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'''Sentient''' is a first-person [[Adventure]] and space-ship [[Simulation]] game released for the [[Playstation]] and PC by [[Psygnosis]]. The game takes place aboard the ICARUS, a | '''Sentient''' is a first-person [[Adventure]] and space-ship [[Simulation]] game released for the [[Playstation]] and PC by [[Psygnosis]]. The game takes place aboard the ICARUS, a fully-autonomous multi-deck space-colony ship tasked with mining high-energy particles, known as Kenyons, from the surface of the sun, Xexor; however, a series of intricate plots and conspiracies threaten to send the ICARUS hurdling into the sun, killing its entire crew and dooming humanity as a whole. | ||
{{Continue Nav}} | {{Continue Nav}} | ||
Events play out in real time as the player, controlling Garrit Sherova, must utilise the game's unique and ambitious free-form dialogue system to gain an understanding of the station's interdependent systems, and the happenings of its crew, to solve problems and avert the coming calamity. | Events play out in real time as the player, controlling Garrit Sherova, must utilise the game's unique and ambitious free-form dialogue system to gain an understanding of the station's interdependent systems, and the happenings of its crew, to solve problems and avert the coming calamity. |
Revision as of 21:53, 1 November 2019
Sentient | |
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Developer(s) | Psygnosis |
Publisher(s) | Psygnosis |
Year released | |
System(s) | Playstation PC |
Genre(s) | Adventure Simulation |
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Players | 1 |
Modes | Single player |
Rating(s) |
Sentient is a first-person Adventure and space-ship Simulation game released for the Playstation and PC by Psygnosis. The game takes place aboard the ICARUS, a fully-autonomous multi-deck space-colony ship tasked with mining high-energy particles, known as Kenyons, from the surface of the sun, Xexor; however, a series of intricate plots and conspiracies threaten to send the ICARUS hurdling into the sun, killing its entire crew and dooming humanity as a whole. Template:Continue Nav Events play out in real time as the player, controlling Garrit Sherova, must utilise the game's unique and ambitious free-form dialogue system to gain an understanding of the station's interdependent systems, and the happenings of its crew, to solve problems and avert the coming calamity.