replaced with previously unused samples), sometimes by different actors. The playable characters artwork was also redone, and two new music tracks, Launch Out and Keep The Flag Flying, were added. Since this revision has been made to balance the game, two characters deemed illegal by tournament standards, Justice and Kliff, were removed from the game's playable roster. | ||
Both versions of the game feature three gameplay modes per character, based on the [[Guilty Gear]], [[Guilty Gear X]], and Λ Core fighting systems. | Both versions of the game feature three gameplay modes per character, based on the [[Guilty Gear]], [[Guilty Gear X]], and Λ Core fighting systems. | ||
{{Continue Nav}} | |||
==Box artwork== | |||
<gallery> | |||
File:GGXXAC_wiicover.jpg|Cover art for the Wii version. | |||
</gallery> | |||
{{ToC}} | {{ToC}} | ||
{{Guilty Gear}} | {{Guilty Gear}} | ||
[[Category:Arc System Works]] | [[Category:Arc System Works]] | ||
[[Category: | [[Category:Aksys Games]] | ||
[[Category:505 Games]] | |||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:Fighting]] | |||
[[Category:Arcade]] | |||
[[Category:PlayStation 2]] | |||
[[Category:Wii]] |