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*+52 Ice Resistance | *+52 Ice Resistance | ||
*Conveys 1% Chance that Target Flees for 12 seconds | *Conveys 1% Chance that Target Flees for 12 seconds | ||
==Trance Apparatus== | |||
{{Footer Nav|game=Torchlight|prevpage=Fish|nextpage=Spells}} | {{Footer Nav|game=Torchlight|prevpage=Fish|nextpage=Spells}} |
Revision as of 04:20, 30 November 2009
Set items are unique items that have bonuses that come from wearing items as a group. You can acquire set items like any other item: from killing monsters, opening chests, breaking open objects, gambling, or completing quests.
Set items, like unique items, are very expensive to enchant, which makes them a priority when using Shrine of Enchantments.
The number of pieces of equipment in a set varies from 2 to 7. In many cases, 7 set pieces are not effective because individual pieces can be replaced with more powerful non-set items. Usually this is a result of leveling up.
Court Regalia
- 3 pieces
- 2 piece bonus: Icrease Fire/Ice/Psn/Elec damage by 5%
- 3 piece bonus: Icrease Fire/Ice/Psn/Elec damage by 15%
Court's ?? (Shoulders)
Court Sash (Belt) (sold by Blacksmith)
- 13 Armor
- + 7 Poison Resistance
- + 8% Ice Damage
- + 68 Health
Gorgon Rig
- 2 Pieces
- 2 Piece Bonus: 4% Faster Attack Speed, 4% Faster Cast Speed, 5% Faster Movement
Gorgon's ?? (hands)
Gorgon Boots (boots) (sold by Blacksmith)
- 6 Armor
- 1 Socket
- + 2 Fire Resist
- + 1 Ice Resist
- + 13 Dexterity
Scimatron's Guard
- 7 pieces
Scimatron's Strength
- Unique Chest Armor
- Requires Level 17
- Requires Dexterity 22
- Requires Defense 31
- 49 Armor
- Sockets: 1
- Set Bonus
- 2 pieces: 4% Faster Cast Speed
- 3 pieces: +10 Mana
- 4 pieces: 8% Faster Cast Speed
- 5 pieces: +15 mana
- 6 pieces: 12% Faster Cast Speed
- 7 pieces: Increases All Electric Damage by 50%
- Stats
- 1% Chance to Block
- 8% Faster Cast Speed
- +8 Dexterity Attribute Bonus
- 3 Mana Stolen on Hit
- +5% Pet and Minion Armor
- +5% Pet and Minion Damage
- 80% Decreased Pet Town Travel Time
- +14 Electrical Resistance
- +52 Ice Resistance
- Conveys 1% Chance that Target Flees for 12 seconds