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{{All_Game_Nav|game=Dig Dug}}
{{Header Nav|game=Dig Dug}}
{{floatingtoc}}
You control Dig Dug through the underground with the joystick. You must avoid contact with every Pooka and Fygar, as well as their ghosts, and the Fygars' fire. You must destroy every Pooka and Fygar to advance to the next round. Press the pump button to connect to an enemy and pump them full of air until they pop. Enemies that are full of air, but didn't pop, begin to deflate. They are safe to pass through. Drop rocks on enemies to crush them for extra points, but don't get crushed by the rock as well. After dropping two rocks, a vegetable appears in the center of the screen. Collect it for bonus points. When the music speeds up, any remaining enemies will try to escape the stage through the left side above ground (though in higher levels, if there are remaining Fygars they will chase after and try to kill Dig Dug). If the last enemy escapes, the game will simply proceed to next stage.


== Controls ==
<gallery>
<div style="text-align:center">[[Image:Dig Dug cpanel.png]]</div>
File:Dig Dug title.png|Title screen.
*'''Joystick''': The joystick directs Dig Dug. Use the joystick to traverse through tunnels and dig new ones.  Dig Dug can move freely through the underground, but can only make ninety degree turns at particular points along an invisble grid that defines the layout of the stage.<br>
File:Dig Dug title2.png|Introduction screen.
*'''Pump''': Press this button to launch Dig Dug's pump in the direction that he is facing. If an enemy is within range of the hose, it will connect and latch on to the enemy.  Then tap or hold the pump button to fill the enemy with air until it pops.  Tapping it generally faster than holding.  You must completely pump an enemy until it explodes, or it will begin to deflate.  While it is defalting, you may safely pass through an enemy.
</gallery>
*'''1 or 2 Players''': Push these buttons to begin a one or two player game.<br>


== Characters ==
{{-}}
=== Dig Dug ===
==Controls==
[[Image:Dig Dug digdug.png|left|Dig Dug]]
[[File:Dig Dug cpanel.png|center]]
[[Image:Dig Dug MrDriller.gif|right|thumb|Taizo Hori as he appears in Mr. Driller]]
*'''Joystick''': Use the 4-way joystick to make Dig Dug traverse through the tunnels and dig new ones. Dig Dug can move freely through the underground, but can only make ninety degree turns at particular points along an invisible grid that defines the layout of the stage. He may not pass from one side of the screen to the other.
Dig Dug (Taizo Hori) is the hero of the game. He must defend each of his gardens from the underground dwellers who wish to destroy them. Armed with an air pump and his endless ability to dig through the dirt, he must carve out his own path to the enemies and pump them full of air until they explode. Dig Dug's pump is actually capable of passing through a very thin wall of dirt to strike enemies on the other side. He can also take advantage of the rocks scattered through the dirt and use them to crush one enemy or several enemies at once. Dig Dug is vulnerable to the touch of his enemies, the flame breath of a Fygar, or the weight of a moving rock (he can rest beneath one indefinitely until it starts to move.In order to advance to the next stage, Dig Dug must clear every enemy from the stage. When only one enemy is left, it will cowardly attempt to escape on the surface and to the left side of the screen. If the enemy escape, the stage is cleared, and the potential points are simply lost.<br>
*'''Pump''': Press this button to launch Dig Dug's pump in the direction that he is facing. If an enemy is within range of the hose, it will connect and latch on to the enemy. Then tap or hold the pump button to fill the enemy with air until he pops. Tapping it is generally faster than holding it. You must completely pump an enemy until he explodes, or he will begin to deflate.
*'''1 or 2 Player Buttons''': Push these buttons to begin a one or two player game.
 
==Characters==
===Dig Dug===
[[File:Dig Dug digdug.png|left|Dig Dug]]
[[File:Dig Dug MrDriller.png|right|thumb|Taizo Hori as he appears in [[Mr. Driller]].]]
Dig Dug (Taizo Hori) is the hero of the game. He must defend each of his gardens from the underground dwellers who wish to destroy them. Armed with an air pump and his endless ability to dig through the dirt, he must carve out his own path to the enemies and pump them full of air until they explode. Dig Dug's pump is actually capable of passing through a very thin wall of dirt to strike enemies on the other side. He can also take advantage of the rocks scattered through the dirt and use them to crush one enemy or several enemies at once. Dig Dug is vulnerable to the touch of his enemies, the flame breath of a Fygar, or the weight of a moving rock (he can rest underneath one indefinitely until it starts to move). In order to advance to the next stage, Dig Dug must clear every enemy from the stage. When only one enemy is left, it will cowardly attempt to escape on the surface and to the left side of the screen. If the enemy escapes, the game will proceed to the next stage, and the potential points will simply be lost.<br>
<small>The name Taizo Hori is a play on the phrase ''Horitai zo'', which means ''I want to dig!''</small>
<small>The name Taizo Hori is a play on the phrase ''Horitai zo'', which means ''I want to dig!''</small>
{{-}}
{{-}}


=== Pooka ===
===Pooka===
[[Image:Dig Dug pooka.png|left|Pooka]]
[[File:Dig Dug pooka.png|left|Pooka]]
[[Image:Dig Dug pookaeyes.png|right|Pooka eyes]]
[[File:Dig Dug pookaeyes.png|right|Pooka eyes]]
Pooka can best be described as a tomato-red balloon with yellow goggles. No one is really quite certain what a Pooka is, but one thing is for sure; it's deadlier than it looks. Pookas are slightly faster than Dig Dug. They seek to get closer to Dig Dug and will occasionally switch to a ghost form that allows them to move through solid dirt. As a ghost, it takes the form of its yellow goggles. A Pooka in ghost form is just as deadly as a Pooka in solid form. Pookas are easily dispatched by Dig Dug's pump from any direction.
Pookas can best be described as tomato-red balloons, with yellow goggles. Nobody is really quite certain what a Pooka is, but one thing is for sure; it's deadlier than it looks. The Pookas are slightly faster than Dig Dug. They seek to get closer to Dig Dug and will occasionally switch to a ghost form that allows them to move through solid dirt. As a ghost, it takes the form of its yellow goggles. A Pooka in ghost form is just as lethal as a Pooka in solid form. Pookas are easily dispatched by Dig Dug's pump from any direction, and are worth 200 to 500 points based on layer.
 
{{-}}
{{-}}
=== Fygar ===
===Fygar===
[[Image:Dig Dug fygar.png|left|Fygar]]
[[File:Dig Dug fygar.png|left|Fygar]]
[[Image:Dig Dug fygareyes.png|right|Fygar eyes]]
[[File:Dig Dug fygareyes.png|right|Fygar eyes]]
Fygars are fire breathing dragons that also seek Dig Dug out. Their fire breathing adds an extra element of danger when Dig Dug confronts these green beasts. They behave like Pookas in almost every respect, although they aren't as fast. They too can become ghosts and pass effortlessly through dirt. As ghosts, they appear as a pair of eyes and a mouth. As they pass through tunnels, they will occasionally pause and flash once or twice before letting out a huge fiery blast to the left or to the right (but never up or down.Just as Dig Dug can shoot through a thin wall of dirt, so too can Fygars shoot fire through thin walls. Because of the danger they present when facing them from the right or left, their point value doubles compared to blowing them up from above or below.
Fygars are fire-breathing dragons that also seek Dig Dug out. Their fire-breathing adds an extra element of danger when Dig Dug confronts these green beasts. They behave like Pookas in almost every respect, although they are not as fast. They too can become ghosts and pass effortlessly through dirt. As ghosts, they appear as a pair of eyes and a mouth. As they pass through tunnels, they will occasionally pause and flash once or twice before letting out a huge fiery blast to the left or to the right (but never up or down). Just as Dig Dug can shoot through a thin wall of dirt, so too can Fygars breathe fire through thin walls. In higher levels, when there are a few remaining Fygars they will chase after and try to kill Dig Dug instead of trying to escape (this is warned by a dramatic music clip followed by the music speeding up). Because of the danger they present when facing them from the right or left, their point value doubles compared to blowing them up from above or below. They are worth 200 to 1000 points based on their layer and position.
 
{{-}}
{{-}}
=== Rocks ===
===Rocks===
[[Image:Dig Dug rock.png|right|Rock]]
[[File:Dig Dug rock.png|right|Rock]]
Rocks are Dig Dug's environmental tools against his enemies. By digging a tunnel just beneath a rock, gravity will loosen the rock and cause it to fall to the ground. This will only start to happen once Dig Dug himself moves out from under the rock. Until such time, he can wait underneath the rock for as long as he likes. Once he moves away and the rock starts to jitter, stand clear because it's going to fall. Whether it falls a long distance, or the height of just one tunnel, it break apart and disappears. Any enemies caught in the path of the rock as it plummets gets squashed for bonus points. Dropping any two rocks on a given stage will make the vegetable bonus appear at the central starting position of the stage.
Rocks are Dig Dug's environmental tools against his enemies. By digging a tunnel just beneath a rock, gravity will loosen the rock and cause it to fall to the ground. This will only start to happen once Dig Dug himself moves out from under the rock. Until such time, he can wait underneath the rock for as long as he likes. Once he moves away and the rock starts to jitter, stand clear because it's going to fall. Whether it falls a long distance, or the height of just one tunnel, it break apart and disappears. Any enemies caught in the path of the rock as it plummets gets squashed for bonus points. Dropping any two rocks on a given stage will make the vegetable bonus appear at the central starting position of the stage, but you will have to be quick as it will only remain for a few seconds.
 
{{-}}
{{-}}
 
==Scoring==
== Scoring ==
On every stage, there are four differently colored layers of dirt. The lower the layer that an enemy is killed in, the more points you'll receive. The Fygars are also worth more horizontally.
On every stage, there are four differently colored layers of dirt. The lower the layer that an enemy is killed in, the more points you are awarded.
{|{{prettytable|text center=1|notwide=1}}
{| border="1" style="text-align:center"
!Layer||Pooka / Fygar vertically||Fygar horizontally
!Layer||Pooka / Fygar sideways||Fygar vertically
|-
|-
|Ground or 1st||200||400
|Ground or 1st||200||400
Line 44: Line 54:
|}
|}


The score received for crushing enemies with a rock depends on the number of enemies killed.
The score received for crushing enemies with a rock depends on the number of enemies killed. You will still receive the bonus points if you are crushed by a rock, but you will lose a life.


{| border="1" style="text-align:center"
{|{{prettytable|text center=1|notwide=1}}
!Number||Points
!Number||Points
|-
|-
Line 66: Line 76:
|}
|}


== Bonus Vegetables ==
==Bonus Vegetables==
{| border="1"
{|{{prettytable|text center=1}}
|-
|-
!Fruit
! Vegetable
|[[Image:Dig Dug carrot.png]]
|[[File:Dig Dug carrot3d 100.jpg]]
|[[Image:Dig Dug turnip.png]]
|[[File:Dig Dug turnip3d 100.jpg]]
|[[Image:Dig Dug mushroom.png]]
|[[File:Dig Dug mushroom3d 100.jpg]]
|[[Image:Dig Dug cucumber.png]]
|[[File:Dig Dug cucumber3d 100.jpg]]
|[[Image:Dig Dug eggplant.png]]
|[[File:Dig Dug eggplant3d 100.jpg]]
|[[Image:Dig Dug pepper.png]]
|-
|[[Image:Dig Dug tomato.png]]
!Name
|[[Image:Dig Dug garlic.png]]
|Carrot
|[[Image:Dig Dug watermelon.png]]
|Turnip
|[[Image:PM Galaxian.png]]
|Mushroom
|[[Image:Dig Dug pineapple.png]]
|Cucumber
|Eggplant
|-
|-
!Points
!Points
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|1000
|1000
|2000
|2000
|-
!Round
|1
|2
|3
|4-5
|6-7
|}
{|{{prettytable|text center=1}}
|-
! Vegetables
|[[File:Dig Dug pepper3d 100.jpg]]
|[[File:Dig Dug tomato3d 100.jpg]]
|[[File:Dig Dug garlic3d 100.jpg]]
|[[File:Dig Dug watermelon3d 100.jpg]]
|[[File:Dig Dug PM Galaxian3d 100.jpg]]
|[[File:Dig Dug pineapple 3d 100.jpg]]
|-
!Name
|Pepper
|Tomato
|Garlic
|Watermelon
|Galaxian
|Pineapple
|-
!Points
|3000
|3000
|4000
|4000
Line 96: Line 134:
|-
|-
!Round
!Round
|1
|2
|3
|4-5
|6-7
|8-9
|8-9
|10-11
|10-11
Line 108: Line 141:
|18+
|18+
|}
|}
{{Footer_Nav|game=Dig Dug|nextpage=Walkthrough}}
 
{{Footer Nav|game=Dig Dug|nextpage=Walkthrough}}

Latest revision as of 13:36, 25 July 2022

You control Dig Dug through the underground with the joystick. You must avoid contact with every Pooka and Fygar, as well as their ghosts, and the Fygars' fire. You must destroy every Pooka and Fygar to advance to the next round. Press the pump button to connect to an enemy and pump them full of air until they pop. Enemies that are full of air, but didn't pop, begin to deflate. They are safe to pass through. Drop rocks on enemies to crush them for extra points, but don't get crushed by the rock as well. After dropping two rocks, a vegetable appears in the center of the screen. Collect it for bonus points. When the music speeds up, any remaining enemies will try to escape the stage through the left side above ground (though in higher levels, if there are remaining Fygars they will chase after and try to kill Dig Dug). If the last enemy escapes, the game will simply proceed to next stage.

Controls[edit]

  • Joystick: Use the 4-way joystick to make Dig Dug traverse through the tunnels and dig new ones. Dig Dug can move freely through the underground, but can only make ninety degree turns at particular points along an invisible grid that defines the layout of the stage. He may not pass from one side of the screen to the other.
  • Pump: Press this button to launch Dig Dug's pump in the direction that he is facing. If an enemy is within range of the hose, it will connect and latch on to the enemy. Then tap or hold the pump button to fill the enemy with air until he pops. Tapping it is generally faster than holding it. You must completely pump an enemy until he explodes, or he will begin to deflate.
  • 1 or 2 Player Buttons: Push these buttons to begin a one or two player game.

Characters[edit]

Dig Dug[edit]

Dig Dug
Dig Dug
Taizo Hori as he appears in Mr. Driller.

Dig Dug (Taizo Hori) is the hero of the game. He must defend each of his gardens from the underground dwellers who wish to destroy them. Armed with an air pump and his endless ability to dig through the dirt, he must carve out his own path to the enemies and pump them full of air until they explode. Dig Dug's pump is actually capable of passing through a very thin wall of dirt to strike enemies on the other side. He can also take advantage of the rocks scattered through the dirt and use them to crush one enemy or several enemies at once. Dig Dug is vulnerable to the touch of his enemies, the flame breath of a Fygar, or the weight of a moving rock (he can rest underneath one indefinitely until it starts to move). In order to advance to the next stage, Dig Dug must clear every enemy from the stage. When only one enemy is left, it will cowardly attempt to escape on the surface and to the left side of the screen. If the enemy escapes, the game will proceed to the next stage, and the potential points will simply be lost.
The name Taizo Hori is a play on the phrase Horitai zo, which means I want to dig!

Pooka[edit]

Pooka
Pooka
Pooka eyes
Pooka eyes

Pookas can best be described as tomato-red balloons, with yellow goggles. Nobody is really quite certain what a Pooka is, but one thing is for sure; it's deadlier than it looks. The Pookas are slightly faster than Dig Dug. They seek to get closer to Dig Dug and will occasionally switch to a ghost form that allows them to move through solid dirt. As a ghost, it takes the form of its yellow goggles. A Pooka in ghost form is just as lethal as a Pooka in solid form. Pookas are easily dispatched by Dig Dug's pump from any direction, and are worth 200 to 500 points based on layer.

Fygar[edit]

Fygar
Fygar
Fygar eyes
Fygar eyes

Fygars are fire-breathing dragons that also seek Dig Dug out. Their fire-breathing adds an extra element of danger when Dig Dug confronts these green beasts. They behave like Pookas in almost every respect, although they are not as fast. They too can become ghosts and pass effortlessly through dirt. As ghosts, they appear as a pair of eyes and a mouth. As they pass through tunnels, they will occasionally pause and flash once or twice before letting out a huge fiery blast to the left or to the right (but never up or down). Just as Dig Dug can shoot through a thin wall of dirt, so too can Fygars breathe fire through thin walls. In higher levels, when there are a few remaining Fygars they will chase after and try to kill Dig Dug instead of trying to escape (this is warned by a dramatic music clip followed by the music speeding up). Because of the danger they present when facing them from the right or left, their point value doubles compared to blowing them up from above or below. They are worth 200 to 1000 points based on their layer and position.

Rocks[edit]

Rock
Rock

Rocks are Dig Dug's environmental tools against his enemies. By digging a tunnel just beneath a rock, gravity will loosen the rock and cause it to fall to the ground. This will only start to happen once Dig Dug himself moves out from under the rock. Until such time, he can wait underneath the rock for as long as he likes. Once he moves away and the rock starts to jitter, stand clear because it's going to fall. Whether it falls a long distance, or the height of just one tunnel, it break apart and disappears. Any enemies caught in the path of the rock as it plummets gets squashed for bonus points. Dropping any two rocks on a given stage will make the vegetable bonus appear at the central starting position of the stage, but you will have to be quick as it will only remain for a few seconds.

Scoring[edit]

On every stage, there are four differently colored layers of dirt. The lower the layer that an enemy is killed in, the more points you'll receive. The Fygars are also worth more horizontally.

Layer Pooka / Fygar vertically Fygar horizontally
Ground or 1st 200 400
2nd 300 600
3rd 400 800
4th 500 1000

The score received for crushing enemies with a rock depends on the number of enemies killed. You will still receive the bonus points if you are crushed by a rock, but you will lose a life.

Number Points
1 1000
2 2500
3 4000
4 6000
5 8000
6 10000
7 12000
8 15000

Bonus Vegetables[edit]

Vegetable
Name Carrot Turnip Mushroom Cucumber Eggplant
Points 400 600 800 1000 2000
Round 1 2 3 4-5 6-7
Vegetables
Name Pepper Tomato Garlic Watermelon Galaxian Pineapple
Points 3000 4000 5000 6000 7000 8000
Round 8-9 10-11 12-13 14-15 16-17 18+