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{{Header Nav|game=Pac-Man}}
{{Header Nav|game=Pac-Man|num=4}}
{{Game
{{Series disambig}}
|completion=4
{{Infobox
|image=Pac-Man arcade flyer.jpg
|title=Pac-Man
|title=Pac-Man
|image=PM Flyer.png
|japanese=パックマン
|japanese=パックマン
|developer=[[Namco]]
|developer=[[Namco]]
|publisher={{colist|Namco|Midway Games}}
|publisher=[[Midway Games]]
|year=1980
|genre=[[:Category:Action|Action]]
|systems={{collapsible list|title=Complete list|{{syslist|arcade|appleii|a8bit|a2600|a5200|cv|c64|vic20|fm7|gb|gbc|gba|intellivision|dos|msx|nes|fds|ti99|gg|ngpc|360|mobile|ipod|ios|wii|3ds|wiiu}}}}
|systems=[[Arcade]], [[Apple II]], [[Atari 8-bit]], [[Atari 2600]], [[Atari 5200]], [[ColecoVision]], [[Commodore 64/128]], [[Commodore VIC-20]], [[Game Boy]], [[Game Boy Color]], [[Game Boy Advance]], [[Intellivision]], [[MS-DOS]], [[MSX]], [[NES]], [[TI-99/4A]], [[Game Gear]], [[Neo Geo Pocket Color]], [[Xbox Live Arcade]], [[GameTap]], [[Mobile]], [[iPod]]
|title1=Arcade Archives Pac-Man
|released={{rd|1980}}
|developer1=[[Namco]]
|publisher1=[[Hamster Corporation]]
|year1=2021
|systems1={{syslist|switch|ps4}}
|ratings1={{CERO|A}}{{ESRB|E}}{{PEGI|3}}{{ACB|G}}
|genre=[[Action]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|followed by=[[Ms. Pac-Man]] (US)<br />[[Pac-Man Plus]] (US)<br />[[Super Pac-Man]] (JP)
|followed by=[[Ms. Pac-Man]] (US)<br />[[Pac-Man Plus]] (US)<br />[[Super Pac-Man]] (JP)
|series=Pac-Man
|series=Pac-Man
|series2=Arcade Archives
|pcgamingwiki=Arcade Game Series: Pac-Man
}}
}}
{{Wikipedia}}
{{marquee|PM Marquee.jpg}}
{{marquee|PM Marquee.jpg}}
Inspired over a lunch of pizza, '''Pac-Man''' (originally entitled '''Puckman''' in Japanese) began life in the arcades in [[1980]]. It was designed by Toru Iwatani, who had previously designed the {{c|Gee Bee}} trilogy, and was the first Namco game to incorporate a four-way joystick. After being overlooked by "experts" who judged Namco's own [[Rally-X]] to be the better of the two games, Pac-Man went on to unprecedented success and became an icon in Japan and in America. Pac-Man's game play was a stark and refreshing contrast to the space aged shoot'em ups that were popular at the time. Pac-mania became a phenomenon and video games' first mascot was met with an insatiable demand.


Atari snapped up the rights to bring the arcade hit home, and let down millions of fans with a sub-par conversion on what was their most popular home system at the time, the Atari 2600. However, they did produce a far better conversion for their home computer systems and the Atari 5200 (if you can overlook the controls). From that point onward, Pac-Man has gone on to grace just about every video game system that has ever been manufactured in some form or another, including the [[Wii Virtual Console]].
Inspired over a lunch of pizza, '''Pac-Man''' began life in the arcades in [[1980]]. After being overlooked by "experts" who judged Namco's [[Rally-X]] to be the better of the two games, Pac-Man went on to unprecedented success and became an icon in Japan and in America. Pac-Man's game play was a stark and refreshing contrast to the space aged shoot'em ups that were popular at the time. Pac-mania became a phenomenon and video games' first mascot was met with an insatiable demand.


While Pac-Man's popularity has died down these days (in comparison to the early Eighties), he is still a recognizable figure, and has appeared on just about every form of merchandising available. His legacy continues on the latest generation platforms with ever-expanding adventures, and while they capture the good-natured quality of our little yellow hero, they can never outshine the accomplishment of the original games. Despite Pac-Man's popularity, no official explanation has ever been provided by Namco as to why Pac-Man has to run around a maze, gobble the pellets, and avoid the ghosts.
Atari snapped up the rights to bring the arcade hit home, and let down millions of fans with a sub-par conversion on Atari's most popular home system, the Atari 2600. However, they did produce a far better conversion for their home computer systems and the Atari 5200 (if you can overlook the controls.)  From there, Pac-Man has gone on to grace just about every system that has ever been manufactured in some form or another.


Between Friday 21st and Sunday 23rd May 2010, Google celebrated Pac-Man's 30 birthday by supplying their first ever interactive Google Doodle; [http://www.google.com/doodles/30th-anniversary-of-pac-man a Google inspired Pac-Man maze] that can actually be played by one or two people. The first player controls Pac-Man using the arrow keys while a second player can control Ms. Pac-Man simultaneously using the W-A-S-D keys. The specially-designed maze contains 270 pellets (275 if you count the power pellets), and contains five power pellets instead of usual four.
While Pac-Man's popularity has died down today in comparison to the early 80s, he is still a recognizable figure, and has appeared on just about every form of merchandising available. His legacy continues on the latest generation platforms with ever expanding adventures, and while they capture the good natured quality of our little yellow hero, they can never outshine the accomplishment of the original game.


[[File:Google_pac_man.jpg|thumb|400px|left|Google's homage to Pac-Man]]
{{Continue Nav|nextpage=How to play|nextpage2=Tips|nextname2=Gameplay tips}}
{{-}}
 
==Gameplay==
==Story==
[[File:PM Title.png|thumb|right|Title screen.]]
[[Image:PM Title.png|thumb|right|Title screen]]
Actually, there's not much of a story at all.  Despite Pac-Man's popularity, an official explanation as to why Pac-Man had to run through a maze and gobble all of the dots and avoid the ghosts, has never been provided.  Feel free to make up your own.
 
{{ToC}}
==Gameplay summary==
* You control Pac-Man through the maze with the joystick.
* You control Pac-Man through the maze with the joystick.
* You must eat every dot and power pellet to advance to the next stage.
* You must eat every dot and energizer to advance to the next stage.
* You must avoid contact with the ghosts while they are their normal color.
* You must avoid contact with the ghosts while they are their normal color.
* If you eat a power pellet, the ghosts will turn blue, and you may eat them for bonus points until they turn back to their normal color.
* If you eat an energizer, the ghosts will turn blue, and you may eat them for bonus points until they turn back to their normal color.
* Ghosts travel at half speed through the side escape tunnels. Use them to get away.
* Ghosts travel at half speed through the side escape tunnels. Use them to get away.
* A bonus item will appear below the ghost pen twice per stage for extra points.
* A fruit or item will appear below the ghost pen twice per stage for bonus points.
 


{{ToC}}
{{Pac-Man}}


[[Category:Namco]]
[[Category:Arcade]]
[[Category:Hamster Corporation]]
[[Category:MAME]]
[[Category:Atari 2600]]
[[Category:Atari 5200]]
[[Category:Atari 8-bit]]
[[Category:Intellivision]]
[[Category:ColecoVision]]
[[Category:Commodore VIC-20]]
[[Category:Commodore 64/128]]
[[Category:Apple II]]
[[Category:MS-DOS]]
[[Category:MSX]]
[[Category:NES]]
[[Category:Game Boy]]
[[Category:Game Boy Color]]
[[Category:Game Boy Advance]]
[[Category:Sega Game Gear]]
[[Category:Neo Geo Pocket Color]]
[[Category:TI-99/4A]]
[[Category:Xbox Live Arcade]]
[[Category:Action]]
[[Category:Action]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:MAME]]
[[Category:Namco]]
[[Category:Midway Games]]
[[Category:Wii Virtual Console]]
[[Category:GameTap]]
[[Category:Mobile]]
[[Category:iPod]]
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