Fire Emblem Fates: Birthright and Conquest/Mother: Difference between revisions

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adding blurb about story branching choice
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(adding blurb about story branching choice)
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{{Footer Nav|game=Fire Emblem Fates: Birthright and Conquest|prevpage=Hoshido|nextpage=In the White Light|customnext=[[../Embrace the Dark/]] →{{!}}[[../Into the Ground/]]}}
==The Path Is Yours==
After this chapter, you'll be presented with a choice which will determine which story path you take:
* '''Defend Hoshido''': ''"This path includes opportunities to freely accumulate experience points and gold. This will allow you to enjoy watching your characters grow faster."'' This will proceed to the first chapter of the ''Birthright'' path, [[../In the White Light/]].
* '''Fight with Nohr''': ''"This path allows you to test your skills and devise complex strategies while progressing with limited access to experience points and gold."'' This will proceed to the first chapter of the ''Conquest'' path, [[../Embrace the Dark/]].
* '''Refuse to choose a side''': ''"It is not recommended to select this path for your first playthrough. This route is best experienced after playing both the Defend Hoshido and Fight with Nohr paths."'' This will proceed to the first chapter of the ''Revelation'' path, [[../Into The Ground/]].
{{Footer Nav|game=Fire Emblem Fates: Birthright and Conquest|prevpage=Hoshido|nextpage=In the White Light|customnext=[[../Embrace the Dark/]] →{{!}}[[../Into The Ground/]]}}
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