Display title | Rise of Nations/Exploits |
Default sort key | Rise of Nations/Exploits |
Page length (in bytes) | 549 |
Namespace ID | 0 |
Page ID | 93349 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | 173.79.215.244 (talk) |
Date of page creation | 19:35, 9 May 2009 |
Latest editor | Najzere (talk | contribs) |
Date of latest edit | 19:38, 9 May 2009 |
Total number of edits | 2 |
Total number of distinct authors | 2 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Hidden categories (2) | This page is a member of 2 hidden categories:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | When defending, the AI will move its troops to the city which has been most recently under attack. This means that the AI will quickly collapse if fighting multiple... |