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'''Crash Bandicoot: The Wrath of Cortex''' is a [[platform]] game in the {{c|Crash Bandicoot}} series that was originally released for the [[PlayStation 2]] in [[2001]] by developer [[Traveller's Tales]] and publisher [[Universal Interactive Studios]]. It was later ported to the [[GameCube]] and [[Xbox]]. In [[2007]] it was included as one of the launch titles for the [[Xbox Originals]] service.
'''Crash Bandicoot: The Wrath of Cortex''' is a [[platform]] game in the {{c|Crash Bandicoot}} series that was originally released for the [[PlayStation 2]] in [[2001]] by developer [[Traveller's Tales]] and publisher [[Universal Interactive Studios]]. It was later ported to the [[GameCube]] and [[Xbox]]. In [[2007]] it was included as one of the launch titles for the [[Xbox Originals]] service.


In [[2013]] a high definition re-release for the [[PlayStation 3]] will be released, titled '''Crash Bandicoot: The Wrath of Cortex HD'''. This new version features: Classic Mode, Tag Team Mode, Level Creation Mode and PlayStation Network Trophy support.
'''Crash Bandicoot: The Wrath of Cortex: Special Edition''' in high-definition re-release for [[PlayStation 3]].


The game was not a commercial success. Many believe this to be the fault of the game's multi-platform release. Previously, Crash Bandicoot games were exclusive on the [[PlayStation]]. Fans of the series weren't thrilled that the game was on the [[Xbox]] and [[Nintendo GameCube]]. In addition, the game was mainly criticized by fans and critics for offering nothing new to the series.
The game was not a commercial success. Many believe this to be the fault of the game's multi-platform release. Previously, Crash Bandicoot games were exclusive on the [[PlayStation]]. Fans of the series weren't thrilled that the game was on the [[Xbox]] and [[Nintendo GameCube]]. In addition, the game was mainly criticized by fans and critics for offering nothing new to the series.