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*A number of apartment buildings, mansions and a huge fountain.
*A number of apartment buildings, mansions and a huge fountain.


In the Castle, only the dungeon and parts of the ground floor remain. The dungeon is 25 levels deep and has been converted by the monsters living in it: the crypt has been desecrated, a ''Necromancer'' has set up his home (with a bed and desk), and special rooms for elementals and the Giant Kings have been installed. A number of the levels within have pre-determined elements, ranging from minor bosses (such as animal-men surrounded by animals of their respective type, or a pack of ogres who have kidnapped a villager), to rooms full of statues ready to animate upon triggering a glyph in the room, as well as the afore-mentioned Necromancer, elementals, and Giant Kings. At the bottom waits the '''Demon Lord Surtur''', with his devil minions, and the ''Helm of Storms''.
In the Castle, only the dungeon and parts of the ground floor remain. The dungeon is 25 levels deep and has been converted by the monsters living in it: the crypt has been desecrated, a ''Necromancer'' has set up his home (with a bed and desk), and special rooms for elementals and the Giant Kings have been installed. A number of the levels within have pre-determined elements, ranging from minor bosses (such as animal-men surrounded by animals of their respective type, or a pack of ogres who have kidnapped a villager), to rooms full of statues ready to animate upon triggering a glyph in the room, as well as the afore-mentioned Necromancer, elementals, and Giant Kings. At the bottom waits the '''Demon Lord Surtur''', with his devil minions, and the Helm of Storms.


{{Footer Nav|game=Castle of the Winds|prevpage=Character Attributes|nextpage=Strategy}}
{{Footer Nav|game=Castle of the Winds|prevpage=Character Attributes|nextpage=Strategy}}
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