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Players can carry a large arsenal of weapons in Command & Conquer: Renegade, ranging from standard rifles to Tiberium-based weapons. Some weapons are exclusive to the multiplayer.

Weapon statistics[edit]

Each weapon is characterized by several vital statistics:

  • Damage type: Dictates how the weapon's projectiles affect various types of enemies. Damage type determines the damage modifiers listed with each weapon. This is based on the principle that each weapon is better against certain enemies than others. See the table below for a list of all damage types.
  • Damage: The amount of damage per shot the weapon inflicts.
  • Range: The distance at which the weapon is effective. When a target in range, the player's target reticle becomes red; otherwise it remains grey and the weapon's projectile will not reach the target.
  • Velocity: The speed of the weapon's projectiles.
  • Rate of fire: Indicates the number of shots the weapon can fire in a given period of time. The higher the rate, the faster the weapon shoots out.
  • Clip size: The magazine size, or the number of shots per clip.
  • Maximum ammunition: The total reserve ammunition capacity, or the maximum number of shots a weapon can hold but not yet load.
  • Reload time: The time it takes to reload the weapon with a new clip.

Damage types[edit]

Damage type Versus
Flesh Fire Suits Hazmat Suits Mutant Light Vehicles Heavy Vehicles Structures
Shrapnel 1.0 1.0 1.0 0.5 0.1 0.25 0.001
Steel 2.0 2.0 2.0 0.5 0.2 0.15 0.005
Flame 1.0 0.1 1.0 1.0 0.35 0.175 0.025
Tiberium Shrapnel 1.0 1.0 0.05 -1.0 0.2 0.1 0.04
Tiberium Bullet 1.0 1.0 0.1 -2.5 0.6 0.3 0.05
Laser 1.0 1.0 1.0 1.0 0.4 0.4 0.05
Ion Cannon 1.0 1.0 1.0 1.0 0.4 0.4 0.05
Repair 1.0 1.0 1.0 1.0 1.0 1.0 0.25
C4 2.0 2.0 2.0 2.0 2.0 2.0 0.1

Weapons[edit]

  • Automatic Pistol
  • Automatic Rifle
  • Chaingun
  • Shotgun
  • Sniper Rifle
  • Ramjet Rifle
  • Chemical Sprayer
  • Flamethrower
  • Rocket Launcher
  • Grenade Launcher
  • Personal Ion Cannon
  • Laser Rifle
  • Laser Chaingun
  • Volt Auto Rifle
  • Railgun
  • Repair Gun
  • Tiberium Auto Rifle
  • Tiberium Flechette Gun

Equipment[edit]

  • Remote C4
  • Timed C4
  • Proximity C4
  • Ion Cannon Beacon
  • Nuclear Strike Beacon