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< TwinBee
Revision as of 19:08, 31 December 2021 by TyrannoRanger (talk | contribs) (→‎Sharp X68000: It was actually programmed by Sharp SPS...)
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Famicom

File:Twinbee Famicom Gameplay.JPG
Gameplay
File:Twinbee FC box.jpg
Famicom box

Developed by Konami in 1986. The Famicom Disk System version is identical to the Famicom version (except for the copyright date, 1988). Instead of a green bell which gives you 3 ghost-like jet fighters that follow you, you get a flashing red bell which gives you 2 ghost-like jet fighters. Instead of a bell that gives you triple shot, you get a candy.

Game Boy Advance

File:TwinBee GBA.gif
Gameplay
File:Twinbee Famicom Mini.JPG
GBA (Famicom Mini)

Developed in 2004. Part of the 2nd batch of Famicom Mini series. It's a port of the Famicom version. However, the vertical resolution is further reduced, and the second player option has been removed (unless if you use Game Link cable or Wireless Adapter).

MSX

File:Twinbee MSX Gameplay.JPG
Gameplay
File:Twinbee MSX.JPG
Box

Developed by Konami in 1986. Has smoother graphics than Famicom version, but choppy scrolling.

Sharp X68000

File:Twinbee X68000 Gameplay.JPG
Gameplay
File:Twinbee X68 box.jpg
Box

Developed by Sharp and published by Konami in 1988. The graphics are close to the arcade version, but have been "smashed" to fit the screen.