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Three moon gates (out of eight) can be accessed from Sosaria mainland. The one on Snake dungeon island ("Sol" in the NES) can be easily reached with a ship. | Three moon gates (out of eight) can be accessed from Sosaria mainland. The one on Snake dungeon island ("Sol" in the NES) can be easily reached with a ship. | ||
These three moongates send the party to two more destinations: the | These three moongates send the party to two more destinations: the landlocked valley and Fire island. | ||
On a return trip, they can be reached from three origins: Devil Guard valley, as well as the aforementioned landlocked valley and Fire island. | |||
{|{{prettytable|text center=1|notwide=1}} | {|{{prettytable|text center=1|notwide=1}} | ||
! Arrivals !! Moon gate !! Departures | ! Arrivals !! Moon gate !! Departures | ||
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|} | |} | ||
=== Landlocked valley & | === Landlocked valley & Devil Guard === | ||
The landlocked valley | The landlocked valley can be considered as a hub: there is nothing of interest, but the moon gates there allow to reach other areas. Most notably, both moon gates are linked to and from the valley of Devil Guard. | ||
On the way back from Devil Guard, the party can skip the landlocked valley and travel straight to the Sosarian mainland. | |||
{|{{prettytable|text center=1|notwide=1}} | {|{{prettytable|text center=1|notwide=1}} | ||
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|} | |} | ||
{|{{prettytable|text center=1|notwide=1}} | {|{{prettytable|text center=1|notwide=1}} | ||
! Arrivals !! Moon gate !! Departures | ! Arrivals !! Moon gate !! Departures | ||
|- | |- | ||
| {{yes|[[File: | | {{yes|[[File:U3_moon_NES2.png]] (2)<br> Landlocked valley}} ||rowspan=3|''' Devil Guard valley <br>[[File:U3_moon_NES6.png]] (6)<br> '''|| [[File:U3_moon_NES2.png]] (2)<br> Landlocked valley | ||
|- | |- | ||
| [[File: | | [[File:U3_moon_NES7.png]] (7)<br> Time/Moon dungeon valley || {{yes|[[File:U3_moon_NES3.png]] (3)<br> W of the Montors}} | ||
|- | |- | ||
| {{yes|[[File: | | {{yes|[[File:U3_moon_NES4.png]] (4)<br> Landlocked valley}} || [[File:U3_moon_NES4.png]] (4)<br> Landlocked valley | ||
|} | |} | ||
=== | === Fire island & dungeon of Time === | ||
The moon gate on Fire Island allows to ''see'' Exodus Castle, but the party cannot reach it (unless you cheat using a glitch). This location can be considered as a hub: there is nothing of interest, but it allows to reach other areas. Most notably, the moon gate is linked to and from the valley of the dungeon of Time. | |||
The party's quest to explore the dungeon of Time ("cave of Moon" in the NES) can start from the island of Dungeon Snake ("cave of Sol" in the NES). The moon phases of interest are all odd numbers: 1, 5, 7. | |||
{|{{prettytable|text center=1|notwide=1}} | {|{{prettytable|text center=1|notwide=1}} | ||
! Arrivals !! Moon gate !! Departures | ! Arrivals !! Moon gate !! Departures | ||
|- | |- | ||
| [[File: | | {{yes|[[File:U3_moon_NES7.png]] (7)<br> Time/Moon dungeon valley}} ||rowspan=3|''' Fire island <br>[[File:U3_moon_NES5.png]] (5)<br> '''|| {{yes|[[File:U3_moon_NES7.png]] (7)<br> Time/Moon dungeon valley}} | ||
|- | |- | ||
| [[File: | | [[File:U3_moon_NES4.png]] (4)<br> Landlocked valley || [[File:U3_moon_NES0.png]] (0)<br> SE of the Montors | ||
|- | |- | ||
| [[File: | | {{yes|[[File:U3_moon_NES1.png]] (1)<br> Snake/Sol dungeon island}} || {{yes|[[File:U3_moon_NES1.png]] (1)<br> Snake/Sol dungeon island}} | ||
|} | |} | ||
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! Arrivals !! Moon gate !! Departures | ! Arrivals !! Moon gate !! Departures | ||
|- | |- | ||
| [[File:U3_moon_NES5.png]] (5)<br> Fire island ||rowspan=2|''' Time/Moon dungeon valley <br>[[File:U3_moon_NES7.png]] (7)<br> '''|| [[File:U3_moon_NES5.png]] (5)<br> Fire island | | {{yes|[[File:U3_moon_NES5.png]] (5)<br> Fire island}} ||rowspan=2|''' Time/Moon dungeon valley <br>[[File:U3_moon_NES7.png]] (7)<br> '''|| {{yes|[[File:U3_moon_NES5.png]] (5)<br> Fire island}} | ||
|- | |- | ||
| [[File:U3_moon_NES2.png]] (2)<br> Landlocked valley || [[File:U3_moon_NES6.png]] (6)<br> Devil Guard valley | | [[File:U3_moon_NES2.png]] (2)<br> Landlocked valley || [[File:U3_moon_NES6.png]] (6)<br> Devil Guard valley | ||
|} | |} |