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As one of the jobs that has a follow-up, the Swordman skill build will often be dependent on what type of Knight or Crusader the Swordman will be. In the case of Swordmen, the weapon of choice also matters a lot. Knights typically use Spears (Vitality types) or Two-Handed Swords (Agility types), while Crusaders use Swords (VIT) or Two-Handed Spears (AGI). Of those weapons, Swordmen have the Mastery skills for Swords and Two-Handed Swords. Since using one-handed swords will allow the usage of shields as well, unless a Swordman plans on becoming a Two-Handed Sword Knight, he/she should master Sword Mastery. There can be hybrid skill builds which have points invested in both Mastery skills, but often they will not be at max skill level.
As one of the jobs that has a follow-up, the Swordman skill build will often be dependent on what type of Knight or Crusader the Swordman will be. In the case of Swordmen, the weapon of choice also matters a lot. Knights typically use Spears (Vitality types) or Two-Handed Swords (Agility types), while Crusaders use Swords (VIT) or Two-Handed Spears (AGI). Of those weapons, Swordmen have the Mastery skills for Swords and Two-Handed Swords. Since using one-handed swords will allow the usage of shields as well, unless a Swordman plans on becoming a Two-Handed Sword Knight, he/she should master Sword Mastery. There can be hybrid skill builds which have points invested in both Mastery skills, but often they will not be at max skill level.
==One-Handed Sword Skill Build==
====One-Handed Sword Skill Build====
* Sword Mastery (L10)
* Sword Mastery (L10)
* Increase HP Recovery (L10)
* Increase HP Recovery (L10)
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:3~13 Skill Points Left
:3~13 Skill Points Left
These are the minimum skills and skill levels; as you can see, it only uses up 36 out of at least 39 skill points. Make sure when learning skills as a Swordman that you learn all the necessary prerequisite skills for skills you want to get as a Knight or Crusader; for example, if you want to get Counter Attack (Knight), you need Two-Handed Sword Mastery (L1).
These are the minimum skills and skill levels; as you can see, it only uses up 36 out of at least 39 skill points. Make sure when learning skills as a Swordman that you learn all the necessary prerequisite skills for skills you want to get as a Knight or Crusader; for example, if you want to get Counter Attack (Knight), you need Two-Handed Sword Mastery (L1).
==Two-Handed Sword Skill Build==
==Two-Handed Sword Skill Build==
* Sword Mastery (L1)
* Sword Mastery (L1)

Revision as of 01:04, 27 January 2007

Template:Ragnarok Online/Nav

File:Male Swordman (Ragnarok Online).png The Swordman
Stats
Stat AdviceStat BuildsJob Stat Bonuses

Skills
Active SkillsPassive SkillsSkill Builds

Quests
Skill QuestsJob Change Quest
File:Female Swordman (Ragnarok Online).png

The Swordman is the master of melee, having the skills to receive minimal damage and restore HP while dishing out lots of damage. The preferred weapon of choice is, obviously, a sword (one-handed or two-handed). Swordmen can also use spears; however, it is recommended for them to wait until they reach their second job before using spears. Upon reaching Job Lv 40, a Swordman can become a Knight, using spears or two-handed swords for a more offensive approach, or a Crusader, the more defensive path that uses shields or two-handed spears effectively.

Stats

Stat Advice

Strength Being as the Swordman is based around melee combat, Strength is a necessity for most types of Swordmen.
Agility For many Swordmen, Agility is their secondary or even primary stat. The faster a character is, the less he or she will be hit, and thus the less damage he or she will sustain. Agility also increases the attack speed of the character, so he or she will be able to do more damage in a shorter period of time. However, this may come at the cost of inability to sustain damage when the character fails to dodge an oncoming attack. A character may be pure Agility (thus not giving any additional points to Vitality) or be balanced, either weighted or even.
Vitality For many Swordmen, Vitality is their secondary or even primary stat. The greater Vitality one possesses, the greater maximum HP and ability to sustain damage he or she has. This endurance however, may come at the cost of speed and dodge abilities. A character may be pure Vitality (thus not giving any additional points to Agility) or be balanced, either weighted or even.
Intelligence The benefits of a high Intelligence are not many for Swordmen, though it may be worthwhile to increase this stat significantly if you plan on building a Crusader (or Paladin) reliant on the Holy magic of those classes.
Dexterity Dexterity is an stat that Swordmen need, though not to the extent of Strength, Agility or Vitality. Dexterity naturally increases your HIT rate and thus a higher Dexterity will increase your total damage output.
Luck Luck, like Intelligence, is a stat that Swordmen can safely ignore. In some builds, Luck may be a necessity, but it is absent in most.

Stat Builds

Job Stat Bonuses

Level Strength Agility Vitality Intelligence Dexterity Luck
1 +0 +0 +0 +0 +0 +0
2 ~ 5 +1 +0 +0 +0 +0 +0
6 ~ 9 +1 +0 +1 +0 +0 +0
10 ~ 13 +1 +0 +1 +0 +1 +0
14 ~ 17 +2 +0 +1 +0 +1 +0
18 ~ 21 +2 +0 +2 +0 +1 +0
22 ~ 25 +2 +0 +2 +0 +2 +0
26 ~ 29 +2 +0 +2 +0 +2 +1
30 ~ 32 +2 +1 +2 +0 +2 +1
33 ~ 35 +3 +1 +2 +0 +2 +1
36 ~ 37 +3 +1 +2 +0 +3 +1
38 ~ 39 +3 +1 +3 +0 +3 +1
40 ~ 41 +4 +1 +3 +0 +3 +1
42 ~ 43 +4 +1 +4 +0 +3 +1
44 ~ 45 +4 +1 +4 +0 +3 +2
46 +4 +2 +4 +0 +3 +2
47 ~ 48 +5 +2 +4 +0 +3 +2
49 +6 +2 +4 +0 +3 +2
50 +7 +2 +4 +0 +3 +2

Skills

Ragnarok Online/Jobs/Swordman/Skills

Skill Builds

As one of the jobs that has a follow-up, the Swordman skill build will often be dependent on what type of Knight or Crusader the Swordman will be. In the case of Swordmen, the weapon of choice also matters a lot. Knights typically use Spears (Vitality types) or Two-Handed Swords (Agility types), while Crusaders use Swords (VIT) or Two-Handed Spears (AGI). Of those weapons, Swordmen have the Mastery skills for Swords and Two-Handed Swords. Since using one-handed swords will allow the usage of shields as well, unless a Swordman plans on becoming a Two-Handed Sword Knight, he/she should master Sword Mastery. There can be hybrid skill builds which have points invested in both Mastery skills, but often they will not be at max skill level.

One-Handed Sword Skill Build

  • Sword Mastery (L10)
  • Increase HP Recovery (L10)
  • Bash (L10)
  • Provoke (L5)
  • Endure (L1)
3~13 Skill Points Left

These are the minimum skills and skill levels; as you can see, it only uses up 36 out of at least 39 skill points. Make sure when learning skills as a Swordman that you learn all the necessary prerequisite skills for skills you want to get as a Knight or Crusader; for example, if you want to get Counter Attack (Knight), you need Two-Handed Sword Mastery (L1).

Two-Handed Sword Skill Build

  • Sword Mastery (L1)
  • Two-Handed Sword Mastery (L10)
  • Increase HP Recovery (L10)
  • Bash (L10)
  • Provoke (L5)
  • Endure (L1)
2~12 Skill Points Left

Suggestions for further skills: if you want to get Bowling Bash (Knight), you need Magnum Break (L3).

Quests

Skill Quests

Job Change Quest

To change from a Novice to a Swordman, you must go to the west building in Izlude and undergo several tests.