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{{Header Nav|game=Sword of the Stars}} | {{Header Nav|game=Sword of the Stars}} | ||
== | == Weapon types == | ||
* | |||
* | * Ballistic weapons rely on a direct kinetic impact to inflict damage or knock back. They can be deflected by armor. | ||
* Green | * Beams are large continuous-fire weapons; their damage is spread across it's firing time, and are not affected by reflective armor. | ||
* Lasers are small energy weapons, which ricochet off reflective armor. | |||
== Light Mounts == | |||
{| {{prettytable}} | |||
! Weapon || Damage || Fire rate || Version || Notes | |||
|- | |||
! Armor Piercing Gauss Cannons | |||
| 25 || 6 seconds || Born of Blood || More accurate and less likely to ricochet. | |||
|- | |||
! Gauss Cannons | |||
| 45 || 5 seconds || Sword of the Stars || | |||
|- | |||
! Green Beamers | |||
| 75 (0.75 sec) || 8 seconds || A Murder of Crows || | |||
|- | |||
! Green Lasers | |||
| 15-20 || 3 seconds || Sword of the Stars | |||
|- | |||
! Light Emitters | |||
| 52.5 (0.7 sec) || 10 seconds || Sword of the Stars || Can hit up to 2 targets at once | |||
|- | |||
! Point Defense Phasers | |||
| 75 (0.3 sec) || 2 seconds || Sword of the Stars || Point defense | |||
|- | |||
! Polarized Plasmatics | |||
| 10-40 damage || 5 seconds || Argos Naval Yard || Damage dissipates on range. Increased damage on armored targets. | |||
|- | |||
! Pulse Phasers | |||
| 30-45 || 6 seconds || Sword of the Stars || Damage dissipates by range. | |||
|- | |||
! Red Lasers | |||
| 12-15 || 3 seconds || Sword of the Stars | |||
|- | |||
! Sniper Cannon | |||
| 35 || 8 seconds || Murder of Crows || Extremely accurate at long range. | |||
|- | |||
! UV Beamers | |||
| 97.5 (0.75 sec) || 8 seconds || A Murder of Crows || | |||
|- | |||
! UV Lasers | |||
| 25-30 || 3 seconds || Sword of the Stars | |||
|- | |||
! X-Ray Lasers | |||
| 35-40 || 3 seconds || Sword of the Stars | |||
|} | |||
== Medium Mount == | == Medium Mount == | ||
* Mass Driver | Medium mounts may instead contain 2 small weapons. | ||
{| {{prettytable}} | |||
! Weapon || Damage || Fire rate || Version || Notes | |||
|- | |||
! Antimatter Cannons | |||
| 200-350 damage || 6 seconds || Sword of the Stars || Best damage at medium range. | |||
|- | |||
! Armor Piercing Mass Drivers | |||
| 110 || 6 seconds || Born of Blood || More accurate and less likely to ricochet. | |||
|- | |||
! Chakkar | |||
| 80-200 damage || 5 seconds || Argos Naval Yard || Damage dissipates on range. Increased damage on armored targets. | |||
|- | |||
! Disruptor Whip | |||
| 50 || 25 seconds || A Murder of Crows || Zuul only. Targets ships only. Locks down turrets on the section of a ship it hits; larger turrets on larger ships are unaffected. | |||
|- | |||
! DF Racks | |||
| 10 * 10 || 15 seconds || Born of Blood || | |||
|- | |||
! Emitter | |||
| 105 (0.75 sec) || 10 seconds || Sword of the Stars || Can hit up to 5 targets at once | |||
|- | |||
! Fusion Cannon | |||
| 120-250 damage || 6 seconds || Sword of the Stars || Best damage at medium range. | |||
|- | |||
! Mass Driver | |||
| 170 || 5 seconds || Sword of the Stars || | |||
|- | |||
! Missiles | |||
| 40 || 32 seconds || Sword of the Stars || Tracking warhead. Always hits unless shot down or runs out of fuel. | |||
|- | |||
! Plasma Cannon | |||
| 75-150 damage || 6 seconds || Sword of the Stars || Best damage at medium range. | |||
|- | |||
! Phasers | |||
| 200 (1 sec) || 11 seconds || Sword of the Star || | |||
|} | |||
== Large Mount == | == Large Mount == | ||
* Heavy | Large mounts may instead contain 2 medium weapons or 3 small weapons. | ||
* Particle Beam | {| {{prettytable}} | ||
! Weapon || Damage || Fire rate || Version || Notes | |||
|- | |||
! Armor Piercing Heavy Drivers | |||
| 250 || 6 seconds || Born of Blood || More accurate and less likely to ricochet. | |||
|- | |||
! Bursters | |||
| 25 || 5 seconds || Sword of the Stars || Anti-destroyer. | |||
|- | |||
! Chakram | |||
| 150-300 damage || 5 seconds || Argos Naval Yard || Damage dissipates on range. Increased damage on armored targets. | |||
|- | |||
! Energy Leech Rounds | |||
| 75 || 5 seconds || Born of Blood || Reduces rate of fire and movement on enemy ships. | |||
|- | |||
! Graviton Beam | |||
| 350/sec * 4 sec || 10 seconds || Sword of the Stars || Damage spread across all sections, and holds target in place. | |||
|- | |||
! Heavy Antimatter Cannons | |||
| 150-350 damage * 3 || 8 seconds || Born of Blood || Best damage at medium range. | |||
|- | |||
! Heavy Drivers | |||
| 450 || 5 seconds || Sword of the Stars || Long range but inaccurate. | |||
|- | |||
! Heavy Emitters | |||
| 206.25 (0.75 sec) || 10 seconds || Sword of the Stars || Can hit up to 9 targets at once | |||
|- | |||
! Heavy Fusion Cannons | |||
| 100-250 damage * 3 || 8 seconds || Born of Blood || Best damage at medium range. | |||
|- | |||
! Heavy Plasma Cannons | |||
| 75-150 damage * 3 || 8 seconds || Born of Blood || Best damage at medium range. | |||
|- | |||
! Heavy Stormers | |||
| 130*10 || 12 seconds || A Murder of Crows || | |||
|- | |||
! Kinetic Kill Missile | |||
| 40 + 1000 (max) || 32 seconds || A Murder of Crows || | |||
|- | |||
! Meson Beams | |||
| 550/sec * 2 sec || 10 seconds || Sword of the Stars || | |||
|- | |||
! Multi-Warhead Missiles | |||
| 20 * 6 || 32 seconds || A Murder of Crows || Planetary version contains 10 warheads rather than 6. | |||
|- | |||
! Neutron Beam | |||
| 250/sec * 2 sec || 10 seconds || Sword of the Stars || | |||
|- | |||
! Particle Beam | |||
| 200/sec * 2 sec || 10 seconds || Sword of the Stars || | |||
|- | |||
! Positron Beam | |||
| 350/sec * 2 sec || 10 seconds || Sword of the Stars || | |||
|- | |||
! Pulsed Graviton Beam | |||
| 320/sec * 4 sec || 12 seconds || Argos Naval Yard|| Damage spread across all sections, and holds target in place. May disrupt turrets. | |||
|- | |||
! Shield Breakers | |||
| 150 || 5 seconds || Born of Blood || Disrupts shields but otherwise ineffective on unshielded targets. | |||
|- | |||
! Shotgun Drivers | |||
| 55 * 25 || 9 seconds || A Murder of Crows || Fires a volley in a cone. Reduced damage at maximum range. | |||
|- | |||
! Thumpers | |||
| 200 (50m radius) || 6 seconds || Sword of the Stars || Increased knockback. | |||
|- | |||
! Tractor Beams | |||
| 6 second hold || 10 seconds || Sword of the Stars || No damage, only holds target in place. Can be used on Heavy Defense Satellites to quickly destroy a ship at the cost of population and infrastructure. | |||
|} | |||
== Spinal Beams == | |||
These are modified version of beams designed for use on spinal mounts. They inflict less damage, but fire more often. | |||
{| {{prettytable}} | |||
! Weapon || Damage || Fire rate || Version || Notes | |||
|- | |||
! Meson Beam | |||
| 500/sec * 2 sec || 9 seconds || Sword of the Stars || | |||
|- | |||
! Neutron Beam | |||
| 225/sec * 2 sec || 9 seconds || Sword of the Stars || | |||
|- | |||
! Particle Beam | |||
| 180/sec * 2 sec || 9 seconds || Sword of the Stars || | |||
|- | |||
! Positron Beam | |||
| 325/sec * 2 sec || 9 seconds || Sword of the Stars || | |||
|} | |||
== Heavy Beams == | |||
{| {{prettytable}} | |||
! Weapon || Damage || Fire rate || Version || Notes | |||
|- | |||
! Cutting Beam | |||
| 800/sec * 2.5 sec || 22 seconds || Sword of the Stars || | |||
|- | |||
! Heavy Combat Lasers | |||
| 200/sec * 2.5 sec || 22 seconds || Sword of the Stars || | |||
|- | |||
! Lancers | |||
| 500/sec * 2.5 sec || 22 seconds || Sword of the Stars || | |||
|- | |||
! Node Cannon | |||
| 500/sec * 5 sec || 90 seconds || Born of Blood || Manual activation. Can displace ships on the strategic map. | |||
|} | |||
== Projectors == | |||
Projectors | |||
{| {{prettytable}} | |||
! Weapon || Damage || Fire rate || Version || Notes | |||
|- | |||
! Antimatter Projector | |||
| 120-300 * 30 || 13 seconds || Born of Blood || Maximum damage at medium range. | |||
|- | |||
! Fusion projector | |||
| 90-220 * 30 || 13 seconds || Born of Blood || Maximum damage at medium range. | |||
|- | |||
! Meson Projector | |||
| 12550 (5 sec) || 25 seconds || A Murder of Crows || Damage inflicted when beam finishes; if tracking is lost, no damage. | |||
|- | |||
! Plasma Projector | |||
| 45-120 * 30 || 13 seconds || Born of Blood || Maximum damage at medium range. | |||
|- | |||
|} | |||
== Mines == | |||
Minelayers can drop mines in combat, which detonate when enemy ships pass. In addition, minelayers can clear enemy minefields as well. Each deployment releases 2 mines. | |||
{| {{prettytable}} | |||
! Weapon || Damage || Fire rate || Version || Notes | |||
|- | |||
! Antimatter Mines | |||
| 900 || 4 seconds || Sword of the Stars || | |||
|- | |||
! Cloaked Mines | |||
| 300 || 4 seconds || Born of Blood || Invisible, but doesn't remain as long. | |||
|- | |||
! Fusion Mines | |||
| 500 || 4 seconds || Sword of the Stars || | |||
|- | |||
! Gravity Mines | |||
| none || 4 seconds || Sword of the Stars || Pulls nearby objects towards it. | |||
|- | |||
! Implosion Mines | |||
| 1000 || 4 seconds || Sword of the Stars || Pulls nearby objects towards it. Detonates with a large blast radius. | |||
|- | |||
! Leap Mines | |||
| 300 || 4 seconds || Sword of the Stars || When it detects an enemy within medium range, it propels itself towards it. | |||
|- | |||
! Nuclear Mines | |||
| 150 || 4 seconds || Sword of the Stars | |||
|} | |||
== Torpedo == | |||
{| {{prettytable}} | |||
! Weapon || Damage || Fire rate || Version || Notes | |||
|- | |||
! Antimatter Torpedo | |||
| 175-1300 || 30 seconds || Sword of the Stars || Maximum damage at maximum range. | |||
|- | |||
! Detonating Antimatter Torpedo | |||
| 125-1100 || 35 seconds || Sword of the Stars || Maximum damage at maximum range. Wider area of attack. Manual fire in Born of Blood or later. | |||
|- | |||
! Detonating Fusion Torpedo | |||
| 75-750 || 35 seconds || Sword of the Stars || Maximum damage at maximum range. Wider area of attack. Manual fire in Born of Blood or later. | |||
|- | |||
! Disruptors | |||
| 150 || 6 seconds || Sword of the Stars || Resets reload times of weapons. | |||
|- | |||
! Electro-Magnetic Pulsar | |||
| 50 || 18 seconds || Sword of the Stars || Resets reload times of weapons within area of effect. Shuts down ships for up to 3 seconds (larger vessels recover in less time) | |||
|- | |||
! Fusion Torpedo | |||
| 100-850 || 30 seconds || Sword of the Stars || Maximum damage at maximum range. | |||
|- | |||
! Gluonic Torpedo | |||
| 60-140 * 4 || 18 seconds || A Murder of Crows || Damage dissipates over range. Penetrates shields | |||
|- | |||
! Kelvenic Torpedo | |||
| 50-150 || 4 seconds || Argos Naval Yard || Increases damage from later attacks by 5% (cumulative). Damage dissipates over range. | |||
|- | |||
! Mesonic Torpedo | |||
| 100-180 * 4 || 18 seconds || A Murder of Crows || Damage dissipates over range. Penetrates non-mesonic sheields. | |||
|- | |||
! Photonic Torpedo | |||
| 40-100 *4 || 18 seconds || A Murder of Crows || Damage dissipates over range. Penetrates non-mesonic sheields. | |||
|} | |||
== Special == | == Special == | ||
{| {{prettytable}} | |||
! Weapon || Damage || Fire rate || Version || Notes | |||
|- | |||
! Accelerator Amplification | |||
| 1500 || 14 seconds || Argos Naval Yard || | |||
|- | |||
! Bio Missile | |||
| Special || Single shot || Sword of the Stars || Infects the enemy planet with a plague. The effects of the plague depend on the research you performed. Zuul are immune to Bio warfare, but are still vulnerable to the Nano Virus. | |||
|- | |||
! Grappling Missile | |||
| || || Born of Blood || Zuul only. Tugs enemy ship. | |||
|- | |||
! Siege Drivers | |||
| special || 35 seconds || Sword of the Stars || Anti-planet; system-sized range and highly accurate. | |||
|- | |||
! Slave Disk | |||
| special || once || Born of Blood || Captures 1.5 million civilians per second for 30 seconds. May also steal technology or infect the enemy colony. | |||
|} | |||
{{Footer Nav|game=Sword of the Stars|prevpage=Ships|nextpage=Walkthrough}} | {{Footer Nav|game=Sword of the Stars|prevpage=Ships|nextpage=Walkthrough}} |
Latest revision as of 11:18, 12 April 2024
Weapon types[edit]
- Ballistic weapons rely on a direct kinetic impact to inflict damage or knock back. They can be deflected by armor.
- Beams are large continuous-fire weapons; their damage is spread across it's firing time, and are not affected by reflective armor.
- Lasers are small energy weapons, which ricochet off reflective armor.
Light Mounts[edit]
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Armor Piercing Gauss Cannons | 25 | 6 seconds | Born of Blood | More accurate and less likely to ricochet. |
Gauss Cannons | 45 | 5 seconds | Sword of the Stars | |
Green Beamers | 75 (0.75 sec) | 8 seconds | A Murder of Crows | |
Green Lasers | 15-20 | 3 seconds | Sword of the Stars | |
Light Emitters | 52.5 (0.7 sec) | 10 seconds | Sword of the Stars | Can hit up to 2 targets at once |
Point Defense Phasers | 75 (0.3 sec) | 2 seconds | Sword of the Stars | Point defense |
Polarized Plasmatics | 10-40 damage | 5 seconds | Argos Naval Yard | Damage dissipates on range. Increased damage on armored targets. |
Pulse Phasers | 30-45 | 6 seconds | Sword of the Stars | Damage dissipates by range. |
Red Lasers | 12-15 | 3 seconds | Sword of the Stars | |
Sniper Cannon | 35 | 8 seconds | Murder of Crows | Extremely accurate at long range. |
UV Beamers | 97.5 (0.75 sec) | 8 seconds | A Murder of Crows | |
UV Lasers | 25-30 | 3 seconds | Sword of the Stars | |
X-Ray Lasers | 35-40 | 3 seconds | Sword of the Stars |
Medium Mount[edit]
Medium mounts may instead contain 2 small weapons.
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Antimatter Cannons | 200-350 damage | 6 seconds | Sword of the Stars | Best damage at medium range. |
Armor Piercing Mass Drivers | 110 | 6 seconds | Born of Blood | More accurate and less likely to ricochet. |
Chakkar | 80-200 damage | 5 seconds | Argos Naval Yard | Damage dissipates on range. Increased damage on armored targets. |
Disruptor Whip | 50 | 25 seconds | A Murder of Crows | Zuul only. Targets ships only. Locks down turrets on the section of a ship it hits; larger turrets on larger ships are unaffected. |
DF Racks | 10 * 10 | 15 seconds | Born of Blood | |
Emitter | 105 (0.75 sec) | 10 seconds | Sword of the Stars | Can hit up to 5 targets at once |
Fusion Cannon | 120-250 damage | 6 seconds | Sword of the Stars | Best damage at medium range. |
Mass Driver | 170 | 5 seconds | Sword of the Stars | |
Missiles | 40 | 32 seconds | Sword of the Stars | Tracking warhead. Always hits unless shot down or runs out of fuel. |
Plasma Cannon | 75-150 damage | 6 seconds | Sword of the Stars | Best damage at medium range. |
Phasers | 200 (1 sec) | 11 seconds | Sword of the Star |
Large Mount[edit]
Large mounts may instead contain 2 medium weapons or 3 small weapons.
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Armor Piercing Heavy Drivers | 250 | 6 seconds | Born of Blood | More accurate and less likely to ricochet. |
Bursters | 25 | 5 seconds | Sword of the Stars | Anti-destroyer. |
Chakram | 150-300 damage | 5 seconds | Argos Naval Yard | Damage dissipates on range. Increased damage on armored targets. |
Energy Leech Rounds | 75 | 5 seconds | Born of Blood | Reduces rate of fire and movement on enemy ships. |
Graviton Beam | 350/sec * 4 sec | 10 seconds | Sword of the Stars | Damage spread across all sections, and holds target in place. |
Heavy Antimatter Cannons | 150-350 damage * 3 | 8 seconds | Born of Blood | Best damage at medium range. |
Heavy Drivers | 450 | 5 seconds | Sword of the Stars | Long range but inaccurate. |
Heavy Emitters | 206.25 (0.75 sec) | 10 seconds | Sword of the Stars | Can hit up to 9 targets at once |
Heavy Fusion Cannons | 100-250 damage * 3 | 8 seconds | Born of Blood | Best damage at medium range. |
Heavy Plasma Cannons | 75-150 damage * 3 | 8 seconds | Born of Blood | Best damage at medium range. |
Heavy Stormers | 130*10 | 12 seconds | A Murder of Crows | |
Kinetic Kill Missile | 40 + 1000 (max) | 32 seconds | A Murder of Crows | |
Meson Beams | 550/sec * 2 sec | 10 seconds | Sword of the Stars | |
Multi-Warhead Missiles | 20 * 6 | 32 seconds | A Murder of Crows | Planetary version contains 10 warheads rather than 6. |
Neutron Beam | 250/sec * 2 sec | 10 seconds | Sword of the Stars | |
Particle Beam | 200/sec * 2 sec | 10 seconds | Sword of the Stars | |
Positron Beam | 350/sec * 2 sec | 10 seconds | Sword of the Stars | |
Pulsed Graviton Beam | 320/sec * 4 sec | 12 seconds | Argos Naval Yard | Damage spread across all sections, and holds target in place. May disrupt turrets. |
Shield Breakers | 150 | 5 seconds | Born of Blood | Disrupts shields but otherwise ineffective on unshielded targets. |
Shotgun Drivers | 55 * 25 | 9 seconds | A Murder of Crows | Fires a volley in a cone. Reduced damage at maximum range. |
Thumpers | 200 (50m radius) | 6 seconds | Sword of the Stars | Increased knockback. |
Tractor Beams | 6 second hold | 10 seconds | Sword of the Stars | No damage, only holds target in place. Can be used on Heavy Defense Satellites to quickly destroy a ship at the cost of population and infrastructure. |
Spinal Beams[edit]
These are modified version of beams designed for use on spinal mounts. They inflict less damage, but fire more often.
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Meson Beam | 500/sec * 2 sec | 9 seconds | Sword of the Stars | |
Neutron Beam | 225/sec * 2 sec | 9 seconds | Sword of the Stars | |
Particle Beam | 180/sec * 2 sec | 9 seconds | Sword of the Stars | |
Positron Beam | 325/sec * 2 sec | 9 seconds | Sword of the Stars |
Heavy Beams[edit]
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Cutting Beam | 800/sec * 2.5 sec | 22 seconds | Sword of the Stars | |
Heavy Combat Lasers | 200/sec * 2.5 sec | 22 seconds | Sword of the Stars | |
Lancers | 500/sec * 2.5 sec | 22 seconds | Sword of the Stars | |
Node Cannon | 500/sec * 5 sec | 90 seconds | Born of Blood | Manual activation. Can displace ships on the strategic map. |
Projectors[edit]
Projectors
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Antimatter Projector | 120-300 * 30 | 13 seconds | Born of Blood | Maximum damage at medium range. |
Fusion projector | 90-220 * 30 | 13 seconds | Born of Blood | Maximum damage at medium range. |
Meson Projector | 12550 (5 sec) | 25 seconds | A Murder of Crows | Damage inflicted when beam finishes; if tracking is lost, no damage. |
Plasma Projector | 45-120 * 30 | 13 seconds | Born of Blood | Maximum damage at medium range. |
Mines[edit]
Minelayers can drop mines in combat, which detonate when enemy ships pass. In addition, minelayers can clear enemy minefields as well. Each deployment releases 2 mines.
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Antimatter Mines | 900 | 4 seconds | Sword of the Stars | |
Cloaked Mines | 300 | 4 seconds | Born of Blood | Invisible, but doesn't remain as long. |
Fusion Mines | 500 | 4 seconds | Sword of the Stars | |
Gravity Mines | none | 4 seconds | Sword of the Stars | Pulls nearby objects towards it. |
Implosion Mines | 1000 | 4 seconds | Sword of the Stars | Pulls nearby objects towards it. Detonates with a large blast radius. |
Leap Mines | 300 | 4 seconds | Sword of the Stars | When it detects an enemy within medium range, it propels itself towards it. |
Nuclear Mines | 150 | 4 seconds | Sword of the Stars |
Torpedo[edit]
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Antimatter Torpedo | 175-1300 | 30 seconds | Sword of the Stars | Maximum damage at maximum range. |
Detonating Antimatter Torpedo | 125-1100 | 35 seconds | Sword of the Stars | Maximum damage at maximum range. Wider area of attack. Manual fire in Born of Blood or later. |
Detonating Fusion Torpedo | 75-750 | 35 seconds | Sword of the Stars | Maximum damage at maximum range. Wider area of attack. Manual fire in Born of Blood or later. |
Disruptors | 150 | 6 seconds | Sword of the Stars | Resets reload times of weapons. |
Electro-Magnetic Pulsar | 50 | 18 seconds | Sword of the Stars | Resets reload times of weapons within area of effect. Shuts down ships for up to 3 seconds (larger vessels recover in less time) |
Fusion Torpedo | 100-850 | 30 seconds | Sword of the Stars | Maximum damage at maximum range. |
Gluonic Torpedo | 60-140 * 4 | 18 seconds | A Murder of Crows | Damage dissipates over range. Penetrates shields |
Kelvenic Torpedo | 50-150 | 4 seconds | Argos Naval Yard | Increases damage from later attacks by 5% (cumulative). Damage dissipates over range. |
Mesonic Torpedo | 100-180 * 4 | 18 seconds | A Murder of Crows | Damage dissipates over range. Penetrates non-mesonic sheields. |
Photonic Torpedo | 40-100 *4 | 18 seconds | A Murder of Crows | Damage dissipates over range. Penetrates non-mesonic sheields. |
Special[edit]
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Accelerator Amplification | 1500 | 14 seconds | Argos Naval Yard | |
Bio Missile | Special | Single shot | Sword of the Stars | Infects the enemy planet with a plague. The effects of the plague depend on the research you performed. Zuul are immune to Bio warfare, but are still vulnerable to the Nano Virus. |
Grappling Missile | Born of Blood | Zuul only. Tugs enemy ship. | ||
Siege Drivers | special | 35 seconds | Sword of the Stars | Anti-planet; system-sized range and highly accurate. |
Slave Disk | special | once | Born of Blood | Captures 1.5 million civilians per second for 30 seconds. May also steal technology or infect the enemy colony. |