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{{Header Nav|game=Yoshi's Cookie|num=0}}
{{Header Nav|game=Yoshi's Cookie}}
{{Infobox
{{Game
|completion=0
|image=Yoshi's Cookie NES Box Art.jpg
|title=Yoshi's Cookie
|title=Yoshi's Cookie
|image=Yoshi's Cookie nes cover.jpg
|developer=[[Bullet-Proof Software]]
|developer=[[Bullet Proof Software]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|distributor=[[Wii Virtual Console]]
|year=1992
|systems={{syslist|nes|snes|gb|wii|wiiu}}
|ratings={{CERO|A}}{{ESRB|E}}{{PEGI|3}}{{ACB|G}}{{GRB|All}}
|designer=Shigeru Miyamoto
|designer=Shigeru Miyamoto
|released={{sys|nes}}{{jp|1992|November 21}}{{na|1993|April}}{{eu|1994|April 28}}{{sys|gb}}{{jp|1992|November 21}}{{na|1993|April}} {{eu|1994|February 26}}{{sys|snes}}{{na|1993|June}}{{jp|1993|July 9}}{{sys|wii vc}}{{eu|2008|April 4}}{{na|2008|April 7}}{{jp|2008|June 10}}{{kr|2008|November 11}}
|genre=[[Puzzle]]
|genre=[[Puzzle]]
|systems=[[NES]], [[SNES]], [[Game Boy]], [[Wii]]
|players=1-2
|players=1-2
|ratings=
|modes=[[Single player]], [[Multiplayer]]
|series=Yoshi
|series=Yoshi
}}
}}
{{nihongo|'''Yoshi's Cookie'''|ヨッシーのクッキー|Yosshī no Kukkī}} is a computer [[puzzle]] game made for the [[NES]], [[Game Boy]], [[SNES]], and the [[Wii Virtual Console]]. Yoshi's Cookie is also a backdrop for Puzzle Mode in [[Tetris DS]] and a battle stage in [[Mario Kart: Double Dash!!]] (named Cookie Land).
{{nihongo|'''Yoshi's Cookie'''|ヨッシーのクッキー|Yosshī no Kukkī}} is a computer [[puzzle]] game made for the [[NES]], [[Game Boy]], [[SNES]], and the [[Wii Virtual Console]]. Yoshi's Cookie is also a backdrop for Puzzle Mode in [[Tetris DS]] and a battle stage in [[Mario Kart: Double Dash!!]] (named Cookie Land).
{{Continue Nav}}
 
The object of the game is for Mario to mix and match the cookies. The player controls a cursor which can be used to slide rows of a single "square" of individual cookies in a method similar to a Rubik's Cube. The objective is to create lines of matching cookies, which are then cleared off the screen (then eaten by a hungry Yoshi waiting in the bottom left corner).
The object of the game is for Mario to mix and match the cookies. The player controls a cursor which can be used to slide rows of a single "square" of individual cookies in a method similar to a Rubik's Cube. The objective is to create lines of matching cookies, which are then cleared off the screen (then eaten by a hungry Yoshi waiting in the bottom left corner).


In adventure mode the objective is just to last as long as possible, while in puzzle mode the screen must be cleared in a minimum number of moves.
In adventure mode the objective is just to last as long as possible, while in puzzle mode the screen must be cleared in a minimum number of moves.
<gallery>
File:Yoshi's Cookie FC box.jpg|Famicom box
</gallery>
{{ToC}}
{{ToC}}
{{Yoshi}}
{{Yoshi}}


[[Category:Bullet Proof Software]]
[[Category:Bullet-Proof Software]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:NES]]
[[Category:SNES]]
[[Category:Game Boy]]
[[Category:Wii]]
[[Category:Wii Virtual Console]]
[[Category:Puzzle]]
[[Category:Puzzle]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]

Latest revision as of 02:00, 5 October 2022

Box artwork for Yoshi's Cookie.
Box artwork for Yoshi's Cookie.
Yoshi's Cookie
Developer(s)Bullet-Proof Software
Publisher(s)Nintendo
Year released1992
System(s)NES, SNES, Game Boy, Wii, Wii U
SeriesYoshi
Designer(s)Shigeru Miyamoto
Genre(s)Puzzle
Players1-2
ModesSingle player, Multiplayer
Rating(s)CERO All agesESRB EveryonePEGI Ages 3+GeneralGRB All
LinksYoshi's Cookie ChannelSearchSearch

Yoshi's Cookie (ヨッシーのクッキー Yosshī no Kukkī?) is a computer puzzle game made for the NES, Game Boy, SNES, and the Wii Virtual Console. Yoshi's Cookie is also a backdrop for Puzzle Mode in Tetris DS and a battle stage in Mario Kart: Double Dash!! (named Cookie Land).

The object of the game is for Mario to mix and match the cookies. The player controls a cursor which can be used to slide rows of a single "square" of individual cookies in a method similar to a Rubik's Cube. The objective is to create lines of matching cookies, which are then cleared off the screen (then eaten by a hungry Yoshi waiting in the bottom left corner).

In adventure mode the objective is just to last as long as possible, while in puzzle mode the screen must be cleared in a minimum number of moves.

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