From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

Click here for more information about Mai's other fighting game appearances.

Moves[edit]

The King of Fighters 2003[edit]

Throws
Fuusha Kuzushi (close) or + or
Yume Zakura (close) any direction but + or
Command Moves
Kurotsubame no Mai +
Koukaku no Mai +
Dairin Fuusha Otoshi +
Ukihane +
Yusura Ume +
Special Moves
Kachousen +
Ryu'enbu +
Koyasen Tori +
Special Moves
Hissatsu Shinobi Bachi +
Musasabi no Mai + hold
├►Yusura Ume +
├►Ukihane +
└►Toki Tsubute (close) +
Air Musasabi no Mai +
Super Moves
Chou Hissatsu Shinobi Bachi +
Kagerou no Mai +
Leader Super
Chou Hissatsu Shinobi Bachi +

The King of Fighters XI[edit]

Throws
Fuusha Kuzushi (close) or + or
Yumezakura (close) any direction but + or
Command Moves
Triangular Jump (against wall)
Kurotsubame no Mai +
Koukaku no Mai +
Dairin Fuusha Otoshi +
Ukihane +
Yusura Ume +
Special Moves
Kachousen +
Ryu'enbu +
Sayo Chidori +
Hissatsu Shinobi Bachi +
Musasabi no Mai +hold
Fake Musasabi no Mai +
└►Tokitsubute (close)
Aerial Musasabi no Mai +
Super Moves
Chou Hissatsu Shinobi Bachi +
Kagerou no Mai +
Leader Super
Kuuchuu Getan Bokka +

The King of Fighters XIII[edit]

Throws
Fuusha
Kuzushi
(close) or + or
Yume-Zakura (close) or +
Command Moves
Ukihane +
Sankaku-tobi (against wall)
Special Moves
Ryuuenbu ★ +
Kachousen ★ +
Hissatsu Shinobi-Bachi ★ +
Special Moves
Musasabi no Mai + hold
Musasabi no Mai (Feint) +
Musasabi no Mai (Air) ★ +
Super Moves
Chou Hissatsu
Shinobi-Bachi ★
+
Air Chou Hissatsu
Shinobi-Bachi ★
+
Neo Max Super
Shiranui-Ryuu •
Kunoichi-no-Mai
+
Air Shiranui-Ryuu •
Kunoichi-no-Mai
+