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{{Header Nav|game=Luigi's Mansion}}
{{Header Nav|game=Luigi's Mansion}}
{{floatingtoc|left}}
[[File:LM Floor 1.png|right|500px|Floor 1's map.]]
{{YouTube
__TOC__
|video= 9nGPaq0NbE
|float=right
|width=400
|title=Luigi's Mansion - Area 2 Walkthrough
|duration=46:08
}}
{{-}}
{{-}}


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*Blue Twirler x2
*Blue Twirler x2
*Garbage Can Ghost x4}}
*Garbage Can Ghost x4}}
This room may seem small at first, but it won't be so for much longer. This room contains two Purple Punchers, two Red Grabbers, which can damage Luigi if they grab him, and a valuable Speedy Spirit, hidden in the boxes, which you should concentrate on first. Once the four main ghosts are caught, the lights will come on, but nothing else happens. Look in the mirror. You'll see a switch. If you look at it with your Game Boy Horror, you'll see it says 'Don't Push!' However, you ''should'' push it. Do so, and the entire left wall of the room will move back, revealing a new part of the room. Down here, a poster on the wall reads ''Danger!!''. Remove it with your vacuum (Use {{gc|neutral|cstick}} to aim.) to reveal another switch. Push it to open the trap door, and release... the Boos, and their leader, King Boo! King Boo sees the Poltergust 3000 on Luigi's back, and all flee to various rooms throughout the Mansion. Once this fiasco is over, you'll receive a call from the Professor, who tells you that the Boos released the Portrait Ghosts, and invites you back to the Lab.
This room may seem small at first, but it won't be so for much longer. This room contains two Purple Punchers, two Red Grabbers, which can damage Luigi if they grab him, and a valuable Speedy Spirit, hidden in the boxes, which you should concentrate on first. Once the four main ghosts are caught, the lights will come on, but nothing else happens. Look in the mirror. You'll see a switch. If you look at it with your Game Boy Horror, you'll see it says 'Don't Push!' However, you ''should'' push it. Do so, and the entire left wall of the room will move back, revealing a new part of the room. Down here, a poster on the wall reads ''Danger!!''. Remove it with your vacuum to reveal another switch. Push it to open the trap door, and release... the Boos, and their leader, King Boo! King Boo sees the Poltergust 3000 on Luigi's back, and all flee to various rooms throughout the Mansion. Once this fiasco is over, you'll receive a call from the Professor, who tells you that the Boos released the Portrait Ghosts, and invites you back to the Lab.
{{-}}
{{-}}


==The Boo Radar==
==The Boo Radar==
[[File:LM Boo Radar.png|thumb|The Boo Radar, in the top-left, flashes red when you are near a Boo's location.]]
[[File:LM Boo Radar.jpg|thumb|The Boo Radar, in the top-left, flashes red when you are near a Boo's location.]]
The Professor thinks that the Boos have captured Mario. He says that Boos grow stronger in numbers, and that their combined power must have been too much for Mario. To save Mario, you must now catch each Boo to weaken their power. To help find them, the Game Boy Horror has a secret function: the Boo Radar. It will flash red if a Boo is close to you, and yellow if there is a Boo in the room.
The Professor thinks that the Boos have captured Mario. He says that Boos grow stronger in numbers, and that their combined power must have been too much for Mario. To save Mario, you must now catch each Boo to weaken their power. To help find them, the Game Boy Horror has a secret function: the Boo Radar. It will flash red if a Boo is close to you, and yellow if there is a Boo in the room.


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{{sidebar|class=banner|width=160px|title=Hidden Mansion Ghosts|contents=*Mirror Grabbing Ghost x6}}
{{sidebar|class=banner|width=160px|title=Hidden Mansion Ghosts|contents=*Mirror Grabbing Ghost x6}}
[[File:Luigi's Mansion Mirror Room.jpg|thumb|Light the candles in the corners to escape this room.]]
[[File:Luigi's Mansion Mirror Room.jpg|thumb|Light the candles in the corners to escape this room.]]
This room has a large mirror on the back wall. As soon as you enter, the door will be covered in spikes. This room contains invisible Grabbers, whose locations can only be seen by their reflections, or the dust risen at the moment of their appearance. They cause Luigi to lose health if they grab him. You must catch all six of these to turn on the lights, and reveal a chest. Open it to find the Fire Element Medal, and receive a call from the Professor, who tells you about them. ([[Luigi's Mansion/Gameplay#Elements|See here]] for more details.) Walk up to the fire to find a Fire Element Ghost, and catch it to fill your vacuum with the Fire Element. You can expel the Element by pressing {{gc|l}}. Use it to light the two sets of candles, and open the door. Catch the Boo, and go back to the previous room.
This room has a large mirror on the back wall. As soon as you enter, the door will be covered in spikes. This room contains invisible Grabbers, whose locations can only be seen by their reflections, or the dust risen at the moment of their appearance. They cause Luigi to lose health if they grab him. You must catch all six of these to turn on the lights, and reveal a chest. Open it to find the Fire Element Medal, and receive a call from the Professor, who tells you about them. ([[Luigi's Mansion/Getting Started#Elements|See here]] for more details.) Walk up to the fire to find a Fire Element Ghost, and catch it to fill your vacuum with the Fire Element. You can expel the Element by pressing {{gc|l}}. Use it to light the two sets of candles, and open the door. Catch the Boo, and go back to the previous room.


Light the four sets of candles here to find a key on top of the front-right pillar. Vacuum it down, and go out into the corridor. Near the Washroom, there is a candlebra floating around. Light it up. A Portrait Ghost will appear, and start screaming, and run to the room you found the key for. Follow him there.
Light the four sets of candles here to find a key on top of the front-right pillar. Vacuum it down, and go out into the corridor. Near the Washroom, there is a candlebra floating around. Light it up. A Portrait Ghost will appear, and start screaming, and run to the room you found the key for. Follow him there.
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==Boss Ghost: Bogmire==
==Boss Ghost: Bogmire==
[[File:LM Bogmire1.jpg|thumb|left|Bogmire, with a Shadow Bogmire in the background.]]
[[File:LM Bogmire1.jpg|thumb|left|Bogmire, with a Shadow Bogmire in the background.]]
{{sidebar|class=banner|width=160px|title=The Hidden Mansion (PAL)|contents=In the PAL Hidden Mansion, the Shadow Bogmires move much faster, and actively chase Luigi. Bogmire is harder to strike with the Shadows, since he fades away just a couple seconds after appearing. Some of the Shadows glow red, and these cannot strike Bogmire at all. Larger Shadows, with a yellow glow, ''can'' strike Bogmire, but they are very rare.}}
{{sidebar|class=banner|width=160px|title=The Hidden Mansion (PAL)|contents=In the PAL Hidden Mansion, the Bogmire Shadows move much faster, and actively chase Luigi. Bogmire is harder to strike with the Shadows. Some of the Shadows glow red, and these cannot strike Bogmire at all. Larger Shadows, with a yellow glow, ''can'' strike Bogmire, but they are very rare.}}
Bogmire will appear again, but between you and him, a Shadow Bogmire will appear, and Bogmire himself will disappear. Suck up the Shadow Bogmire, and it will form a large ball on the end of the Poltergust. Hold {{gc|r}}, and hold the Shadow until Bogmire returns. Other Shadows will appear, but you can distinguish them from Bogmire by looking for a shadow on the ground; only Bogmire himself has a 'true' shadow. Also, Bogmire is noticeably differently coloured; purple, rather than black. When Bogmire appears, take aim at him, and release {{gc|r}} to shoot the Shadow at him, stunning him. Suck him up. But, a lightning bolt will almost certainly strike you, breaking your pull on him. Luckily, it does not harm you, but it means you may need to do this 3 or 4 times to catch Bogmire. You also need to watch out for Shadows, who become larger and harder to avoid as the battle goes on.
Bogmire will appear again, but between you and him, a Shadow Bogmire will appear, and Bogmire himself will disappear. Suck up the Shadow Bogmire, and it will form a large ball on the end of the Poltergust. Hold {{gc|r}}, and hold the Shadow until Bogmire returns. Other Shadows will appear, but you can distinguish them from Bogmire by looking for a shadow on the ground; only Bogmire himself has a 'true' shadow. Also, Bogmire is noticeably differently coloured; purple, rather than black. When Bogmire appears, take aim at him, and release {{gc|r}} to shoot the Shadow at him, stunning him. Suck him up. But, a lightning bolt will almost certainly strike you, breaking your pull on him. Luckily, it does not harm you, but it means you may need to do this 3 or 4 times to catch Bogmire. You also need to watch out for Shadows, who become larger and harder to avoid as the battle goes on.


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