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Hades can be a pretty tough fight, but if you have the right cards, he should be stoppable. Hades has many attacks based on fire up his sleeve, one being a flame thrower-type move. Hades puts his hands out and a flurry of flames are emitted. He rotates on the spot to burn Sora. This is a move he performs constantly, but can easily be avoided by traveling a distance away from him. The attack has a short range, though it can provide lethal if you happen to be close by. This, unfortunately, isn't the most dangerous of Hades' attacks. He has a couple of sleights in his arsenal as well. One of these sleights is Temper Flare. When Hades changes from blue to red, he'll put his hands out and large chains of flames will burst from either side. He'll rotate from where he is standing so that these chains can hit Sora. Simply dodge roll at the right time through the flames to avoid this attack. Another sleight of his is Firagaball, a more powerful take on a fireball. Hades brings his arm back and then swings it to reveal a large ball of flames. Dodge roll or card break to avoid it. Overall, the battle with Hades is somewhere in the middle of the toughness scale. As long as you have control of the battle though, it shouldn't take too long to take him out. | Hades can be a pretty tough fight, but if you have the right cards, he should be stoppable. Hades has many attacks based on fire up his sleeve, one being a flame thrower-type move. Hades puts his hands out and a flurry of flames are emitted. He rotates on the spot to burn Sora. This is a move he performs constantly, but can easily be avoided by traveling a distance away from him. The attack has a short range, though it can provide lethal if you happen to be close by. This, unfortunately, isn't the most dangerous of Hades' attacks. He has a couple of sleights in his arsenal as well. One of these sleights is Temper Flare. When Hades changes from blue to red, he'll put his hands out and large chains of flames will burst from either side. He'll rotate from where he is standing so that these chains can hit Sora. Simply dodge roll at the right time through the flames to avoid this attack. Another sleight of his is Firagaball, a more powerful take on a fireball. Hades brings his arm back and then swings it to reveal a large ball of flames. Dodge roll or card break to avoid it. Overall, the battle with Hades is somewhere in the middle of the toughness scale. As long as you have control of the battle though, it shouldn't take too long to take him out. | ||
==Parasite Cage== | ==Parasite Cage== | ||
==Oogie Boogie== | ==Oogie Boogie== | ||
[[File:KH character Oogie Boogie.png|left|250px]][[File:KH RCoM boss Oogie Boogie arena.png|right|thumb|Oogie Boogie will stay protected if you don't card break.]][[File:KH RCoM boss Oogie Boogie attack.png|right|thumb|Oogie Boogie's not-so-dangerous dice attack.]] | [[File:KH character Oogie Boogie.png|left|250px]][[File:KH RCoM boss Oogie Boogie arena.png|right|thumb|Oogie Boogie will stay protected if you don't card break.]][[File:KH RCoM boss Oogie Boogie attack.png|right|thumb|Oogie Boogie's not-so-dangerous dice attack.]] |