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This user is an admin.
NMH name.png
Current status Active
Registration date November 29th, 2006
Sysop Adminship June 28, 2007
Bureaucrat promotion April 21, 2015
Gender Male
Location USA (WA)
Age 27
Time Zone Pacific (GMT -08:00)
Occupation Network Engineer
System Administrator
Wireless Deployment Specialist
Office Manager
Consoles in possession
Currently playing
Links/Tools
SW code editing

Hello, I am one of the few bureaucrats at SW. I am currently inactive (as of summer 2015). I am excellent at persevering through criticism, which I hope is to the benefit of SW. I (and others) sometimes abbreviate my alias as NMH.

I patrol unpatrolled edits. If I see that you are significantly contributing to StrategyWiki, you may see me praise you with a thank you notification. I really appreciate everyone's hard work here. =)

I spend most of my game-related time on retro games, flash games that are not part of SW's scope, or MMOs too large and daunting for one person to work on. I have come and gone from SW over the past 7 years, but I always seem to return.

You can find some of my contributions through the links at the bottom of the infobox (on the right side of this page).

Need help?

Ask on either my talk page or the Staff Lounge.

Profile

I've protected my pages from being edited by non-sysops, but if you have an idea for making them better go ahead and discuss it with me on my talk page.

About me

I love and, to some extent, am addicted to video games. I enjoy gathering data for them just as much (maybe even more).

I perform all of my edits by hand. The most automated processes I rely on are copy/paste, some regular expressions and the find functions within Firefox or IE. I am currently trying to experiment with AutoWikiBrowser using my bot, Notmybot.

History

In November, 2006, I was writing articles on Wikipedia for Gunster: Rain of Bullets and non-video game topics when I noticed that "game guide information" was not allowed on Wikipedia. I panicked and, seeking refuge for my work, found GameInfo at Wikia (where I dumped some of my contributions) and then later StrategyWiki. Since SW had an active community and a much more original skin and organization, it had me hooked.

Interaction with the wiki

I most often work with monitoring MapleStory edits. I also spend a lot of time copy editing the content of guides, creating new article pages, setting up guides for others, solving editing problems, and contributing what I can remember from playing games ("walkthrough dumps"). I also work with screenshots, image touch ups and transparency, content verification, inquiry (clarifications and suggestions), helping discuss community issues, and handling (pun intended) vandalism.

Current studies

I am currently enrolled in a university where I am pursuing an undergraduate management degree program with a minor in information technology. I hope to grow in my ability to apply these concepts, especially to StrategyWiki and other communities.

My gaming history

Although I am relatively young, I grew up playing NES and Atari games, and I still have many if not all of my NES carts (my brothers and I went through maybe 4 systems but none survived). PC games were also a big thing, since my brother purchased a Pentium 400 or something that I used to play Commander Keen games, Scorched Earth, and Warcraft: Orcs and Humans on. Eventually I killed that computer (probably by formatting it) and we got a newer one later which I used to play Ascendancy, Civilization, Warcraft II: Tides of Darkness, and The Secret of Monkey Island on (all of which I sucked at). I also remember watching my brothers play some of the first online video games, such as "Tomato Wars", an ascii dodgeball game that looked like a single room from Adventure (for Atari), but with stick figures.

I think I was 8 or so before I got my SNES (it was like $115 used with several games), which I still have (yet it's now broken, and I will soon find a FC Twin to replace it). I was given Shadow Run as part of the bundle, however because I was quite young and impatient, I went and traded it for Secret of Mana; a great trade indeed (although I had to pay an extra $20 or so during the exchange). I feel bad for getting rid of that game though. I have only traded/sold around five games in my life and I have regretted every single exchange. Unrelated: I remember writing an "essay" in the third grade where I wrote about skateboarding safety equipment themed from the sprites and items present in Secret of Mana... wow.

Sold games
Lost games ='(

When I turned 11, 5th grade, I rented an N64 and had a party with a couple of friends, playing GoldenEye 007 and Star Fox 64 throughout the night. That December my cousins and my brothers received an N64 to be split between us. After several years of swapping my family ended up with the system (which I still have).

Around the age of 14 I got a GameCube for my birthday with Luigi's Mansion.

At the age of 16 I got a student Visa with a low limit. Thus the ability to purchase things online was now mine. I went on a Genesis rampage and now have 2-3 consoles, about 10 controllers, several crazy adapters, a 32X without a connector cable, a Menacer Rifle, about 8 Sonic the Hedgehog 2 cartridges, and many other games.

I recently acquired a PlayStation, and am borrowing (for a very long time) a PlayStation 2 (one that cannot play PSX games, so I am glad to have both systems).

Now I spend most of my time playing free games, or games on Steam.

Favorite games

PC/Phone Specs

PC 1
  • 1.75GHZ AMD Sempron 2500+
  • ASUS A7V8X-X Motherboard
  • 1GB Rosewill (2x512MB, PC2700) SDRAM
  • 80GB Seagate Barracuda (PATA)
  • 200GB Seagate Barracuda (SATA with Rosewill bridge)
  • 450W Power Supply
  • ASUS GeForce MX 4000 V9400 64MB AGP GFX Card
  • Additional USB/Firewire port PCI card
PC 2
  • AMD Athlon XP 2000+ (1.66GHZ)
  • PCChips M811 V3.1 Motherboard
  • 512MB (2x Modules) SDRAM
  • MSI NVIDIA GeForce 6600 GT 128MB w/ Zalman VF700-Cu heatsink, AGP GFX Card
  • 160GB SATA Seagate with Rosewill bridge.
  • 80GB Seagate Barricuda
  • Rosewill 500W RE501 Extreme Edition Powersupply
  • APEVIA (ASPIRE) X-Pleasure BK Case
PC 3
  • AMD Athlon XP 1900+ (1.6GHZ)
  • 1GB DDR SDRAM
  • Radeon 9800 PRO 128MB AGP Gfx Card
  • SB Live! Wave Device Sound Card


Notebook 1 (Primary)
  • Acer Aspire 5739G
  • 15.6" HD LED LCD, 16:9 ratio
  • Windows Vista Home Premium 64-bit SP1
  • Intel Core2 Duo T6500 2.1Ghz
  • 4.00GB of RAM
  • NVIDIA GeForce GT 130M Cuda (1GB RAM)
  • 216GB HDD (advertised as 250)
  • CD/DVD RW DL Drive
Phone
  • Motorola 'Moto' X 1st Gen, Model XT...
  • 4.7" screen, 720 x 1280 pixels
  • Android 4.4.2 Kit Kat
  • Kernel version: 3.4.42

Thank yous

Example mario image
A little thank you...
For cleaning up SSBM.
hugs, DrBob (Talk) 04:25, 14 April 2007 (CDT)

High scores and other stats

Aero Fighters
Endurance mode 1'35'99 with Hien
Batman III
100,863
Beyond Oasis

First run, via Xbox 360:

  • Time: 5 hours 17 minutes
  • Rank: 30
  • Max H.P: 258
  • Max S.P: 350
  • Deaths: 0
  • Kills: 777
  • Jewels: 50/60
  • Class: Myrmidon
Mega Man
  • 256,400
  • No powers used
  • Gutsman destroyed
  • Fireman destroyed
Mega Man X
  • Best Speed Run w/o powers: 2 hours and 30 minutes
  • Best Speed Run w/ powers: N/A
  • Has completed Sigma stages without the leg upgrade.
Star Fox 64
Normal
  • 1325 Downed
  • 5 Medals
Expert
Super Mario Bros
Speed run times (route w/ warps)
  • 1-1: 367 remaining
  • 1-2: 330 remaining
  • 4-1: 340 remaining
  • 4-2: 342 remaining
  • 8-1: 168 remaining
  • 8-2: 301 remaining
  • 8-3: 236 remaining
  • 8-4: 282 remaining
Super Smash Bros. Brawl
Cruel Brawl 21 KO's w/ Pit.
Super Mario Bros.
Final Score 556,450
Time N/A
Resident Evil 5
Professional completion time 4'08'46 (with infinite Rocket Launcher).
Veteran completion time 4'05' (with infinite ammo for MG, MAG, RIF, and Gatling Gun).
MMOGs and MMORPGs
Game Level(s)
AdventureQuest 64, Guardian since 2004
Drift City 30
Dungeons & Dragons Online 15
Earth Eternal 10-15
EpicDuel 7
Final Fantasy XIV: A Realm Reborn 50 Warrior, 15 Gladiator, 11 Pugilist, all other classes average level 4.
GoonZu Online (Luminary) 20?
Heroes of the Storm
  • Player level: 34
  • Number of heroes purchased: 3 (Abathur, Gazlowe, Thrall)
  • All characters level 4+ (except Murky and Lost Vikings)
Kritika: The White Knights
  • Level 52
  • CP: 51K+
League of Legends 30
Mabinogi 10 or so
MapleStory (GMS)
Bellocan
  • 109 Mihile (SWEditor)
  • 77 Mechanic
  • 67 Luminous
  • 60 Aran
  • 41 Assassin
  • 34 Mercedes
  • 16 Cannoneer
Other
  • 28 Rogue
  • 20 Dawn Warrior
  • 20 Warrior
  • 10 Mihile
  • 10 Magician
Warrior Epic 11 Spellbinder, 5 Outcast, 5 Devotress
World of Warcraft: Wrath of the Lich King Main: 80 T7/8 Undead Priest; quit when Ulduar was fresh.

Sysop info

Note, edit stats are from ~2013.
Alias Account Creation Date or Date of First Edit Adminship Date # of Edits
0-172 (talk · contribs) August 10, 2006 January 8, 2007 4,424
Arrow (talk · contribs) November 28, 2007 August 23, 2008 4,928
Blendmaster (talk · contribs) January 16, 2006 July 30, 2007 998
Bmuig (talk · contribs) September 8, 2007 March 8, 2008 3,289
Dan (talk · contribs) January 5, 2006 January 12, 2006 (Sysop & Bureaucrat) 875
DrBob (talk · contribs) April 21, 2006 June 17, 2006 (Sysop)
July 9, 2006 (Bureaucrat)
21,471
Dukeruckley (talk · contribs) June 2, 2006 July 5, 2006 4,477
Echelon (talk · contribs) December 3, 2005
December 17, 2007 (First Edit)
December 17, 2005 1,703
Garrett (talk · contribs) June 2, 2005 March 11, 2006 (Sysop & Bureaucrat) 20,887
Hack (talk · contribs) December 21, 2005 December 28, 2005 (Sysop)
January 6, 2006 (Bureaucrat)
617
Inarius (talk · contribs) March 9, 2006 October 18, 2006 406
IsaacGS (talk · contribs) December 11, 2006 July, 29 2007 6,996
Koweja (talk · contribs) July 14, 2006 March 8, 2008 3,316
Mason11987 (talk · contribs) January, 2 2006 June 23, 2006 2,674
Melon247 (talk · contribs) March 26, 2008 September 12, 2009 4,084
Moydow (talk · contribs) January 15, 2010 June 20, 2010 4,001
Najzere (talk · contribs) October 3, 2008 November 21, 2008 43,939
Notmyhandle (talk · contribs) November 11, 2006 June 28, 2007 32,123
Paco (talk · contribs) March 6, 2012 October 2, 2012 4,000?
PowerMatt (talk · contribs) July 21, 2006 January 11, 2008 70
Procyon (talk · contribs) January 9, 2006 September 5, 2006 (Sysop)
November 30, 2007 (Bureaucrat)
32,731
Prod (talk · contribs) December 3, 2005 October 18, 2006 (Sysop)
May 10, 2008 (Bureaucrat)
28,351
Rocky (talk · contribs) February 4, 2007 April 11, 2007 11,860
RobJ1981 (talk · contribs) August 3, 2006 April 24, 2008 2,429
Ryan Schmidt (talk · contribs) May 10, 2006 March 6, 2007 (Sysop)
September 17, 2008 (Bureaucrat)
5,454
Sakurina (talk · contribs) December 27, 2005 December 28, 2005 162
Sigma 7 (talk · contribs) January 28, 2009 April 7, 2009 6,002
Teddy (talk · contribs) February 19, 2008 February 20, 2008 1,088
Vizeroth (talk · contribs) December 26, 2007 April 16, 2009 3,944
Zaiqukaj (talk · contribs) June 11, 2007 November 30, 2007 3,871

Sysop bots

Alias Owner # of Edits
Auto Prod Bot (talk · contribs) Prod (talk · contribs) 13,881
Boothby (bot) (talk · contribs) DrBob (talk · contribs) 4,566
Garrbot (talk · contribs) Garrett (talk · contribs) 4,956
HAL (bot) (talk · contribs) Echelon (talk · contribs) 1
NajBot (talk · contribs) Najzere (talk · contribs) 22,306
Notmybot (talk · contribs) Notmyhandle (talk · contribs) 1
Sigmabot (talk · contribs) Sigma 7 (talk · contribs) 139
Vandalbot (talk · contribs) Ryan Schmidt (talk · contribs) 164

Misc

My MTG card.
Edit count: 26,592
Main 14,767
Talk 498
User 945
User talk 2,424
Project 829
Project talk 450
File 3,682
File talk 1
MediaWiki 15
MediaWiki talk 10
Template 988
Template talk 73
Help 1
Category 789
Category talk 16
Last run: November 10, 2012

"The Hot Q: Grand Theft Auto 4
...It's something I get asked about a lot (thanks for the E-mails, guys - you know who you are). It's Grand Theft Auto 4, and prepare yourselves for a whopper of a rumor, folks. Here goes: The just-announced Grand Thef Auto: Vice City is just the beginning of what will become known as the GTA Universe. After Vice City, the next Grand Theft Auto game will be dubbed "Crime Online." And if you haven't guessed by now, it's going to be the first console-networked title in the series. There will be a new stand-alone GTA as well, but that's still a ways off..." --Q-Mann, EGM August 2002.

8Bit transformation

"Hi Aniki! I've used the same technique on Pac-Man, Ms. Pac-Man, and Galaxian. I discovered the technique to making them when I discovered this page on a video-game blog: http://iconfactory.com/freeware/preview/arcd I saw it and set about figuring out how to recreate the effect. I can teach you exactly how I do it (which may or may not necessarily be how Gedeon Maheux developed them, although I've been in contact with him and he said they're very close.) I use GIMP 2.2

  1. Start with the original sprite, and scale it 7x
  2. Duplicate the sprite in a new layer and shift it to the right 7 pixels. Darken the new layer through the Brightness and Contrast tool (I darken it by -96)
  3. Duplicate the sprite yet again in another layer, but only shift it one pixel to the right. Brighten this layer with the Brightness and Contrast tool (I brighten it by 127.) This layer goes between the original and the dark version.
  4. Now it gets a bit tricky. Select the transparent space (or background color) around the sprite in the original layer. I hit Shift+Q to show the selection mask, then I push it over to the left by one pixel. Hit Shift+Q again to go back to the selection mode and press Ctrl-X to chop off the rightmost pixels. This exposes a little more of the lighter pixels underneath on the right side.
  5. Again, select the transparent space around the sprite in the original layer. Now invert the selection so you're only selecting the sprite. Create a new layer, and choose the gradiant tool with a gradiant that goes from black to white. With the area over the sprite selected, create gradiant straight across the sprite. When you're done, select that layer in the layer dialog, and choose "Grain Merge" and set the opacity to 50% to soften the effect.
  6. Lastly, you want to sample the transparent space around the entire image (check the "Sample Merged" checkbox.) Pick one of the dominant colors of the sprite, and darken it substantially. Fill the transparent area with the dark color, and then shrink the selection by 4, and feather it by 2.0, then press Ctrl-X to cut it and create the dark border around the entire picture, and viola.

That's the best way that I can explain it to you. If you're unfamiliar with GIMP, IM me @ procyoncoon through AIM or Yahoo. Good luck! Procyon 09:03, 31 August 2006 (CDT)"

July 12, 2009
Teenage Mutant Ninja Turtles II: The Arcade Game cover
Gold Trophy unlocked.pngCongratulations!Gold Trophy unlocked.png
Notmyhandle is the winner of the Walkthrough competition!
Your guide, Teenage Mutant Ninja Turtles II: The Arcade Game, was the winning walkthrough!

Rules

Romanizations

For more details on this topic, see StrategyWiki:Guide/Main game page#Japanese exclusive titles.
  • SW Japanese Romanization simply follows the romanization of their hiragana constituents. In the case of Kanji, refer to the On'yomi readings to break it down to where the vowels can be pieced together. Sometimes a Japanese dictionary is necessary to determine which reading is appropriate to the context of its use. E.g. if you know what the word means in English, find the reading for the character that matches that translation (e.g. for Senpuukyaku, puu can appear as pu or puu, but puu is the word that means air, which matches the whirlwind kick translation).
  • For Genpei Touma Den series games:
    • 源 -> げん (gen) -> gen
    • 平 -> へい (hei) -> ぺい (pei) -> pei
      • Genpei
    • 討 -> とう (tō) -> tou
    • 魔 -> ま (ma) -> ma
      • Touma
    • 伝-> でん -> Den
  • For Naruto Clash of Ninja series games:
    • 激闘 -> げきとう -> Gekitō -> Gekitou (Ge, ki, to, u)
    • 疾風伝 -> しっぷうでん -> Shippūden -> Shippuuden (shi, little tsu, pu, u, de, n)
  • For Street Fighter games:
    • 竜巻 -> たつまき (kun'yomi) -> Tatsumaki (ta, tsu, ma, ki)
    • 旋風脚 -> せんふうきゃく -> Senpuukyaku (se, n, fu, u, kya, ku) - note that the fuu here has been replaced by a puu - no explanation has been discovered as to why
  • For Shadow Land (Youkai Douchuuki):
    • 妖怪 -> ようかい -> Youkai (yo, u, ka, i)
    • 道中記 -> どうちゅうき -> Douchuuki (do, u, chu, u, ki)
  • For 64 Ousumou and all sumo games (Oosumou means grand sumo, as in a tournament or pro match, or professional sumo wrestling):
    • 大相撲
      • Literal transcription -> おおすもう -> Oosumou (this is never used; use sumou or oozumou)
      • Arbitrary cultural version -> おおずもう -> Oozumou (this is the one used by professional sumo wrestling)

Templates

  • {{paddedfloat}}: used to center text under a walkthrough link.
  • {{im}}: for in-line images. Best used as a base for a guide-specific clone. Most notable clones are {{im/oot}}, {{im/loz}}, and {{im/mmx}}.