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{{Header Nav|game=Super Mario RPG: Legend of the Seven Stars}}
{{Header Nav|game=Super Mario RPG: Legend of the Seven Stars}}


This page attempts to document the bugs and glitches found in the game.
This page documents the bugs and glitches found in the game.


==Exor glitch==
==Exor glitch==
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==Mute freeze==
==Mute freeze==
Peach has the Mute attack which normally casts Mute status on one enemy, but if you spin the Control Pad quickly, it will instead affect all enemies. In a case where you're fighting six enemies, trying to cast Mute status on all six enemies freezes the game. As there are very few battles with six enemies, causing this is rare - one such battle is found behind one of the Battle doors in Bowser's Keep, it features six Shamans. But watch out as your fighting the Shamans they do the worst magic attacks in the game such as dinamond saw that might take a lots of damage and this attack can't be blocked at all so you might die a lot while your fighting the Shamans?
Peach has the Mute attack which normally casts Mute status on one enemy, but if you spin the Control Pad quickly, it will instead affect all enemies. In a case where you're fighting six enemies, trying to cast Mute status on all six enemies freezes the game. As there are very few battles with six enemies, causing this is rare - one such battle is found behind one of the Battle doors in Bowser's Keep, it features six Shamans.


==Ultra Jump glitch==
==Ultra Jump glitch==

Latest revision as of 20:39, 23 January 2022

This page documents the bugs and glitches found in the game.

Exor glitch[edit]

Normally, bosses are immune against the instant death effect caused by correctly timing Geno's Geno Whirl. However, this appears to be not the case for Exor. Kill one of his eyes so his protection is gone, then use Geno Whirl on Exor and time it correctly and Exor will take 9999 damage and die instantly. This makes the boss fight extremely easy, and was probably not intended by the game developers.

Mute freeze[edit]

Peach has the Mute attack which normally casts Mute status on one enemy, but if you spin the Control Pad quickly, it will instead affect all enemies. In a case where you're fighting six enemies, trying to cast Mute status on all six enemies freezes the game. As there are very few battles with six enemies, causing this is rare - one such battle is found behind one of the Battle doors in Bowser's Keep, it features six Shamans.

Ultra Jump glitch[edit]

Ultra Jump can cause damage on enemies that are normally invulnerable to Jump attacks, and even enemies that are normally completely invincible. You just need one enemy that is vulnerable (not necessarily weak) against Jump attacks to attack it with Ultra Jump. As you jump repeatedly, Mario will also jump on other enemies including any invulnerable ones, and cause damage equal to the amount of times Mario jumped on the enemy. You can use this glitch, for example, to defeat the two Chef Tortes in the fight against Bundt, which will cause the game to freeze when one is trying to poke the other.

Over 9999 damage[edit]

It is possible to do more than 9999 damage. You will need an enemy that is weak against Jump and has Fear status (by using Bowser's Terrorize) and have the Super Suit and Attack Scarf equipped on Mario, as well as an Attack Up. Now, have him perform 100 Ultra Jumps on the enemy and it will do more than 9999 damage. However, as the game does not support a damage with more than four values, the first digit will be a green capital I.

Mack skip[edit]

By carefully jumping on the Shysters at the side, it is in fact possible to skip the Mack battle completely. You need to carefully jump on the heads of the Shysters to avoid the battle trigger and jump all the way to the back. There, go to the chancellor at the back and talk to him and Mack will be magically gone. Even though you never got the first Star Piece, you can continue the game normally.