Jump to navigation
Jump to search
m
Update infobox
(AGN -> HN, back -> prev :Community Issues (AWB)) |
m (Update infobox) |
||
(20 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Header Nav|game=Space Quest III: The Pirates of Pestulon}} | |||
{{Header Nav|game=Space Quest III: The Pirates of Pestulon | {{Game | ||
{{ | |completion=4 | ||
|image=SQ3 BOX.jpg | |||
|title=Space Quest III: The Pirates of Pestulon | |title=Space Quest III: The Pirates of Pestulon | ||
|developer=[[Sierra On-Line, Inc.]] | |developer=[[Sierra On-Line, Inc.]] | ||
|publisher=[[Sierra On-Line, Inc.]] | |publisher=[[Sierra On-Line, Inc.]] | ||
|year=1989 | |||
|systems={{syslist|amiga|atarist|dos|mac os}} | |||
|designer=Scott Murphy and Mark Crowe | |designer=Scott Murphy and Mark Crowe | ||
| | |genre=[[Adventure]] | ||
|players=1 | |players=1 | ||
| | |modes=[[Single player]] | ||
|preceded by=[[Space Quest II: Vohaul's Revenge]] | |preceded by=[[Space Quest II: Vohaul's Revenge]] | ||
|followed by=[[Space Quest IV: Roger Wilco and the Time Rippers]] | |followed by=[[Space Quest IV: Roger Wilco and the Time Rippers]] | ||
|series=Space Quest | |||
|pcgamingwiki=Space Quest III: The Pirates of Pestulon | |||
}} | }} | ||
[[File:SQ3 Title Screen.jpg|left|thumb|The game's title screen]] | |||
'''Space Quest III''' is a graphical adventure. It is one of the last of Sierra's releases to use a text parser for character control. Its technical innovations rely on beautifully detailed background art (a remarkable achievement for 16-color palette with "primitive" 320x200 screen resolution). The game features support for Roland MT-32 External Sound module, along with support for Sound Blaster and AdLib and features an extensive soundtrack. More notably, innovations in the game design provide more open-ended gameplay, especially when compared the game's contemporaries. Arguably its biggest and most overlooked contribution is thought-through approach to puzzle solving, enabling the player to use similar (but different) items to solve a puzzle. | |||
The | The experimentation with game design is further emphasized with the inclusion of three rather distinct minigames, responsible for elements of arcade-style gameplay in contrast with the game's emphasis on story-driven puzzle-solving. The mini-games remain as flavorful and clever as the remaining design and writing of the Space Quest series, and topical (for [[1989]]) satire of popular video games. | ||
The | The new adventure in the {{c|Space Quest}} series continued to expand thematic trends of previous two games: a hilarious farce set in a science fiction universe. Perhaps the legendary status of this remarkable adventure title is owed to its poignant humor, which ranges from slick social commentary to slapstick silliness to heavy-handed criticism of (then young) video game industry. | ||
To say that the Pirates of Pestulon is a piece of video game history would not be an over-dramatization. Almost twenty years since its release the game does not cease to be an engaging piece of interactive storytelling, despite dated look and parser interface. | To say that the Pirates of Pestulon is a piece of video game history would not be an over-dramatization. Almost twenty years since its release the game does not cease to be an engaging piece of interactive storytelling, despite dated look and parser interface. | ||
==Images== | |||
<gallery> | <gallery> | ||
File:SQ3 floppy disk.jpg|Original floppy disk in a Sierra sleeve. The disk does not have any other labeling on it. | |||
File:SQ3 Reactor Location.jpg|Example game location: the reactor. | |||
File:SQ3 Scumsoft Interior 2.jpg|Example game location: the Scumsoft interior. | |||
</gallery> | </gallery> | ||
[[Category: | |||
{{ToC}} | |||
{{Space Quest}} | |||
[[Category:Sierra On-Line]] | |||
[[Category:Adventure]] | |||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category: | [[Category:ScummVM]] | ||