Spider: The Video Game/Factory: Difference between revisions

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==Bonus level: Tubes==
==Bonus level: Tubes==
'''Microchips''': 3
Microchip 1<br>
This level is set inside pipes. If you want to attack enemies with the boomerang, you have to be careful because the curvature of the tubes prevents you from hitting them with a straight line attack. Go right at the start (the left path is a dead end), jumping over the green pool. You'll come to a fork, with an Electro Beam you can take. By taking the upper path you will come to a circular path, where you can collect many DNA Strands. There are also some spiders on the path, so be careful. Once done, return to the fork and take the path down. However, make sure you proceed upside down, attached to the ceiling. Proceed, paying attention to the spiders, and you will come to a larger section of pipe, with green slime at the bottom. Don't go down, stay on the ceiling and proceed. You can eventually eliminate the wasp below you with the electro beam and take a health capsule by lowering yourself along a spider's web. You will thus arrive at a vertical pipe that rises upwards. Go up it, and along the climb you will find a Poisoner. You will thus arrive at another fork. Go left, taking out the spiders along the way. You will come to another circular tube, like the one described above, with many DNA strands. In the opposite place from where you entered, you will find the microchip.
Microchip 2<br>
Follow the same path you took to reach the previous microchip. The only difference is that at the last fork you have to go right instead of left. Proceed, eliminating the spiders. There is an Electro Beam above a green pool, be careful not to fall into it if you want to get it. You will then come to another larger pipe, with green water at the bottom. To proceed, you must jump from one islet to another. There are some DNA strands and two health capsules on the path, but watch out for the wasp patrolling the area. At the bottom you will find the microchip.
Microchip 3<br>
Follow the path shown for microchip 1 until the pipe widens. This time however, instead of taking the duct that goes up, proceed to the right. Jump from one islet to another, collecting the DNA strands and health capsules and eliminate the wasp. A little further on there is a fork, with a pipe leading down. Ignore it for now and go straight. You will come to another circular tube with many DNA strands. Take them, paying attention to the spider that is there and go back to the fork. This time, drop down. Proceed, paying attention to the spiders and you will find Poisoner above a puddle. Follow the path to the end and you will find the microchip, surrounded by DNA strands and patrolled by a spider that you can easily eliminate.


==Boss: Mechanical Arm==
==Boss: Mechanical Arm==
The battlefield is circular. The boss, the mechanical arm, is located in the center and rotates on itself. The key to winning this battle is to be reactive and move at the right time. The boss can attack you in three different ways. It can stop at your position and quickly drop to the ground, trying to crush you. Then move away immediately. After this move, the arm will remain still for a moment: this is the best time to attack it. Other times, the mechanical arm will bend backwards and throw a bomb at you. Avoiding it is pretty easy, just keep moving and jump as it explodes. The boss then has a third attack, which it will start using only after you have taken some of its life energy. It can bend horizontally and spin around the battlefield like the hand of a clock, faster and faster. To avoid this, you simply have to jump at the right time. The best strategy to defeat this boss is to stay still in one place, to induce the mechanical arm to use its first attack. Avoid it and counterattack immediately. Even a simple slash can be fine. Other weapons will obviously make things easier for you. Poisoner and Flamethrower will allow you to extend the range of your attack, but it is not so essential. Much more useful are the Missiles, which reach the target directly, or the Mech Mines, which you can release behind you after avoiding the attack. A Smart Bomb is obviously very useful, it allows you to easily cause heavy damage to the boss. You can also use normal Mines, placing them where the boss will probably attack you. However, the Boomerang, which, moving in a straight line on a circular battlefield, is not very efficient, and the Electro Beam, which runs out too quickly, are not recommended. If you pay attention and act calmly, the battle shouldn't be too difficult.


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