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The gameplay of King of Fighters '95 was left largely intact from King of Fighters '94. The one major change SNK was to allow players to select any combination of characters to fight with, as opposed to the concrete teams that players were confined to in the previous game. In addition, almost all the teams from the first game returned, but were no longer affiliated with specific nationalities. The Sports Team from the previous game was replaced by a Rivals Team, comprised of Iori Yagami (a new character designed to be Kyo Kusanagi's rival) along with Billy Kane (Terry Bogard's rival) and Eiji Kisaragi (Ryo Sakazaki's rival).

The King of Fighters '95 marked the beginning of the Orochi Saga, who would continue in KOF '96 and KOF '97. However, the only elements from the Orochi saga known in this game are the introduction of a key character, Iori Yagami, and Rugal's use of the Orochi power.

King of Fighters '95 revealed that boss character Rugal Bernstein, thought to have perished in an explosion in the previous game, had in fact survived and sent out invitations to the teams from the previous game signed simply 'R'. King of Fighters '95 is stated to be the canonical death of Rugal Bernstein, with his subsequent appearances being in non-cannon games.

Table of Contents

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Moves

All Fighters

Arcade-NeoGeo-A.png Arcade-Button-LPunch.png
Arcade-NeoGeo-B.png Arcade-Button-LKick.png
Arcade-NeoGeo-C.png Arcade-Button-HPunch.png
Arcade-NeoGeo-D.png Arcade-Button-HKick.png
Arcade-Button-LPunch.png+Arcade-Button-LKick.png Sidestep
Any Button (after Sidestep) Defensive Attack
Arcade-Button-HPunch.png+Arcade-Button-HKick.png Power Attack
(close)Arcade-Stick-Left.png or Arcade-Stick-Right.png+Arcade-Button-HPunch.png Throw or Grab
(close)Arcade-Stick-Left.png or Arcade-Stick-Right.png+Arcade-Button-HKick.png Throw or Grab (except Kyo Kusanagi, Heidern and Choi Bounge)
Arcade-Stick-Right.pngArcade-Stick-Right.png Dash Forward
Arcade-Stick-Left.pngArcade-Stick-Left.png Retreat
hold Arcade-Button-LPunch.png+Arcade-Button-LKick.png+Arcade-Button-HPunch.png Charge Power
Arcade-Button-LPunch.png+Arcade-Button-LKick.png+Arcade-Button-HPunch.png Team Attack (if held in opponents grab or when dizzy and a yet undefeated teammate is onscreen)
Arcade-Button-LKick.png+Arcade-Button-HPunch.png(while far away from opponent) Taunt
  • Super Desperation Moves can only be performed when Power Charge is MAXIMUM or Lifebar is flashing (20% or less).
  • Arcade-Button-Punch.png indicates Arcade-Button-LPunch.png or Arcade-Button-HPunch.png , Arcade-Button-Kick.png indicates Arcade-Button-LKick.png or Arcade-Button-HKick.png

Hero Team

Kyo Kusanagi

The King of Fighters '95/Kyo

Benimaru Nikaido

The King of Fighters '95/Benimaru

Goro Daimon

The King of Fighters '95/Goro

Women Team

Yuri Sakazaki

The King of Fighters '95/Yuri

Mai Shiranui

The King of Fighters '95/Mai

King

The King of Fighters '95/King

Rivals Team

Iori Yagami

The King of Fighters '95/Iori

Eiji Kisaragi

The King of Fighters '95/Kisaragi

Billy Cane

The King of Fighters '95/Billy

Fatal Fury Team

Terry Bogard

The King of Fighters '95/Terry

Andy Bogard

The King of Fighters '95/Andy

Joe Higashi

The King of Fighters '95/Joe

Art of Fighting Team

Ryo Sakazaki

The King of Fighters '95/Ryo

Robert Garcia

The King of Fighters '95/Robert

Takuma Sakazaki

The King of Fighters '95/Takuma

Psycho Solider Team

Athena Asamiya

The King of Fighters '95/Athena

Sie Kensou

The King of Fighters '95/Sie

Chin Genzai

The King of Fighters '95/Chin

Ikari Warriors Team

Heidern

The King of Fighters '95/Heidern

Ralf

The King of Fighters '95/Ralf

Clark

The King of Fighters '95/Clark

Korean Team

Kim Kaphwan

The King of Fighters '95/Kim

Chang Koehan

The King of Fighters '95/Chang

Choi Bounge

The King of Fighters '95/Choi

Bosses

Saisyu Kusanagi

The King of Fighters '95/Saisyu

Omega Rugal

The King of Fighters '95/Rugal