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The single player mode, Kingdom Wars, plays similarly to a [[Total War]] campaign. The player starts in control of one of the major NPC towns in Mythador and is at war with two or three others. Towns your at war with will send armies to attack the town or towns you control. Neutral towns can provide mercenaries,healing and training to your troops and resources for purchase. Towns you have a favorable rating with will often accept a trade agreement with your towns providing a steady flow of resources in and out. | The single player mode, Kingdom Wars, plays similarly to a [[Total War]] campaign. The player starts in control of one of the major NPC towns in Mythador and is at war with two or three others. Towns your at war with will send armies to attack the town or towns you control. Neutral towns can provide mercenaries,healing and training to your troops and resources for purchase. Towns you have a favorable rating with will often accept a trade agreement with your towns providing a steady flow of resources in and out. | ||
This is the initial offering from Reverie World Studios and the project that had begun over 10 years ago in an Age of Kings Heaven Games Forum as a major mod idea that quickly morphed into a full "new game" project. Because of this starting place, the team working on dof has stayed true to the principle that a game should be fun to play and have original and creative ideas that haven't been beaten to death in the rts genre. It's not uncommon to find one or more devs playing the game along with the gamers in the world of Mythador keeping them both connected to the gamers and made aware of any bugs that need fixing. They also | This is the initial offering from Reverie World Studios and the project that had begun over 10 years ago in an Age of Kings Heaven Games Forum as a major mod idea that quickly morphed into a full "new game" project. Because of this starting place, the team working on dof has stayed true to the principle that a game should be fun to play and have original and creative ideas that haven't been beaten to death in the rts genre. It's not uncommon to find one or more devs playing the game along with the gamers in the world of Mythador keeping them both connected to the gamers and made aware of any bugs that need fixing. They also frequent the forum to see what the community is saying and it's this awareness of the community that has enabled dof to survive it's premature birth and continued to grow stronger. | ||
{{ToC}} | {{ToC}} |