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{{Header Nav|game=Magical Vacation}}
{{Header Nav|game=Magical Vacation}}


{| {{prettytable|sortable=1}}
{| {{prettytable|class=sortable}}
!Name!!Effect
!Name!!Effect
|-
|-
| Level (Lv) || {{desc}}
| Level (Lv) ||
* Stat growth allocation upon level-up
* Stat growth allocation upon level-up
* Damage scaling
* Damage scaling
|-
|-
| Magic level(s) || {{desc}}
| Magic level(s) ||
* Spells learned
* Spells learned
* Damage output of magic
* Damage output of magic
* Resistances to individual elements, independent of spirit stat
* Resistances to individual elements, independent of spirit stat
|-
|-
| Hit points (HP) || {{desc}}
| Hit points (HP) ||
* A character's stamina
* A character's stamina
|-
|-
| Magic points (MP) || {{desc}}
| Magic points (MP) ||
* Used for casting magic
* Used for casting magic
|-
|-
| Power (Pow) || {{desc}}
| Power (Pow) ||
* Damage output of physical skills
* Damage output of physical skills
|-
|-
| Defense (Def) || {{desc}}
| Defense (Def) ||
* Resistance to physical skills
* Resistance to physical skills
|-
|-
| Spirit (Spr) || {{desc}}
| Spirit (Spr) ||
* Resistance to magic (not to be confused with [[../spirits/]])
* Resistance to magic (not to be confused with [[../Spirits/]])
|-
|-
| Agility (Agi) || {{desc}}
| Agility (Agi) ||
* Action execution
* Action execution
* Physical skill accuracy
* Physical skill accuracy
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* Success of fleeing
* Success of fleeing
|-
|-
| Magic point recovery rate (MP%) || {{desc}}
| Magic point recovery rate (MP%) ||
* Percentage value of MP recovered each turn
* Percentage value of MP recovered each turn
|-
|-
| Experience points (EXP) || {{desc}}
| Experience points (EXP) ||
* Increases level
* Increases level
* Earned by defeating enemies
* Earned by defeating enemies
|-
|-
| Element experience points || {{desc}}
| Element experience points ||
* Increases magic levels in a particular element
* Increases magic levels in a particular element
* Earned by casting spells
* Earned by casting spells

Revision as of 06:29, 3 March 2024

Name Effect
Level (Lv)
  • Stat growth allocation upon level-up
  • Damage scaling
Magic level(s)
  • Spells learned
  • Damage output of magic
  • Resistances to individual elements, independent of spirit stat
Hit points (HP)
  • A character's stamina
Magic points (MP)
  • Used for casting magic
Power (Pow)
  • Damage output of physical skills
Defense (Def)
  • Resistance to physical skills
Spirit (Spr)
  • Resistance to magic (not to be confused with Spirits)
Agility (Agi)
  • Action execution
  • Physical skill accuracy
  • Physical skill critical hit rate
  • Success of fleeing
Magic point recovery rate (MP%)
  • Percentage value of MP recovered each turn
Experience points (EXP)
  • Increases level
  • Earned by defeating enemies
Element experience points
  • Increases magic levels in a particular element
  • Earned by casting spells