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Revision as of 03:07, 11 August 2009

In 1987, Nekketsu Kouha Kunio-kun was the first video game that Technos Japan ported to a home console. The system they ported the game to, the Famicom, could display no more than three enemy characters at one time. However, in converting it for play on the Famicom, they compensated for the technical limitations of the hardware by expanding the play experience, spreading the first three stages over several scenes, and making the quest to reach the final boss a veritable maze of rooms to explore. In 1988, Taito took Nekketsu Kouha Kunio-kun for the Famicom, and gave it the same cosmetic alteration in to Renegade for the NES as they had done for the arcade version. Much later, in 1993, Taito also converted the game for play on the Sega Master System late in the console's lifetime, and published Renegade in Europe. As a result, it is a little known conversion of the game. It is heavily based upon, but not entirely identical to, the Famicom/NES version of the game. As such, much of the descriptions of the NES version are applicable to the SMS version as well.

Stage 1

Stage 2

Stage 3