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{{bpm|Counter}} retaliates with double the damage when you are hit by a Physical Attack. {{bpm|Mirror Coat}} retaliates with double the damage when you are hit by a Special Attack. This sounds great, but if you use Counter and your opponent uses a Special attack, then Counter does nothing. The key here is to predict what your opponent will do. Note that if you faint, you cannot Counter your opponent. Counter and Mirror Coat cause you to move last. | {{bpm|Counter}} retaliates with double the damage when you are hit by a Physical Attack. {{bpm|Mirror Coat}} retaliates with double the damage when you are hit by a Special Attack. This sounds great, but if you use Counter and your opponent uses a Special attack, then Counter does nothing. The key here is to predict what your opponent will do. Note that if you faint, you cannot Counter your opponent. Counter and Mirror Coat cause you to move last. | ||
===Headbutt, Rock Slide, | ===Headbutt, Rock Slide, Crunch, etc.=== | ||
These moves have a chance of causing the opponent to flinch, making them not able to attack for that round only. In order for your opponent to flinch, you need to strike first. | These moves have a chance of causing the opponent to flinch, making them not able to attack for that round only. In order for your opponent to flinch, you need to strike first. | ||