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m (fixed We Have the Talent)
m (→‎You're Hired!: template fix)
 
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{{achievement
{{achievement
|achievement=You Gotta Try This Pole!
|name=You Gotta Try This Pole!
|image=Ghostbusters TVG You Gotta Try This Pole achievement.png
|image=Ghostbusters TVG You Gotta Try This Pole achievement.png
|points=5
|g=5
|trophy=Bronze
|trophy=Bronze
}}
}}
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{{-}}
{{-}}
{{achievement
{{achievement
|achievement=I Ain't 'Fraid of No Ghost!
|name=I Ain't 'Fraid of No Ghost!
|image=Ghostbusters TVG I Ain't_'Fraid of No Ghost achievement.png
|image=Ghostbusters TVG I Ain't_'Fraid of No Ghost achievement.png
|points=10
|g=10
|trophy=Bronze
|trophy=Bronze
}}
}}
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{{-}}
{{-}}
{{achievement
{{achievement
|achievement=I Feel So Funky
|name=I Feel So Funky
|image=Ghostbusters TVG I Feel So Funky achievement.png
|image=Ghostbusters TVG I Feel So Funky achievement.png
|points=5
|g=5
|trophy=Bronze
|trophy=Bronze
}}
}}
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{{-}}
{{-}}
{{achievement
{{achievement
|achievement=We Have the Talent!
|name=We Have the Talent!
|image=Ghostbusters TVG We Have the Talent achievement.jpg
|image=Ghostbusters TVG We Have the Talent achievement.jpg
|points=20
|g=20
|trophy=Bronze
|trophy=Bronze
}}
}}
Once the scene is completed, you'll find yourself next to Ecto-1. Interact with it to complete the stage.
Once the scene is completed, you'll find yourself next to Ecto-1. Interact with it to complete the stage.
{{Footer Nav|game=Ghostbusters: The Video Game|prevpage=Walkthrough|here=The Firehouse|nextpage=Welcome to the Hotel Sedgewick}}
{{Footer Nav|game=Ghostbusters: The Video Game|prevpage=Walkthrough|here=The Firehouse|nextpage=Welcome to the Hotel Sedgewick}}

Latest revision as of 07:01, 20 October 2010

You're Hired![edit]

You Gotta Try This Pole!

Gamerscore points
You Gotta Try This Pole!
{{{description}}}

After the introductory cutscene, the game begins with you having just arrived at the Ghostbusters' headquarters: the Firehouse. Egon is about to activate an experimental Proton Pack when Peter suggests you be the guinea pig. Just as you're fitted in, the massive psychokinetic shock wave seen in the intro passes through the firehouse, and the wave results in Slimer breaking free from his containment unit. Follow the guys down the fire pole and down to the basement. On your way there, find the water fountain and have a drink; this is the first of eight you can find to unlock an Achievement.

Once you're in the basement, you'll discover Slimer looking into the Containment Grid. Ray convinces you to have a shot at Slimer. Do so, but Slimer will move away at the last moment. Your shot will damage the Containment Grid and allow a Sloth Ghost to escape. It and Slimer escape to the sub-basement, and Ray calls for you to follow him down.

Teammates
Ray
I Ain't 'Fraid of No Ghost!

10 Gamerscore points
I Ain't 'Fraid of No Ghost!
{{{description}}}

Once in the sub-basement, Ray will give you basic instructions on the Proton Pack's Health and Heat gauges and then talk you through your first ghost bust. Attack Slimer with your Blast Stream. Weaken him enough and he'll eventually flee, leaving you with the Sloth Ghost to bust. Attack the Sloth Ghost, and then you'll be instructed in to wrangle the ghost and finally to trap it.

I Feel So Funky

Gamerscore points
I Feel So Funky
{{{description}}}

If you feel brave, you can also wait and have Slimer or the Sloth Ghost charge and slime you, unlocking another Achievement.

We Have the Talent!

20 Gamerscore points
We Have the Talent!
{{{description}}}

Once the scene is completed, you'll find yourself next to Ecto-1. Interact with it to complete the stage.