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{{Header Nav|game=Painkiller}}
{{Header Nav|game=Painkiller|num=0}}
{{Game
{{Infobox
|completion=0
|image=Painkiller Coverart.png
|title=Painkiller
|title=Painkiller
|image=Painkiller Coverart.png
|developer=[[People Can Fly]]
|developer=[[People Can Fly]]
|publisher=[[DreamCatcher Interactive]]
|publisher=[[DreamCatcher Interactive]]
|released={{rd|2004|April 12}}
|year=2004
|systems={{syslist|win|xbox}}
|ratings={{ESRB|M}}{{PEGI|16}}
|genre=[[First-person shooter]]
|genre=[[First-person shooter]]
|systems=[[Windows]], [[Xbox]] (as ''Hell Wars'')
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|ratings={{ESRB|M}} {{PEGI|16}}
|expansion=[[Painkiller: Battle out of Hell]]<br />[[Painkiller: Overdose]]
|followed by=[[Painkiller: Resurrection]]
|series=Painkiller
|series=Painkiller
|expansion=[[Painkiller: Battle out of Hell]]<br>[[Painkiller: Overdose]]
|pcgamingwiki=Painkiller
}}
}}
'''Painkiller''' is a [[first-person shooter]] video game released on April 12, [[2004]]. It was published by [[DreamCatcher Interactive]] and developed by Polish game studio [[People Can Fly]]. It attempts to replicate the 'old-school FPS' gameplay of [[Doom]] and [[Quake]]. It has 24 levels that take place within Purgatory and Hell, and are seemingly unconnected designs that include medieval castles, factories and lunatic asylums. Five of the levels are 'boss levels' with some of the largest FPS bosses when it was released.


'''Painkiller''' is a first-person shooter video game released on April 12, 2004. It was published by [[DreamCatcher Interactive]] and developed by Polish game studio [[People Can Fly]]. It attempts to replicate the 'old-school FPS' gameplay of ''[[Doom (video game)|Doom]]'' and ''[[Quake]]''. It has 24 levels that take place within Purgatory and Hell, and are seemingly unconnected designs that include medieval castles, factories and lunatic asylums. Five of the levels are 'boss levels' with some of the largest FPS bosses when it was released. The game takes place in [[Purgatory]] and [[Hell]].
It is notable for using the Havok physics engine extensively, with a large quantity of destroyable objects.
 
It is notable for using the [[Havok]] physics engine extensively, with a large quantity of destroyable objects.  
 


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{{ToC}}
{{ToC}}


[[Category:People Can Fly]]
[[Category:DreamCatcher Interactive]]
[[Category:First-person shooter]]
[[Category:First-person shooter]]
[[Category:Windows]]
[[Category:Xbox]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Dreamcatcher interactive]]
[[Category:Havoc]]

Latest revision as of 19:21, 4 April 2023

This is the first game in the Painkiller series. For other games in the series see the Painkiller category.

Box artwork for Painkiller.
Box artwork for Painkiller.
Painkiller
Developer(s)People Can Fly
Publisher(s)DreamCatcher Interactive
Year released2004
System(s)Windows, Xbox
Expansion pack(s)Painkiller: Battle out of Hell
Painkiller: Overdose
Followed byPainkiller: Resurrection
SeriesPainkiller
Genre(s)First-person shooter
ModesSingle player, Multiplayer
Rating(s)ESRB MaturePEGI Ages 16+
LinksPainkiller at PCGamingWikiPainkiller ChannelSearchSearch

Painkiller is a first-person shooter video game released on April 12, 2004. It was published by DreamCatcher Interactive and developed by Polish game studio People Can Fly. It attempts to replicate the 'old-school FPS' gameplay of Doom and Quake. It has 24 levels that take place within Purgatory and Hell, and are seemingly unconnected designs that include medieval castles, factories and lunatic asylums. Five of the levels are 'boss levels' with some of the largest FPS bosses when it was released.

It is notable for using the Havok physics engine extensively, with a large quantity of destroyable objects.

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