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(still very incomplete.)
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{{Header Nav|game=Pikmin 2}}
{{Header Nav|game=Pikmin 2}}


== Empress Bulbax (Hole of Beasts) ==
== Dwarf Red Bulborb ==
A small creature with a red back. This is the first enemy you fight, and while the one fought on the first day is harmless, all others can eat one Pikmin at a time. Simply swarm it with a large group of Pikmin, or throw a single Pikmin directly on top to kill it instantly.
 
== Snow Bulborb ==
Same as the Dwarf Red Bulborb, but instead of being red, it is completely white, with blue spots. Simply swarm it with a large group of Pikmin, or throw a single Pikmin directly on top to kill it instantly.
 
== Dwarf Orange Bulborb ==
These have a slightly higher sight radius than the other dwarf bulborbs and appear to run faster, but they are still very weak enemies. Simply swarm it with a large group of Pikmin, or throw a single Pikmin directly on top to kill it instantly.
 
== Dwarf Bulbear ==
Stronger than the others, Dwarf Bulbears are not limited to a set area and will follow your Pikmin anywhere. They also will follow Spotty Bulbears. Simply swarm it with a large group of Pikmin, or throw a single Pikmin directly on top to kill it instantly.
 
== Red Bulborb ==
A large red creature with a big mouth and two legs. These are found sleeping and will wake up when attacked. They can eat multiple Pikmin very quickly, so it is advised to get them out of the way with Purple Pikmin.
 
== Hairy Bulborb ==
Exactly the same as the Red Bulborb, but with a different appearance to fit the icy caves of the Valley of Repose. The fur covering its back will fall out once the creature's health is halved.
 
== Orange Bulborb ==
This bulborb is easily identified by its darker face and bright orange backside. It has a higher detection range and will wake up even if you didn't touch it, making it rather dangerous. Throw Purple Pikmin at it to hopefully stun it and leave it vulnerable.
 
== Spotty Bulbear ==
This creature is very dangerous. It is a fast monster that constantly roams the map in search of Pikmin. It can easily climb over rugged terrain and will almost always have Dwarf Bulbears following it. To add insult to injury, it can also revive itself after defeat, making transport of its corpse a high priority. Throw Purple Pikmin at it to hopefully stun it, but watch out for the dwarf bulbears following it.
 
== Fiery Bulblax ==
This enemy is covered in fire, meaning only Red Pikmin can attack it. Purple Pikmin can also damage it, but this is a risky strategy. If the bulblax is located near water, it may be necessary to lure it into the water to extinguish the flames and attack it with Blue Pikmin. Using ultra-bitter sprays is recommended.
 
== Bulbmin ==
Similar to the Spotty Bulbear, this creature has less health but can still easily eat Pikmin. When killed, the baby Bulbmin that were following it can be called into your Pikmin squad. Large amounts of Purple Pikmin are recommended.
 
== Water Dumple ==
A blue creature found in water. It is slow but is often found in groups and can eat two Pikmin at a time. Swarm with a large amount of Blue Pikmin, but if it is in a group, be careful.
 
== Fiery Blowhog ==
This bottle-shaped creature will breathe fire at your Pikmin. It is generally not that difficult to deal with and can be easily defeated with Purple Pikmin. Take note that it can buck, knocking attacking Pikmin forward and potentially into danger.
 
== Watery Blowhog ==
Functionally the same as the Fiery Blowhog, but it sprays water from its snout instead of fire. Blue or Purple Pikmin are recommended, and as usual, beware of the buck.
 
== Puffy Blowhog ==
This purple flying creature may look intimidating, but it is harmless. It will, however, blow gusts of air from its snout, blowing Pikmin away and stunning captains. Purple Pikmin are too heavy to be affected and will easily weigh the blowhog down when thrown at it.
 
== Withering Blowhog ==
A smaller version of the Puffy Blowhog that can reduce your Pikmin to leaf level. It too cannot kill Pikmin, but it is a nuisance that should be dealt with as soon as possible. Purple Pikmin are recommended.
 
== Empress Bulblax (Hole of Beasts) ==
Not very hard at all, if you know what to do. You will approach from behind, while it is still sleeping. If any Pikmin attack it, the fight will begin. Hit it with Purples, because they are more aggressive. After inflicting enough damage, it will try to shake your Pikmin off. If it does so, your Pikmin will be flung towards it, and it will roll over your Pikmin. Simply whistle your Pikmin off it.
Not very hard at all, if you know what to do. You will approach from behind, while it is still sleeping. If any Pikmin attack it, the fight will begin. Hit it with Purples, because they are more aggressive. After inflicting enough damage, it will try to shake your Pikmin off. If it does so, your Pikmin will be flung towards it, and it will roll over your Pikmin. Simply whistle your Pikmin off it.
== Empress Bulblax (Frontier Cavern) ==
This version of the boss is more difficult due to its new attack; summoning Bulborb Larvae, which are very weak but kill Pikmin instantly. The bulblax waits in a large room in the back of the final floor, but the narrow tunnels leading to it are often filled with Bulborb Larvae. To make Pikmin deaths less likely, throw your squad onto the ledge near the Research Pod. The Bulborb Larvae cannot reach this area, allowing you to run around with both captains to reunite with your Pikmin. Once you have your Pikmin in a safe spot, attack the beast with Purple Pikmin. Take note that when it rolls around, any larvae in its path will be crushed, so use this to your advantage. 0therwise, the fight is very similar to the one in the Hole of Beasts. Remember to defeat any remaining larvae with your captains after the Empress Bulblax falls.
== Empress Bulblax (Hole of Heroes) ==
This fight is a bit tricky to handle as you start off by the boss's larva-spawning rear. Try to maneuver around it and place your Pikmin by the exit hole, then use the strategies listed above. Beware, however, as the Empress has a new trick up her sleeve; making boulders fall whenever she rolls into the sides of the arena. Keep your Pikmin behind the exit hole when this happens.
== Burrowing Snagret (White Flower Garden) ==
What appears to be an empty arena is actually inhabited by a vicious bird-snake creature. Despite its imposing appearance and quick attacks, the snagret is actually a rather easy boss. Purple Pikmin are recommended. The boss will emerge from the ground when approached. If it appears quickly, move away and wait for it to burrow back into the ground. Sometimes, it will get stuck and take more time to emerge, giving you an opportunity to pummel it with Purple Pikmin.
== Burrowing Snagret (Snagret Hole) ==
On floors three and six of the Snagret Hole, you will encounter Burrowing Snagrets as regular enemies, two in both floors. Fight them as you would fight the White Flower Garden snagret, but keep in mind that additional hazards such as Snitchbugs, Antenna Beetles and water may make things tougher.


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Revision as of 17:08, 21 May 2013

Dwarf Red Bulborb

A small creature with a red back. This is the first enemy you fight, and while the one fought on the first day is harmless, all others can eat one Pikmin at a time. Simply swarm it with a large group of Pikmin, or throw a single Pikmin directly on top to kill it instantly.

Snow Bulborb

Same as the Dwarf Red Bulborb, but instead of being red, it is completely white, with blue spots. Simply swarm it with a large group of Pikmin, or throw a single Pikmin directly on top to kill it instantly.

Dwarf Orange Bulborb

These have a slightly higher sight radius than the other dwarf bulborbs and appear to run faster, but they are still very weak enemies. Simply swarm it with a large group of Pikmin, or throw a single Pikmin directly on top to kill it instantly.

Dwarf Bulbear

Stronger than the others, Dwarf Bulbears are not limited to a set area and will follow your Pikmin anywhere. They also will follow Spotty Bulbears. Simply swarm it with a large group of Pikmin, or throw a single Pikmin directly on top to kill it instantly.

Red Bulborb

A large red creature with a big mouth and two legs. These are found sleeping and will wake up when attacked. They can eat multiple Pikmin very quickly, so it is advised to get them out of the way with Purple Pikmin.

Hairy Bulborb

Exactly the same as the Red Bulborb, but with a different appearance to fit the icy caves of the Valley of Repose. The fur covering its back will fall out once the creature's health is halved.

Orange Bulborb

This bulborb is easily identified by its darker face and bright orange backside. It has a higher detection range and will wake up even if you didn't touch it, making it rather dangerous. Throw Purple Pikmin at it to hopefully stun it and leave it vulnerable.

Spotty Bulbear

This creature is very dangerous. It is a fast monster that constantly roams the map in search of Pikmin. It can easily climb over rugged terrain and will almost always have Dwarf Bulbears following it. To add insult to injury, it can also revive itself after defeat, making transport of its corpse a high priority. Throw Purple Pikmin at it to hopefully stun it, but watch out for the dwarf bulbears following it.

Fiery Bulblax

This enemy is covered in fire, meaning only Red Pikmin can attack it. Purple Pikmin can also damage it, but this is a risky strategy. If the bulblax is located near water, it may be necessary to lure it into the water to extinguish the flames and attack it with Blue Pikmin. Using ultra-bitter sprays is recommended.

Bulbmin

Similar to the Spotty Bulbear, this creature has less health but can still easily eat Pikmin. When killed, the baby Bulbmin that were following it can be called into your Pikmin squad. Large amounts of Purple Pikmin are recommended.

Water Dumple

A blue creature found in water. It is slow but is often found in groups and can eat two Pikmin at a time. Swarm with a large amount of Blue Pikmin, but if it is in a group, be careful.

Fiery Blowhog

This bottle-shaped creature will breathe fire at your Pikmin. It is generally not that difficult to deal with and can be easily defeated with Purple Pikmin. Take note that it can buck, knocking attacking Pikmin forward and potentially into danger.

Watery Blowhog

Functionally the same as the Fiery Blowhog, but it sprays water from its snout instead of fire. Blue or Purple Pikmin are recommended, and as usual, beware of the buck.

Puffy Blowhog

This purple flying creature may look intimidating, but it is harmless. It will, however, blow gusts of air from its snout, blowing Pikmin away and stunning captains. Purple Pikmin are too heavy to be affected and will easily weigh the blowhog down when thrown at it.

Withering Blowhog

A smaller version of the Puffy Blowhog that can reduce your Pikmin to leaf level. It too cannot kill Pikmin, but it is a nuisance that should be dealt with as soon as possible. Purple Pikmin are recommended.

Empress Bulblax (Hole of Beasts)

Not very hard at all, if you know what to do. You will approach from behind, while it is still sleeping. If any Pikmin attack it, the fight will begin. Hit it with Purples, because they are more aggressive. After inflicting enough damage, it will try to shake your Pikmin off. If it does so, your Pikmin will be flung towards it, and it will roll over your Pikmin. Simply whistle your Pikmin off it.

Empress Bulblax (Frontier Cavern)

This version of the boss is more difficult due to its new attack; summoning Bulborb Larvae, which are very weak but kill Pikmin instantly. The bulblax waits in a large room in the back of the final floor, but the narrow tunnels leading to it are often filled with Bulborb Larvae. To make Pikmin deaths less likely, throw your squad onto the ledge near the Research Pod. The Bulborb Larvae cannot reach this area, allowing you to run around with both captains to reunite with your Pikmin. Once you have your Pikmin in a safe spot, attack the beast with Purple Pikmin. Take note that when it rolls around, any larvae in its path will be crushed, so use this to your advantage. 0therwise, the fight is very similar to the one in the Hole of Beasts. Remember to defeat any remaining larvae with your captains after the Empress Bulblax falls.

Empress Bulblax (Hole of Heroes)

This fight is a bit tricky to handle as you start off by the boss's larva-spawning rear. Try to maneuver around it and place your Pikmin by the exit hole, then use the strategies listed above. Beware, however, as the Empress has a new trick up her sleeve; making boulders fall whenever she rolls into the sides of the arena. Keep your Pikmin behind the exit hole when this happens.

Burrowing Snagret (White Flower Garden)

What appears to be an empty arena is actually inhabited by a vicious bird-snake creature. Despite its imposing appearance and quick attacks, the snagret is actually a rather easy boss. Purple Pikmin are recommended. The boss will emerge from the ground when approached. If it appears quickly, move away and wait for it to burrow back into the ground. Sometimes, it will get stuck and take more time to emerge, giving you an opportunity to pummel it with Purple Pikmin.

Burrowing Snagret (Snagret Hole)

On floors three and six of the Snagret Hole, you will encounter Burrowing Snagrets as regular enemies, two in both floors. Fight them as you would fight the White Flower Garden snagret, but keep in mind that additional hazards such as Snitchbugs, Antenna Beetles and water may make things tougher.