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{{Header Nav|game=Perfect Dark|num=1}}
{{Header Nav|game=Perfect Dark}}
{{Infobox
{{Game
|completion=1
|image=PerfectDarkBoxArt.jpg
|title=Perfect Dark
|title=Perfect Dark
|image=PerfectDarkBoxArt.jpg
|developer=[[Rareware]]
|developer=[[Rare]]
|publisher=[[Nintendo]], [[Rareware]]
|publisher=[[Rare]]
|year=2000
|distributor=[[Xbox Live Arcade]]
|systems={{syslist|n64|360}}
|engine=Enhanced [[GoldenEye 007]]
|ratings={{ESRB|M}}{{BBFC|18}}{{OFLC|MA15}}{{OFLC/NZ|R16}}
|released={{us|2000|May 22}}{{eu|2000|June 30}}{{jp|2000|October 21}}
|genre=[[First-person shooter]]
|genre=[[First-person shooter]]
|modes=[[Single player]], [[Multiplayer]]
|players=1-4, 8 bots max.
|players=1-4, 8 bots max.
|ratings={{ESRB|M}}{{BBFC|18}}{{OFLC|MA15}}{{OFLC/NZ|R16}}
|modes=[[Single player]], [[multiplayer]]
|systems=[[Nintendo 64]], [[Xbox 360]]
|followed by=[[Perfect Dark (Game Boy Color)]]
|followed by=[[Perfect Dark Zero]]
|series=Perfect Dark
|series=Perfect Dark
}}
}}
{{Series disambig}}
{{game disambig||the [[Game Boy Color]] game|[[Perfect Dark (Game Boy Color)]]}}
{{game disambig||the [[Game Boy Color]] game|[[Perfect Dark (Game Boy Color)]]}}
'''Perfect Dark''' is a first-person shooter video game for the Nintendo 64 game console. The game was developed by Rare, creators of the multimillion-selling GoldenEye 007, an earlier first-person shooter with which Perfect Dark shares many gameplay features. The game was first released in Canada and the United States in May 2000, where it was greeted with critical acclaim; PAL and NTSC-J releases followed soon afterwards.
'''Perfect Dark''' is a first-person shooter video game for the Nintendo 64 game console. The game was developed by [[Rare]], creators of the multi-million selling GoldenEye 007, an earlier first-person shooter with which Perfect Dark shares many gameplay features. The game was first released in Canada and the United States in May 2000, where it was greeted with critical acclaim; PAL and NTSC-J releases followed soon afterwards. It requires the [[:Category:Nintendo 64#Expansion Pak|Expansion Pak]] for single player, co-operative and counter-operative campaigns, as well as most multiplayer features. However, it is fully required in the Japanese version.


The game features a single-player mode consisting of seventeen missions in which the player assumes the role of special agent Joanna Dark, an operative for the fictional Carrington Institute, as she attempts to foil a conspiracy by rival corporation dataDyne. It also includes a range of multiplayer options, including co-operative and "counter-operative" modes in addition to traditional deathmatch settings. Technically, it is one of the most advanced games developed for the N64, with optional high-resolution graphics and Dolby Surround Sound.
The game features a single-player mode consisting of seventeen missions in which the player assumes the role of special agent Joanna Dark, an operative for the fictional Carrington Institute, as she attempts to foil a conspiracy by rival corporation dataDyne. It also includes a range of multiplayer options, including co-operative and "counter-operative" modes in addition to traditional deathmatch settings. Technically, it is one of the most advanced games developed for the N64, with optional high-resolution graphics and Dolby Surround Sound.


{{Continue Nav}}
Perfect Dark features many elements that are typical of a first-person shooter game, including a range of weapons to collect, enemies to defeat and distinct environments to explore. It is frequently described as a "spiritual sequel" to Rare's earlier first-person shooter GoldenEye 007, released in 1997. In fact, Perfect Dark was originally intended to be a true sequel to Goldeneye; however, Rare opted not to re-license the James Bond trademarks as the game neared completion. As a result, the gameplay is extremely similar and it retains many of its predecessor's features, such as the ability to use stealth to tackle missions, and objectives that vary with the difficulty setting.
Perfect Dark features many elements that are typical of a first-person shooter game, including a range of weapons to collect, enemies to defeat and distinct environments to explore. It is frequently described as a "spiritual sequel" to Rare's earlier first-person shooter GoldenEye 007, released in 1997. In fact, Perfect Dark was originally intended to be a true sequel to Goldeneye; however, Rare opted not to re-license the James Bond trademarks as the game neared completion. As a result, the gameplay is extremely similar and it retains many of its predecessor's features, such as the ability to use stealth to tackle missions, and objectives that vary with the difficulty setting.


The weapons of Perfect Dark include handguns, rifles, submachine guns, a shotgun, rocket launchers, combat knives, grenade launchers, various explosives, and several fictitious extraterrestrial weapons. Almost all of the weapons in the game have two modes of fire; a primary mode in which the weapon is used in a typical fashion, and a secondary mode which tends to use the weapon in a more unconventional manner, such as pistol-whipping or proximity detonation. Players can carry an unlimited number of weapons, and certain guns can be used in duplicate, one in each hand.
The weapons of Perfect Dark include handguns, rifles, submachine guns, a shotgun, rocket launchers, combat knives, grenade launchers, various explosives, and several fictitious extraterrestrial weapons. Almost all of the weapons in the game have two modes of fire; a primary mode in which the weapon is used in a typical fashion, and a secondary mode which tends to use the weapon in a more unconventional manner, such as pistol-whipping or proximity detonation. Players can carry an unlimited number of weapons, and certain guns can be used in duplicate, one in each hand.
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{{Perfect Dark}}
{{Perfect Dark}}


[[Category:Rare]]
[[Category:Rareware]]
[[Category:Nintendo]]
[[Category:First-person shooter]]
[[Category:First-person shooter]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Nintendo 64]]
[[Category:Xbox 360]]
[[Category:Xbox Live Arcade]]

Latest revision as of 22:47, 22 September 2023

This is the first game in the Perfect Dark series. For other games in the series see the Perfect Dark category.

Box artwork for Perfect Dark.
Box artwork for Perfect Dark.
Perfect Dark
Developer(s)Rareware
Publisher(s)Nintendo, Rareware
Year released2000
System(s)Nintendo 64, Xbox 360
Followed byPerfect Dark (Game Boy Color)
SeriesPerfect Dark
Genre(s)First-person shooter
Players1-4, 8 bots max.
ModesSingle player, multiplayer
Rating(s)ESRB MatureBBFC 18OFLC Mature Accompanied & RestrictedOFLC-NZ R16
LinksPerfect Dark ChannelSearchSearch
For the Game Boy Color game, see Perfect Dark (Game Boy Color).

Perfect Dark is a first-person shooter video game for the Nintendo 64 game console. The game was developed by Rare, creators of the multi-million selling GoldenEye 007, an earlier first-person shooter with which Perfect Dark shares many gameplay features. The game was first released in Canada and the United States in May 2000, where it was greeted with critical acclaim; PAL and NTSC-J releases followed soon afterwards. It requires the Expansion Pak for single player, co-operative and counter-operative campaigns, as well as most multiplayer features. However, it is fully required in the Japanese version.

The game features a single-player mode consisting of seventeen missions in which the player assumes the role of special agent Joanna Dark, an operative for the fictional Carrington Institute, as she attempts to foil a conspiracy by rival corporation dataDyne. It also includes a range of multiplayer options, including co-operative and "counter-operative" modes in addition to traditional deathmatch settings. Technically, it is one of the most advanced games developed for the N64, with optional high-resolution graphics and Dolby Surround Sound.

Perfect Dark features many elements that are typical of a first-person shooter game, including a range of weapons to collect, enemies to defeat and distinct environments to explore. It is frequently described as a "spiritual sequel" to Rare's earlier first-person shooter GoldenEye 007, released in 1997. In fact, Perfect Dark was originally intended to be a true sequel to Goldeneye; however, Rare opted not to re-license the James Bond trademarks as the game neared completion. As a result, the gameplay is extremely similar and it retains many of its predecessor's features, such as the ability to use stealth to tackle missions, and objectives that vary with the difficulty setting.

The weapons of Perfect Dark include handguns, rifles, submachine guns, a shotgun, rocket launchers, combat knives, grenade launchers, various explosives, and several fictitious extraterrestrial weapons. Almost all of the weapons in the game have two modes of fire; a primary mode in which the weapon is used in a typical fashion, and a secondary mode which tends to use the weapon in a more unconventional manner, such as pistol-whipping or proximity detonation. Players can carry an unlimited number of weapons, and certain guns can be used in duplicate, one in each hand.

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