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Alex[edit]

Name Input
Body Slam close, or + or
Chop +
Flying Cross Chop +
Headbutt +
Sleeper Hold + on a back-turned opponent
Flash Chop +
Power Bomb close, +
Power Backdrop close, + on a back-turned opponent
Air Knee Smash +
Air Stampede +
I   Hyper Bomb + (x1 meter)
II  Boomerang Raid + (x2 meter)
III Stun Gun Headbutt + (x1 meter)

Dudley[edit]

Name Input
Liver Crusher close, or +
Dynamite Throw close, or +
Slipping Jab + (cancelable)
Step Straight + (super cancelable)
Liver Blow + (cancelable)
Dart Shot +
Jet Upper +
Machine Gun Blow +
Ducking +
__Ducking Straight during Ducking
__Ducking Upper during Ducking
Cross Counter +
I   Rocket Upper + (x2 meter)
II  Rolling Thunder + , (x1 meter)
III Corkscrew Blow + (x3 meter)

Elena[edit]

Name Input
Leg Lift Throw close, or + or
Handstand Kick +
Sliding +
Rhino Horn +
Mallet Smash +
Scratch Wheel +
I   Spinning Beat + (x2 meter)
II  Brave Dance + (x1 meter)
III Healing + (Press to cancel) (x1 meter)

Gill[edit]

Name Input
Guilty Bomb close, or + or
Impact Claw close, or + or
Palm Upper + (cancelable)
Pyro-kinesis + (on the left side)
Cryo-kinesis + (on the right side)
Cyber Lariat (Pyro Heat) + (on the right side)
Cyber Lariat (Cryo Heat) + (on the left side)
Moonsault Knee Drop +
Psycho Headbutt +
Resurrection Automatically occurs when you lose a round (1x meter)

Ibuki[edit]

Name Input
Yamitsudzura close, or + or
Tobizaru close, or + or
Rasen Chuu far away, standing
__Oiura Ken during Rasen Chuu
Koube Kudaki +
Bonshou Geri +
Kunai +
Kubi Ori +
Kazekiri +
Hien +
Raida close, +
Tsumuji + , then or +
I   Kasumi Suzaku + , (x2 meter)
II  Yoroi Dooshi + (x1 meter)
III Hashin Shou + (x2 meter)

Ken[edit]

Name Input
Seoi Nage close, or + or
Hiza Geri close, or +
Tomoe Nage close, or +
Inazuma Kakato Wari + or hold when standing
Hadouken +
Shouryuuken +
Tatsumaki Senpuukyaku +
I   Shouryuu Reppa + (x1 meter)
II  Shinryuuken + , (x2 meter)
III Shippuujinrai Kyaku + (x2 meter)

Necro[edit]

Name Input
Shoulder Attack close, or + or
Frankensteiner close, or + or
Drill Kick + or
Elbow + or (cancelable)
Knee Attack + (cancelable)
Knee Missile +
Necro Upper +
Elbow Cannon or +
Flying Viper +
Rising Cobra +
Denji Blast + ,
Tornado Hook +
Snake Fang +
German Suplex + on a back-turned opponent
I   Chou Denji Storm + , (x2 meter)
II  Slam Dance + (x1 meter)
III Electric Snake + (x2 meter)

Oro[edit]

Name Input
Kubi-jime Kataguruma close, or + or
Tomoe Nage close, or + or
Kuuchuu Jigoku Guruma close, or +
Nichirin Shou +
Oni Yanma +
Niou Riki +
Jinchuu Watari +
Hitobashira Nobori + ,
I   Kishin Riki + , then to grab (x1 meter)
I   Kishin Kuuchuu Jigoku Guruma + , then to grab (x1 meter)
II  Yagyou Dama + or (x3 meter)
III Tengu Ishi + (x1 meter)

Ryu[edit]

Name Input
Seoi Nage close, or + or
Tomoe Nage close, or + or
Sakotsu Wari +
Hadouken +
Shouryuuken +
Tatsumaki Senpuukyaku +
Joudan Sokutou Geri +
I   Shinkuu Hadouken + (x1 meter)
II  Shin Shouryuuken + (x1 meter)
III Denjin Hadouken + , hold to charge (x1 meter)

Sean[edit]

Name Input
Seoi Throw close, or + or
Tomoe Throw close, or + or
Sean Tackle + , hold to tackle
Dragon Smash +
Tornado +
Ryuubi Kyaku +
Zenten +
I   Hadou Burst + (x3 meter)
II  Shoryuu Cannon + , (x3 meter)
III Hyper Tornado + (x2 meter)

Yang[edit]

Name Input
Monkey Flip close, or + or
Hiza Geri close, or + or
Raigeki Shuu +
Senpuu Kyaku +
Koushu close, +
Zesshou Hohou +
Senkyuutai +
Kobokushi +
Fake Kobokushi +
Zenpou Tenshin close, +
I   Tenshin Senkyuutai + (x2 meter)
II  Sourai Rengeki + (x3 meter)
III Gen'ei Jin + (x1 meter)

Yun[edit]

Name Input
Monkey Flip close, or + or
Hiza Geri close, or + or
Raigeki Shuu +
Senpuu Kyaku +
Koushu close, +
Zesshou Hohou +
Senkyuutai +
Kobokushi +
Fake Kobokushi +
Zenpou Tenshin close, +
I   Tenshin Senkyuutai + (x2 meter)
II  Sourai Rengeki + (x3 meter)
III Gen'ei Jin + (x1 meter)