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Melee weapons

The melee weapon will replace the item found in your pistol slot. While only short range, they inflict more damage and can generally take care of the infected as they are close up.

If you are knocked down, you will use a single pistol instead of swinging your melee weapon.

Baseball Bat

Chainsaw

Cricket Bat

Electric Guitar

Fire Axe

Frying pan

Katana

Machete

Nightstick

Also known as a Tonfa.

Pistols

Pistol

  • Magazine capacity: 15

The regular pistol, with a new skin, from the original Left 4 Dead. This can be dual wielded if a second pistol is found. If you trade your two pistols for a melee weapon or a magnum, you will only be able to trade back for a single pistol.

When dual wielding you will be able to fire 30 rounds instead of 15.

Magnum

  • Magazine capacity: 8

The magnum has a smaller magazine capacity, but deals more damage. Like the regular pistol, the magnum also has unlimited ammo. Its speed is usually a factor when deciding between two regular pistols or a melee weapon.

Shotguns

Pump Shotgun

Chrome Shotgun

More accurate than the pump shotgun, but inflicts less damage per shot.

Tactical Shotgun

Combat Shotgun

More accurate than the tactical shotgun, but inflicts less damage per shot.

SMGs and Rifles

AK-47

  • Magazine capacity: 40
  • Total ammo capacity: 400 (360 + 40)

M4A1

  • Magazine capacity: 50
  • Total ammo capacity: 410 (360 + 50)

Combat Rifle

  • Magazine capacity: 60
  • Total ammo capacity: 420 (360 + 60)

Fires in three-shot bursts.

SMG

Silenced SMG

Inflicts more damage than the normal Submachine gun, but is less accurate.

Sniper Rifles

Hunting rifle

  • Magazine capacity: 15
  • Total ammo capacity: 150 (135 + 15)

Sniper rifle

  • Magazine capacity: 30
  • Total ammo capacity: 180 (150 + 30)

More accurate than the hunting rifle.

Grenades

Grenade launcher

  • Magazine capacity: 1
  • Total ammo capacity: 31 (30 + 1)

This weapon appears in limited quanity in the campaign, usually in a side room off the main path. It cannot be refilled at ammo piles, but has enough ammo to last through a given level.

Pipe bomb

The pipe bomb is a throwable weapon. It emits a loud beeping sound to attract common infected to the grenade before exploding.

Molotov

The molotov is a glass, which shatters on impact and ignites a small area.

Boomer bile

Boomer bile is a canister containing boomer bile. When thrown, it shatters and causes common infected to either approach the bile cloud or targets hit with the bile. The common infected will proceed to attack the bile in question.

Upgrades

Lasers

A laser is an accessory added to a rifle or other weapon to improve its accuracy.

Fragmentation rounds

Fragmentation rounds explode on impact.

Incendiary rounds

Incendiary rounds cause targets to catch fire.